My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Firecracker Tombstone Battle Ram Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Battle Ram
Giant Snowball
Bats Archers Tombstone Battle Ram
Zap
Bats Archers Firecracker Tombstone Battle Ram
Barbarian Barrel
Archers Firecracker Tombstone Battle Ram
The Log
Archers Firecracker Tombstone Battle Ram
Earthquake
Archers Firecracker Tombstone
Arrows
Bats Archers Firecracker Tombstone
Royal Delivery
Bats Archers Firecracker Battle Ram
Fireball
Archers Firecracker Tombstone Battle Ram
Poison
Bats Archers Firecracker Tombstone
Lightning
Tombstone Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Tombstone Battle Ram Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Arrows Firecracker Tombstone Battle Ram Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Arrows

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Firecracker Battle Ram
Zap
Arrows Firecracker Battle Ram Bats Archers Mega Knight
Archers
Zap Arrows Battle Ram Mega Knight
Arrows
Zap Archers Battle Ram Mega Knight
Firecracker
Zap Bats Battle Ram Mega Knight
Tombstone
Battle Ram
Zap Bats Archers Arrows Firecracker
Mega Knight
Bats Zap Archers Arrows Firecracker

Defense Synergies 2 13

Bats
Zap Firecracker Mega Knight
Zap
Mega Knight Bats Archers Arrows Firecracker Tombstone
Archers
Zap Firecracker Tombstone Mega Knight
Arrows
Mega Knight Zap Tombstone
Firecracker
Bats Zap Archers Tombstone Mega Knight
Tombstone
Zap Archers Arrows Firecracker
Battle Ram
Mega Knight
Zap Arrows Bats Archers Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tombstone
Bats Zap Firecracker Tombstone Mega Knight
Mega Knight Bats Archers Tombstone
Bats Firecracker Tombstone Mega Knight
Arrows Firecracker Tombstone Mega Knight
Arrows Bats Zap Archers Firecracker Mega Knight
Bats Zap Archers Arrows Firecracker Tombstone
Zap Arrows Mega Knight
Tombstone
Archers Firecracker Mega Knight
Bats Archers Zap Arrows Firecracker Tombstone Mega Knight
Arrows Bats Zap Archers Firecracker
Tombstone Mega Knight Bats Zap
Mega Knight Bats Zap Arrows Firecracker Tombstone
Tombstone Mega Knight
Zap Mega Knight
Mega Knight Bats Arrows Firecracker Tombstone
Arrows Tombstone Mega Knight Bats Zap Archers Firecracker
Zap Arrows Bats Archers Firecracker Tombstone Mega Knight
Mega Knight Bats Archers Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Archers Tombstone
Zap Archers Arrows Firecracker Mega Knight
Tombstone Mega Knight Bats Zap
Mega Knight Bats Zap
Tombstone Mega Knight
Arrows Firecracker Bats Zap Archers
Bats Archers Tombstone
Mega Knight
Zap Mega Knight Bats Firecracker Tombstone
Tombstone
Mega Knight Bats Tombstone
Mega Knight Zap Arrows
Mega Knight Tombstone
Archers Firecracker Mega Knight
Tombstone Bats Zap Archers Firecracker
Bats Arrows Mega Knight Zap Archers Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Zap
Arrows
Arrows Firecracker
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Bats Zap
Archers Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Bats
Firecracker Zap Arrows
Zap Archers Arrows Firecracker
Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Bats
Zap Archers Arrows Firecracker Mega Knight
Zap Arrows Firecracker Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap
Zap Arrows Mega Knight
Zap Arrows Firecracker
Bats Zap Archers Arrows Firecracker
Zap Bats Firecracker
Zap Arrows Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker
Zap Bats Archers Tombstone
Zap Archers Arrows Firecracker
Arrows
Firecracker Mega Knight
Arrows Zap Firecracker
Zap Arrows
Firecracker Mega Knight
Zap Bats Firecracker
Firecracker Bats Zap
Zap Firecracker Mega Knight

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