My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Balloon X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Musketeer Balloon
Zap
Bats Inferno Tower Balloon X-Bow
Barbarian Barrel
Musketeer Inferno Tower X-Bow
The Log
Mini P.E.K.K.A Musketeer X-Bow
Earthquake
Inferno Tower X-Bow
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Musketeer Balloon
Fireball
Musketeer Inferno Tower Balloon X-Bow
Poison
Bats Musketeer Inferno Tower Balloon X-Bow
Lightning
Mini P.E.K.K.A Musketeer Inferno Tower Balloon X-Bow
Rocket
Musketeer Inferno Tower Balloon X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Fireball Mini P.E.K.K.A Musketeer Inferno Tower Balloon X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Fireball Mini P.E.K.K.A

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Mini P.E.K.K.A X-Bow
Arrows
Fireball Balloon Mini P.E.K.K.A X-Bow
Fireball
Arrows X-Bow
Mini P.E.K.K.A
Bats Arrows Musketeer X-Bow
Musketeer
Mini P.E.K.K.A Balloon X-Bow
Inferno Tower
Balloon
Bats Arrows Musketeer
X-Bow
Fireball Bats Arrows Mini P.E.K.K.A Musketeer

Defense Synergies 1 13

Bats
Mini P.E.K.K.A Musketeer Inferno Tower X-Bow
Arrows
Fireball Mini P.E.K.K.A Inferno Tower
Fireball
X-Bow Arrows Mini P.E.K.K.A Musketeer Inferno Tower
Mini P.E.K.K.A
Bats Arrows Fireball Musketeer
Musketeer
Bats Fireball Mini P.E.K.K.A Inferno Tower
Inferno Tower
Bats Arrows Fireball Musketeer X-Bow
Balloon
X-Bow
Fireball Bats Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Inferno Tower X-Bow
Mini P.E.K.K.A Inferno Tower Bats Musketeer X-Bow
Mini P.E.K.K.A Inferno Tower Bats Musketeer
Mini P.E.K.K.A Inferno Tower Bats Musketeer
Arrows Fireball Mini P.E.K.K.A X-Bow
Arrows Fireball Bats Musketeer X-Bow
Bats Musketeer Inferno Tower Arrows Fireball X-Bow
Arrows Fireball Musketeer Inferno Tower X-Bow
Mini P.E.K.K.A Inferno Tower Musketeer X-Bow
Mini P.E.K.K.A Musketeer Inferno Tower
Bats Arrows Fireball Musketeer X-Bow
Arrows Musketeer Inferno Tower Bats Fireball
Mini P.E.K.K.A Inferno Tower Bats Fireball Musketeer X-Bow
Fireball Bats Arrows Mini P.E.K.K.A X-Bow
Mini P.E.K.K.A Inferno Tower X-Bow
Inferno Tower Fireball Mini P.E.K.K.A X-Bow
Bats Arrows Fireball Mini P.E.K.K.A Musketeer Inferno Tower X-Bow
Arrows Fireball Bats Musketeer X-Bow
Arrows Bats Fireball Musketeer
Mini P.E.K.K.A Musketeer Inferno Tower
Bats Arrows Fireball Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Inferno Tower X-Bow
Fireball Arrows Mini P.E.K.K.A Musketeer X-Bow
Bats Mini P.E.K.K.A Musketeer Inferno Tower
Mini P.E.K.K.A Bats Fireball Musketeer Inferno Tower X-Bow
Inferno Tower Mini P.E.K.K.A Musketeer
Arrows Fireball Bats Musketeer
Mini P.E.K.K.A Bats Fireball Musketeer Inferno Tower
Mini P.E.K.K.A Inferno Tower
Bats Fireball Mini P.E.K.K.A Inferno Tower X-Bow
Inferno Tower Musketeer
Bats Mini P.E.K.K.A Musketeer Inferno Tower
Arrows Fireball
Mini P.E.K.K.A Fireball Inferno Tower
Fireball Musketeer
Inferno Tower Bats Fireball Mini P.E.K.K.A Musketeer X-Bow
Bats Arrows Fireball Mini P.E.K.K.A Musketeer Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer X-Bow
Arrows Fireball Musketeer X-Bow
Arrows Fireball X-Bow
Arrows Fireball Musketeer
Fireball Arrows
Arrows Fireball Bats Musketeer
Arrows Musketeer
Arrows Fireball X-Bow
Arrows Fireball X-Bow
Bats Fireball Mini P.E.K.K.A Musketeer X-Bow
Arrows Fireball Musketeer X-Bow
Fireball Arrows Musketeer
Fireball Musketeer
Arrows Fireball Musketeer X-Bow
Arrows Fireball Musketeer X-Bow
X-Bow Arrows Fireball Musketeer
Arrows Fireball Musketeer X-Bow
Arrows Fireball
Bats Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Musketeer X-Bow
Arrows Fireball X-Bow
Fireball Musketeer X-Bow
Arrows Fireball
Musketeer X-Bow
Arrows Fireball Musketeer X-Bow
Arrows Fireball
Arrows Fireball X-Bow Musketeer
Fireball Arrows Musketeer X-Bow
Fireball Arrows Musketeer X-Bow
Bats Arrows Fireball Musketeer X-Bow
Bats Fireball Musketeer
Fireball Mini P.E.K.K.A
Arrows Fireball Musketeer X-Bow
Arrows Fireball
Arrows Fireball
Bats Fireball Musketeer X-Bow
Fireball Arrows Musketeer
Arrows Fireball
Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Bats Fireball Musketeer
Bats Fireball Musketeer
Fireball Musketeer X-Bow

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