My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Zappies Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Zappies Baby Dragon P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Baby Dragon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Bandit
Giant Snowball
Bats Battle Ram Zappies Baby Dragon
Zap
Bats Battle Ram Zappies Bandit
Barbarian Barrel
Battle Ram Zappies Bandit
The Log
Battle Ram Zappies Bandit
Earthquake
Zappies
Arrows
Bats Zappies
Royal Delivery
Bats Battle Ram Zappies Baby Dragon P.E.K.K.A Bandit
Fireball
Battle Ram Zappies Baby Dragon Bandit
Poison
Bats Zappies
Lightning
Battle Ram Baby Dragon Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Baby Dragon P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Bandit Battle Ram Zappies Baby Dragon Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Bandit Battle Ram

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Battle Ram Baby Dragon P.E.K.K.A Bandit
Battle Ram
The Log Bandit Bats Zappies Baby Dragon Lightning P.E.K.K.A
Zappies
Battle Ram Baby Dragon P.E.K.K.A Bandit
Baby Dragon
Bats Battle Ram Zappies Lightning P.E.K.K.A Bandit
Lightning
Battle Ram Baby Dragon
P.E.K.K.A
Bats Battle Ram Zappies Baby Dragon The Log
The Log
Battle Ram P.E.K.K.A Bandit
Bandit
Battle Ram Bats Zappies Baby Dragon The Log

Defense Synergies 1 13

Bats
Zappies Baby Dragon P.E.K.K.A The Log Bandit
Battle Ram
Zappies
Bats P.E.K.K.A The Log Bandit
Baby Dragon
Bats P.E.K.K.A The Log Bandit
Lightning
The Log
P.E.K.K.A
The Log Bats Zappies Baby Dragon
The Log
P.E.K.K.A Bats Zappies Baby Dragon Lightning Bandit
Bandit
Bats Zappies Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zappies Baby Dragon The Log
P.E.K.K.A Bats Zappies The Log Bandit
P.E.K.K.A Bats Zappies Lightning Bandit
P.E.K.K.A Bats Zappies Bandit
Lightning P.E.K.K.A The Log
The Log Bats Zappies Baby Dragon Bandit
Bats Lightning Zappies Baby Dragon
Lightning Baby Dragon P.E.K.K.A The Log Bandit
Zappies P.E.K.K.A
Zappies Bandit
Bats Zappies Baby Dragon The Log Bandit
Bats Zappies Baby Dragon
P.E.K.K.A Bats Zappies Lightning The Log Bandit
Bats Zappies Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Zappies Bandit
Zappies Lightning P.E.K.K.A The Log Bandit
Bats Zappies P.E.K.K.A
Bats Zappies Baby Dragon The Log Bandit
Baby Dragon The Log Bats Zappies Bandit
P.E.K.K.A Zappies
Bats Zappies Baby Dragon P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies P.E.K.K.A Bandit
Bandit Baby Dragon Lightning The Log
Zappies P.E.K.K.A Bandit Bats Lightning The Log
Lightning P.E.K.K.A Bats Zappies The Log Bandit
P.E.K.K.A Zappies Bandit
Bats Zappies Baby Dragon
P.E.K.K.A Bats Zappies Lightning Bandit
P.E.K.K.A Zappies
Lightning P.E.K.K.A Bats Zappies Baby Dragon The Log Bandit
P.E.K.K.A Zappies
P.E.K.K.A Bats Zappies
Lightning P.E.K.K.A The Log
Lightning P.E.K.K.A Zappies Bandit
Zappies Baby Dragon
Zappies Bats Baby Dragon Lightning P.E.K.K.A The Log
Bats Zappies Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon The Log Bandit
Baby Dragon The Log Bandit
Lightning Baby Dragon The Log Bandit
Lightning The Log
Baby Dragon The Log
Bats Baby Dragon
Baby Dragon The Log
The Log Baby Dragon Lightning
The Log Lightning Bandit
Lightning Bats
Lightning The Log Bandit
Lightning Baby Dragon
Lightning Baby Dragon The Log Bandit
Lightning Baby Dragon Bandit
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log Bandit
Lightning Baby Dragon The Log Bandit
Lightning
Bats Lightning
Lightning Baby Dragon The Log Bandit
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning
Lightning The Log
Lightning Baby Dragon The Log
The Log Baby Dragon
The Log Baby Dragon Lightning Bandit
Lightning Baby Dragon The Log Bandit
Lightning Baby Dragon The Log Bandit
Lightning Bats Baby Dragon
Lightning Bats Zappies
Lightning
Lightning The Log Bandit
Lightning Zappies
P.E.K.K.A
Lightning The Log
Lightning Bats Zappies Bandit
Lightning Zappies Baby Dragon
The Log
Lightning Baby Dragon
The Log Baby Dragon Lightning
Lightning
P.E.K.K.A
Bats Zappies Baby Dragon Lightning The Log
Bats Zappies Lightning
Lightning Baby Dragon The Log Bandit

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