My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Valkyrie Balloon Princess Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Tombstone Balloon Princess Lumberjack
Zap
Bats Tombstone Balloon Princess
Barbarian Barrel
Tombstone Valkyrie Princess Ice Wizard Lumberjack
The Log
Tombstone Princess Lumberjack
Earthquake
Tombstone
Arrows
Bats Tombstone Princess
Royal Delivery
Bats Valkyrie Balloon Princess Ice Wizard Lumberjack
Fireball
Tombstone Balloon Princess Ice Wizard Lumberjack
Poison
Bats Tombstone Balloon Princess Ice Wizard
Lightning
Tombstone Valkyrie Balloon Ice Wizard Lumberjack
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Valkyrie Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tombstone Princess Ice Wizard Valkyrie Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Tombstone Princess

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Lumberjack
Tombstone
Valkyrie
Bats Balloon Lumberjack
Balloon
Bats Valkyrie Lumberjack The Log Princess Ice Wizard
The Log
Balloon Princess Lumberjack
Princess
Balloon The Log
Ice Wizard
Balloon Lumberjack
Lumberjack
Valkyrie Balloon Bats The Log Ice Wizard

Defense Synergies 0 15

Bats
Valkyrie The Log Ice Wizard Lumberjack
Tombstone
Ice Wizard Lumberjack
Valkyrie
Bats The Log Princess Ice Wizard Lumberjack
Balloon
The Log
Bats Valkyrie Princess Ice Wizard Lumberjack
Princess
Valkyrie The Log Ice Wizard
Ice Wizard
Bats Tombstone Valkyrie The Log Princess Lumberjack
Lumberjack
Bats Tombstone Valkyrie The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Valkyrie The Log
Lumberjack Bats Tombstone Valkyrie The Log Ice Wizard
Lumberjack Bats Tombstone Valkyrie Ice Wizard
Lumberjack Bats Tombstone Valkyrie Ice Wizard
Tombstone Valkyrie The Log Princess Lumberjack
The Log Bats Valkyrie Ice Wizard Lumberjack
Bats Tombstone Princess Ice Wizard
Valkyrie The Log
Tombstone Princess Ice Wizard Lumberjack
Valkyrie Ice Wizard Lumberjack
Bats Valkyrie Ice Wizard Tombstone The Log Princess Lumberjack
Bats Princess Ice Wizard
Tombstone Lumberjack Bats Valkyrie The Log Ice Wizard
Valkyrie Bats Tombstone The Log Princess Lumberjack
Tombstone Lumberjack
The Log Lumberjack
Bats Tombstone Valkyrie Lumberjack
Tombstone Bats Valkyrie The Log Ice Wizard Lumberjack
Valkyrie The Log Bats Tombstone Princess Ice Wizard Lumberjack
Lumberjack
Valkyrie Bats The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Tombstone
Valkyrie The Log Lumberjack
Tombstone Lumberjack Bats Valkyrie The Log
Valkyrie Lumberjack Bats The Log
Tombstone Valkyrie Lumberjack
Bats Princess Ice Wizard
Bats Tombstone Valkyrie Ice Wizard Lumberjack
Valkyrie Lumberjack
Bats Tombstone Valkyrie The Log
Tombstone
Bats Tombstone Valkyrie Lumberjack
Valkyrie The Log
Tombstone Valkyrie Lumberjack
Valkyrie Princess
Tombstone Bats Valkyrie The Log Lumberjack
Bats Valkyrie The Log Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie The Log
The Log Princess Ice Wizard
The Log
Valkyrie The Log
Valkyrie The Log
Bats Princess Ice Wizard
The Log Princess
The Log Princess Ice Wizard
The Log
Bats Lumberjack
Valkyrie The Log Princess
Princess
The Log Princess
Princess
Princess The Log
The Log Princess
The Log Princess
Bats
The Log Princess
Valkyrie The Log Princess
The Log
Princess
The Log
The Log
The Log Valkyrie Princess Ice Wizard
The Log Princess Ice Wizard
The Log Princess
The Log
Bats Princess Ice Wizard
Bats
The Log
Princess
The Log Princess
Bats Tombstone Princess
Princess Ice Wizard
The Log
Valkyrie Princess Lumberjack
The Log Princess
Bats The Log Princess
Bats Princess
The Log Princess

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