My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Princess Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Hogs Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Night Witch
Giant Snowball
Bats Tombstone Royal Hogs Princess Night Witch
Zap
Bats Tombstone Royal Hogs Princess Night Witch
Barbarian Barrel
Tombstone Royal Hogs Princess Night Witch
The Log
Tombstone Mini P.E.K.K.A Royal Hogs Princess
Earthquake
Tombstone Royal Hogs
Arrows
Bats Tombstone Royal Hogs Princess Night Witch
Royal Delivery
Bats Mini P.E.K.K.A Royal Hogs Princess Night Witch
Fireball
Tombstone Royal Hogs Princess Night Witch
Poison
Bats Tombstone Royal Hogs Princess Night Witch
Lightning
Tombstone Mini P.E.K.K.A Night Witch
Rocket
Royal Hogs Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Mini P.E.K.K.A Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tombstone Princess Fireball Mini P.E.K.K.A Night Witch Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Tombstone Princess

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mini P.E.K.K.A Royal Hogs
Tombstone
Fireball
Royal Hogs The Log Princess
Mini P.E.K.K.A
Bats Royal Hogs The Log Princess
Royal Hogs
Bats Fireball Mini P.E.K.K.A The Log Princess
The Log
Fireball Mini P.E.K.K.A Royal Hogs Princess
Princess
Fireball Mini P.E.K.K.A Royal Hogs The Log
Night Witch

Defense Synergies 2 9

Bats
Mini P.E.K.K.A The Log
Tombstone
Fireball Night Witch
Fireball
The Log Tombstone Mini P.E.K.K.A Princess
Mini P.E.K.K.A
The Log Bats Fireball Princess
Royal Hogs
The Log
Fireball Mini P.E.K.K.A Bats Princess Night Witch
Princess
Fireball Mini P.E.K.K.A The Log
Night Witch
Tombstone The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball The Log
Mini P.E.K.K.A Bats Tombstone The Log Night Witch
Mini P.E.K.K.A Bats Tombstone Night Witch
Mini P.E.K.K.A Night Witch Bats Tombstone
Tombstone Fireball Mini P.E.K.K.A The Log Princess
Fireball The Log Bats Night Witch
Bats Tombstone Fireball Princess Night Witch
Fireball The Log
Mini P.E.K.K.A Tombstone Princess Night Witch
Mini P.E.K.K.A Night Witch
Bats Tombstone Fireball The Log Princess Night Witch
Bats Fireball Princess Night Witch
Tombstone Mini P.E.K.K.A Night Witch Bats Fireball The Log
Fireball Bats Tombstone Mini P.E.K.K.A The Log Princess Night Witch
Mini P.E.K.K.A Tombstone
Fireball Mini P.E.K.K.A The Log
Bats Tombstone Fireball Mini P.E.K.K.A Night Witch
Tombstone Fireball Bats The Log Night Witch
The Log Bats Tombstone Fireball Princess
Mini P.E.K.K.A
Bats Fireball Mini P.E.K.K.A The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tombstone Fireball
Fireball Mini P.E.K.K.A The Log
Tombstone Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bats Fireball The Log Night Witch
Tombstone Mini P.E.K.K.A Night Witch
Fireball Bats Princess
Mini P.E.K.K.A Bats Tombstone Fireball Night Witch
Mini P.E.K.K.A
Bats Tombstone Fireball Mini P.E.K.K.A The Log
Tombstone
Bats Tombstone Mini P.E.K.K.A
Fireball The Log
Mini P.E.K.K.A Tombstone Fireball Night Witch
Fireball Princess
Tombstone Bats Fireball Mini P.E.K.K.A The Log Night Witch
Bats Fireball Mini P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball The Log Princess
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Bats Princess
The Log Princess
Fireball The Log Princess
Fireball The Log
Bats Fireball Mini P.E.K.K.A Night Witch
Fireball The Log Princess
Fireball Princess
Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball The Log Princess
Fireball The Log Princess
Fireball
Bats Mini P.E.K.K.A Night Witch
Fireball Mini P.E.K.K.A The Log Princess
Fireball The Log Princess
Fireball The Log Night Witch
Fireball Princess
The Log
Fireball The Log
The Log Fireball Princess
Fireball The Log Princess
Fireball The Log Princess
Fireball The Log
Bats Fireball Princess Night Witch
Bats Fireball
Fireball Mini P.E.K.K.A Night Witch
Fireball The Log Night Witch
Fireball Princess
Fireball The Log Princess
Bats Tombstone Fireball Princess Night Witch
Fireball Princess
The Log Fireball
Fireball Mini P.E.K.K.A Princess
The Log Fireball Princess
Fireball
Bats Fireball The Log Princess
Bats Fireball Princess
Fireball The Log Princess

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