My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Recruits Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Battle Ram
Giant Snowball
Bats Royal Recruits Battle Ram
Zap
Bats Firecracker Battle Ram
Barbarian Barrel
Firecracker Royal Recruits Battle Ram
The Log
Firecracker Royal Recruits Mini P.E.K.K.A Battle Ram
Earthquake
Firecracker
Arrows
Bats Firecracker Royal Recruits
Royal Delivery
Bats Firecracker Royal Recruits Mini P.E.K.K.A Battle Ram
Fireball
Firecracker Battle Ram
Poison
Bats Firecracker Royal Recruits
Lightning
Mini P.E.K.K.A Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Mini P.E.K.K.A Battle Ram

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Arrows Firecracker Mini P.E.K.K.A Battle Ram Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Zap Arrows

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Firecracker Royal Recruits Mini P.E.K.K.A Battle Ram
Zap
Arrows Firecracker Battle Ram Mirror Bats Royal Recruits Mini P.E.K.K.A
Arrows
Zap Mirror Mini P.E.K.K.A Battle Ram
Firecracker
Zap Bats Royal Recruits Mini P.E.K.K.A Battle Ram Mirror
Royal Recruits
Bats Zap Firecracker Battle Ram
Mini P.E.K.K.A
Bats Zap Arrows Firecracker Mirror
Battle Ram
Zap Bats Arrows Firecracker Royal Recruits Mirror
Mirror
Zap Arrows Firecracker Mini P.E.K.K.A Battle Ram

Defense Synergies 3 11

Bats
Zap Firecracker Royal Recruits Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Mirror Bats Arrows Firecracker
Arrows
Mirror Zap Mini P.E.K.K.A
Firecracker
Bats Zap Royal Recruits Mini P.E.K.K.A Mirror
Royal Recruits
Bats Firecracker
Mini P.E.K.K.A
Zap Bats Arrows Firecracker Mirror
Battle Ram
Mirror
Zap Arrows Firecracker Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Royal Recruits
Mini P.E.K.K.A Bats Zap Firecracker Royal Recruits
Mini P.E.K.K.A Bats Royal Recruits
Royal Recruits Mini P.E.K.K.A Bats Firecracker
Arrows Firecracker Royal Recruits Mini P.E.K.K.A
Arrows Bats Zap Firecracker
Bats Zap Arrows Firecracker
Zap Arrows Royal Recruits
Mini P.E.K.K.A Royal Recruits
Firecracker Royal Recruits Mini P.E.K.K.A
Bats Zap Arrows Firecracker Royal Recruits
Arrows Bats Zap Firecracker
Royal Recruits Mini P.E.K.K.A Bats Zap
Bats Zap Arrows Firecracker Royal Recruits Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A
Zap Royal Recruits Mini P.E.K.K.A
Bats Arrows Firecracker Royal Recruits Mini P.E.K.K.A
Arrows Bats Zap Firecracker Royal Recruits
Zap Arrows Bats Firecracker Royal Recruits
Mini P.E.K.K.A Royal Recruits
Royal Recruits Bats Arrows Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Zap
Zap Arrows Firecracker Mini P.E.K.K.A
Royal Recruits Bats Zap Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Bats Zap
Royal Recruits Mini P.E.K.K.A
Arrows Firecracker Bats Zap
Royal Recruits Mini P.E.K.K.A Bats
Mini P.E.K.K.A Royal Recruits
Zap Royal Recruits Bats Firecracker Mini P.E.K.K.A
Royal Recruits
Bats Royal Recruits Mini P.E.K.K.A
Royal Recruits Zap Arrows
Royal Recruits Mini P.E.K.K.A
Royal Recruits Firecracker
Royal Recruits Bats Zap Firecracker Mini P.E.K.K.A
Bats Arrows Zap Firecracker Royal Recruits Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits
Arrows Firecracker Zap
Arrows
Arrows Firecracker Royal Recruits
Zap Arrows Firecracker
Arrows Firecracker Bats Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Bats Mini P.E.K.K.A
Firecracker Zap Arrows Royal Recruits
Zap Arrows Firecracker
Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker Royal Recruits
Arrows
Bats Mini P.E.K.K.A
Zap Arrows Firecracker Mini P.E.K.K.A
Zap Arrows Firecracker
Arrows
Zap Arrows Royal Recruits
Zap Arrows Firecracker
Arrows Firecracker Zap
Zap Arrows
Zap Arrows Firecracker
Bats Zap Arrows Firecracker
Zap Bats Firecracker
Mini P.E.K.K.A
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker
Zap Bats Royal Recruits
Zap Arrows Firecracker
Arrows
Firecracker Mini P.E.K.K.A
Arrows Zap Firecracker
Zap Arrows
Firecracker Royal Recruits
Zap Bats Firecracker Royal Recruits
Firecracker Bats Zap
Zap Firecracker Royal Recruits

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