My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant Goblin Barrel Inferno Dragon
Giant Snowball
Bats Goblin Gang Goblin Barrel Inferno Dragon
Zap
Bats Goblin Gang Firecracker Goblin Barrel Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Goblin Barrel
The Log
Goblin Gang Firecracker Goblin Barrel
Earthquake
Goblin Gang Firecracker Goblin Barrel
Arrows
Bats Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Bats Goblin Gang Firecracker Valkyrie Goblin Barrel Inferno Dragon
Fireball
Goblin Gang Firecracker Goblin Barrel Inferno Dragon
Poison
Bats Goblin Gang Firecracker
Lightning
Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Firecracker Goblin Barrel Valkyrie Inferno Dragon Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Firecracker

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Zap Firecracker Goblin Barrel Inferno Dragon
Zap
Firecracker Giant Bats Valkyrie
Goblin Gang
Goblin Barrel Firecracker Valkyrie Giant
Firecracker
Zap Bats Goblin Gang Valkyrie Giant Goblin Barrel Inferno Dragon
Valkyrie
Bats Goblin Barrel Zap Goblin Gang Firecracker Giant
Giant
Bats Zap Goblin Barrel Goblin Gang Firecracker Valkyrie
Goblin Barrel
Goblin Gang Valkyrie Giant Bats Firecracker
Inferno Dragon
Bats Firecracker

Defense Synergies 1 11

Bats
Zap Firecracker Valkyrie Inferno Dragon
Zap
Bats Goblin Gang Firecracker Valkyrie Inferno Dragon
Goblin Gang
Zap Firecracker Valkyrie Inferno Dragon
Firecracker
Valkyrie Bats Zap Goblin Gang
Valkyrie
Firecracker Bats Zap Goblin Gang
Giant
Goblin Barrel
Inferno Dragon
Bats Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie
Inferno Dragon Bats Zap Goblin Gang Firecracker Valkyrie
Goblin Gang Bats Valkyrie Inferno Dragon
Inferno Dragon Bats Goblin Gang Firecracker Valkyrie
Firecracker Valkyrie
Goblin Gang Bats Zap Firecracker Valkyrie
Bats Inferno Dragon Zap Goblin Gang Firecracker
Zap Valkyrie
Inferno Dragon Goblin Gang
Goblin Gang Firecracker Valkyrie
Bats Goblin Gang Valkyrie Zap Firecracker
Inferno Dragon Bats Zap Goblin Gang Firecracker
Bats Zap Goblin Gang Valkyrie
Valkyrie Bats Zap Goblin Gang Firecracker
Inferno Dragon Goblin Gang
Zap Goblin Gang Inferno Dragon
Bats Goblin Gang Firecracker Valkyrie
Bats Zap Goblin Gang Firecracker Valkyrie
Zap Valkyrie Bats Firecracker Inferno Dragon
Inferno Dragon
Goblin Gang Valkyrie Bats Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap
Zap Goblin Gang Firecracker Valkyrie Inferno Dragon
Goblin Gang Bats Zap Valkyrie
Goblin Gang Valkyrie Bats Zap
Goblin Gang Valkyrie Inferno Dragon
Firecracker Bats Zap Goblin Gang
Goblin Gang Bats Valkyrie
Valkyrie Inferno Dragon
Zap Bats Firecracker Valkyrie Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Bats Valkyrie
Zap Valkyrie
Goblin Gang Valkyrie
Firecracker Valkyrie
Goblin Gang Bats Zap Firecracker Valkyrie Inferno Dragon
Bats Valkyrie Zap Firecracker Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Zap
Firecracker Valkyrie
Zap Firecracker Valkyrie
Firecracker Bats Zap
Firecracker
Zap Firecracker
Zap Firecracker
Bats Goblin Gang
Firecracker Zap Valkyrie
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Bats
Zap Firecracker
Zap Firecracker Valkyrie
Zap
Zap Firecracker Valkyrie
Inferno Dragon
Firecracker Zap
Zap
Zap Firecracker
Bats Zap Firecracker
Zap Bats Firecracker
Zap
Zap Firecracker
Firecracker
Zap Bats Goblin Gang
Zap Firecracker
Goblin Gang Firecracker Valkyrie
Zap Firecracker
Zap
Firecracker
Zap Bats Goblin Gang Firecracker
Firecracker Bats Zap
Zap Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: