My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Cage Valkyrie Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner
Giant Snowball
Bats Miner
Zap
Bats
Barbarian Barrel
Goblin Cage Valkyrie Wizard Magic Archer
The Log
Goblin Cage
Earthquake
Goblin Cage
Arrows
Bats
Royal Delivery
Bats Goblin Cage Valkyrie Wizard Miner Magic Archer
Fireball
Goblin Cage Wizard Magic Archer
Poison
Bats Goblin Cage Wizard Magic Archer
Lightning
Goblin Cage Valkyrie Wizard Magic Archer
Rocket
Valkyrie Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Miner Goblin Cage Valkyrie Magic Archer Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Miner Goblin Cage

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Miner Mega Knight Goblin Cage Rage
Goblin Cage
Bats Miner Magic Archer
Valkyrie
Bats Wizard Magic Archer
Wizard
Valkyrie Rage Miner Mega Knight
Rage
Bats Wizard
Miner
Bats Goblin Cage Wizard Magic Archer Mega Knight
Magic Archer
Goblin Cage Valkyrie Miner Mega Knight
Mega Knight
Bats Wizard Miner Magic Archer

Defense Synergies 0 10

Bats
Goblin Cage Valkyrie Mega Knight
Goblin Cage
Bats Wizard Magic Archer
Valkyrie
Bats Wizard Magic Archer
Wizard
Goblin Cage Valkyrie Mega Knight
Rage
Miner
Mega Knight
Magic Archer
Goblin Cage Valkyrie Mega Knight
Mega Knight
Bats Wizard Miner Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Valkyrie Wizard Magic Archer
Bats Goblin Cage Valkyrie Mega Knight
Goblin Cage Mega Knight Bats Valkyrie
Goblin Cage Bats Valkyrie Mega Knight
Goblin Cage Valkyrie Mega Knight
Bats Valkyrie Magic Archer Mega Knight
Bats Goblin Cage Wizard Magic Archer
Goblin Cage Valkyrie Magic Archer Mega Knight
Goblin Cage
Valkyrie Miner Mega Knight
Bats Valkyrie Wizard Magic Archer Mega Knight
Bats Wizard Magic Archer
Goblin Cage Mega Knight Bats Valkyrie Wizard
Valkyrie Wizard Mega Knight Bats Goblin Cage Magic Archer
Goblin Cage Mega Knight
Goblin Cage Mega Knight
Wizard Mega Knight Bats Goblin Cage Valkyrie
Goblin Cage Mega Knight Bats Valkyrie Wizard Magic Archer
Goblin Cage Valkyrie Wizard Bats Magic Archer Mega Knight
Goblin Cage
Valkyrie Wizard Mega Knight Bats

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Goblin Cage
Valkyrie Wizard Miner Magic Archer Mega Knight
Mega Knight Bats Goblin Cage Valkyrie
Valkyrie Mega Knight Bats Goblin Cage
Goblin Cage Valkyrie Mega Knight
Wizard Bats Magic Archer
Bats Goblin Cage Valkyrie
Mega Knight Goblin Cage Valkyrie
Goblin Cage Mega Knight Bats Valkyrie Magic Archer
Goblin Cage
Mega Knight Bats Goblin Cage Valkyrie
Mega Knight Goblin Cage Valkyrie
Mega Knight Goblin Cage Valkyrie Wizard
Wizard Goblin Cage Valkyrie Magic Archer Mega Knight
Bats Goblin Cage Valkyrie Magic Archer
Bats Valkyrie Mega Knight Goblin Cage Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie
Miner Magic Archer
Miner Magic Archer
Valkyrie
Wizard Valkyrie Magic Archer Mega Knight
Wizard Bats Magic Archer
Wizard Magic Archer
Wizard Magic Archer
Miner Wizard
Bats
Miner Valkyrie Wizard Magic Archer
Wizard Magic Archer
Miner Magic Archer
Magic Archer
Magic Archer
Wizard Magic Archer
Magic Archer Wizard Mega Knight
Bats
Wizard Magic Archer Mega Knight
Valkyrie Wizard Miner Magic Archer Mega Knight
Magic Archer Mega Knight
Wizard
Valkyrie Wizard Magic Archer Mega Knight
Miner Wizard Magic Archer
Wizard Miner Magic Archer Mega Knight
Miner Magic Archer
Bats Wizard Magic Archer
Bats Wizard
Wizard Miner Magic Archer Mega Knight
Magic Archer
Mega Knight
Wizard Magic Archer
Bats Magic Archer
Wizard Magic Archer
Miner Valkyrie Wizard Magic Archer Mega Knight
Wizard Magic Archer
Mega Knight
Bats Magic Archer
Bats Magic Archer
Miner Magic Archer Mega Knight

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