My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Hog Rider
Giant Snowball
Bats Hog Rider Baby Dragon
Zap
Bats
Barbarian Barrel
Tesla Elite Barbarians
The Log
Elite Barbarians Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Bats
Royal Delivery
Bats Elite Barbarians Hog Rider Baby Dragon
Fireball
Tesla Elite Barbarians Hog Rider Baby Dragon
Poison
Bats
Lightning
Tesla Elite Barbarians Baby Dragon
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Tesla Hog Rider Baby Dragon Poison Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Bats Tesla Hog Rider

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Elite Barbarians Baby Dragon
Tesla
Elite Barbarians
Bats Hog Rider Mega Knight
Hog Rider
Bats Elite Barbarians Mirror Baby Dragon Poison Mega Knight
Mirror
Hog Rider Poison
Baby Dragon
Bats Hog Rider Poison Mega Knight
Poison
Hog Rider Mirror Baby Dragon Mega Knight
Mega Knight
Bats Elite Barbarians Hog Rider Baby Dragon Poison

Defense Synergies 1 10

Bats
Tesla Baby Dragon Mega Knight
Tesla
Mirror Bats Baby Dragon Poison
Elite Barbarians
Mega Knight
Hog Rider
Mirror
Tesla Poison Mega Knight
Baby Dragon
Bats Tesla Mega Knight
Poison
Tesla Mirror Mega Knight
Mega Knight
Bats Elite Barbarians Mirror Baby Dragon Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Baby Dragon
Elite Barbarians Bats Tesla Mega Knight
Tesla Mega Knight Bats Elite Barbarians
Tesla Elite Barbarians Bats Mega Knight
Elite Barbarians Poison Mega Knight
Bats Tesla Baby Dragon Mega Knight
Bats Tesla Baby Dragon Poison
Tesla Baby Dragon Poison Mega Knight
Tesla Elite Barbarians
Elite Barbarians Tesla Mega Knight
Bats Poison Tesla Baby Dragon Mega Knight
Tesla Bats Baby Dragon Poison
Tesla Mega Knight Bats Elite Barbarians
Mega Knight Bats Tesla Baby Dragon Poison
Elite Barbarians Tesla Mega Knight
Tesla Elite Barbarians Mega Knight
Tesla Mega Knight Bats Elite Barbarians Poison
Tesla Mega Knight Bats Elite Barbarians Baby Dragon
Baby Dragon Poison Bats Tesla Mega Knight
Tesla Elite Barbarians
Mega Knight Bats Tesla Elite Barbarians Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Elite Barbarians
Poison Tesla Elite Barbarians Baby Dragon Mega Knight
Mega Knight Bats Elite Barbarians
Mega Knight Bats Tesla Elite Barbarians
Tesla Elite Barbarians Mega Knight
Poison Bats Tesla Baby Dragon
Bats Tesla Elite Barbarians
Mega Knight Tesla Elite Barbarians
Mega Knight Bats Elite Barbarians Baby Dragon Poison
Tesla
Mega Knight Bats Tesla Elite Barbarians
Mega Knight Elite Barbarians Poison
Elite Barbarians Mega Knight Tesla
Tesla Baby Dragon Mega Knight
Tesla Elite Barbarians Bats Baby Dragon Poison
Bats Poison Mega Knight Tesla Elite Barbarians Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Poison
Poison Baby Dragon Mega Knight
Poison Bats Baby Dragon
Baby Dragon Poison
Poison Baby Dragon
Poison
Bats Elite Barbarians Poison
Poison
Poison Baby Dragon
Poison Elite Barbarians Baby Dragon
Baby Dragon Poison
Elite Barbarians Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison Mega Knight
Poison
Bats
Baby Dragon Poison Mega Knight
Baby Dragon Poison Mega Knight
Baby Dragon Poison Mega Knight
Poison
Baby Dragon Poison
Poison Baby Dragon Mega Knight
Poison Baby Dragon
Baby Dragon Poison Mega Knight
Poison Baby Dragon
Elite Barbarians Poison Bats Baby Dragon
Bats Poison
Elite Barbarians
Poison Mega Knight
Poison
Mega Knight
Poison
Bats
Poison Baby Dragon
Poison Baby Dragon Mega Knight
Baby Dragon Poison
Poison
Elite Barbarians Mega Knight
Bats Elite Barbarians Baby Dragon Poison
Bats Poison
Poison Baby Dragon Mega Knight

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