My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Night Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Tombstone Golem Night Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone Night Witch
Giant Snowball
Bats Skeleton Dragons Barbarians Tombstone Clone Night Witch Little Prince
Zap
Bats Tombstone Clone Night Witch Little Prince
Barbarian Barrel
Barbarians Tombstone Clone Night Witch Little Prince
The Log
Barbarians Tombstone Clone Little Prince
Earthquake
Barbarians Tombstone Clone
Arrows
Bats Skeleton Dragons Tombstone Clone Night Witch Little Prince
Royal Delivery
Bats Skeleton Dragons Barbarians Clone Night Witch Little Prince
Fireball
Skeleton Dragons Barbarians Tombstone Clone Night Witch Little Prince
Poison
Bats Skeleton Dragons Barbarians Tombstone Clone Night Witch Little Prince
Lightning
Skeleton Dragons Tombstone Night Witch Little Prince
Rocket
Barbarians Night Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Clone Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Tombstone Clone Little Prince Skeleton Dragons Night Witch Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Tombstone Clone Little Prince

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Dragons Clone Golem
Skeleton Dragons
Golem Bats Clone
Barbarians
Tombstone
Clone
Golem Night Witch Bats Skeleton Dragons
Golem
Skeleton Dragons Clone Night Witch Bats
Night Witch
Clone Golem
Little Prince

Defense Synergies 0 4

Bats
Skeleton Dragons
Barbarians Tombstone Night Witch
Barbarians
Skeleton Dragons
Tombstone
Skeleton Dragons Night Witch
Clone
Golem
Night Witch
Skeleton Dragons Tombstone
Little Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Tombstone
Barbarians Bats Skeleton Dragons Tombstone Night Witch
Barbarians Bats Skeleton Dragons Tombstone Night Witch
Barbarians Night Witch Bats Skeleton Dragons Tombstone
Barbarians Tombstone
Bats Skeleton Dragons Night Witch
Bats Skeleton Dragons Tombstone Night Witch Little Prince
Skeleton Dragons Barbarians
Barbarians Tombstone Night Witch
Barbarians Night Witch Little Prince
Bats Skeleton Dragons Barbarians Tombstone Night Witch
Skeleton Dragons Bats Night Witch
Barbarians Tombstone Night Witch Bats Skeleton Dragons
Bats Skeleton Dragons Barbarians Tombstone Night Witch
Barbarians Tombstone
Barbarians
Barbarians Bats Skeleton Dragons Tombstone Night Witch
Tombstone Bats Skeleton Dragons Barbarians Night Witch Little Prince
Bats Skeleton Dragons Barbarians Tombstone Little Prince
Barbarians
Skeleton Dragons Bats Barbarians Night Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tombstone
Skeleton Dragons
Barbarians Tombstone Bats
Bats Barbarians Night Witch
Barbarians Tombstone Night Witch
Skeleton Dragons Bats
Bats Barbarians Tombstone Night Witch
Barbarians
Bats Skeleton Dragons Barbarians Tombstone
Skeleton Dragons Barbarians Tombstone
Bats Barbarians Tombstone
Barbarians
Barbarians Tombstone Night Witch
Skeleton Dragons Barbarians
Barbarians Tombstone Bats Skeleton Dragons Night Witch Little Prince
Bats Skeleton Dragons Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Barbarians
Skeleton Dragons
Skeleton Dragons Bats
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Bats Night Witch
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Bats Skeleton Dragons Night Witch
Skeleton Dragons
Skeleton Dragons Little Prince
Skeleton Dragons Night Witch
Skeleton Dragons
Skeleton Dragons Barbarians
Skeleton Dragons Little Prince
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Bats Skeleton Dragons Night Witch Little Prince
Bats Skeleton Dragons
Night Witch
Skeleton Dragons Night Witch
Skeleton Dragons
Bats Barbarians Tombstone Night Witch
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Bats Skeleton Dragons
Bats Skeleton Dragons
Little Prince

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