My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Elixir Golem Skeleton Army Bandit
Giant Snowball
Bats Minions Skeleton Army
Zap
Bats Minions Firecracker Skeleton Army Bandit
Barbarian Barrel
Firecracker Elixir Golem Skeleton Army Bandit
The Log
Firecracker Elixir Golem Skeleton Army Bandit
Earthquake
Firecracker Elixir Golem Skeleton Army
Arrows
Bats Minions Firecracker Skeleton Army
Royal Delivery
Bats Minions Firecracker Elixir Golem Skeleton Army Bandit
Fireball
Minions Firecracker Elixir Golem Skeleton Army Bandit
Poison
Bats Minions Firecracker Elixir Golem Skeleton Army
Lightning
Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Rage Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Minions Firecracker Elixir Golem Skeleton Army Bandit Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Minions Firecracker

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Minions Firecracker Elixir Golem Rage Bandit
Minions
Rage Mega Knight Bats Firecracker Elixir Golem Bandit
Firecracker
Elixir Golem Bats Minions Bandit Mega Knight
Elixir Golem
Firecracker Rage Bats Minions Bandit
Rage
Minions Elixir Golem Bats
Skeleton Army
Bandit
Bats Minions Firecracker Elixir Golem Mega Knight
Mega Knight
Bats Minions Firecracker Bandit

Defense Synergies 0 12

Bats
Minions Firecracker Bandit Mega Knight
Minions
Bats Firecracker Bandit Mega Knight
Firecracker
Bats Minions Skeleton Army Bandit Mega Knight
Elixir Golem
Rage
Skeleton Army
Firecracker Bandit
Bandit
Bats Minions Firecracker Skeleton Army Mega Knight
Mega Knight
Bats Minions Firecracker Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker
Skeleton Army Bats Minions Firecracker Bandit Mega Knight
Skeleton Army Mega Knight Bats Minions Bandit
Skeleton Army Bats Minions Firecracker Bandit Mega Knight
Firecracker Skeleton Army Mega Knight
Skeleton Army Bats Minions Firecracker Bandit Mega Knight
Bats Minions Firecracker
Bandit Mega Knight
Minions Skeleton Army
Skeleton Army Firecracker Bandit Mega Knight
Bats Minions Skeleton Army Firecracker Bandit Mega Knight
Minions Bats Firecracker
Skeleton Army Mega Knight Bats Minions Bandit
Skeleton Army Mega Knight Bats Minions Firecracker
Skeleton Army Bandit Mega Knight
Skeleton Army Bandit Mega Knight
Mega Knight Bats Minions Firecracker Skeleton Army
Mega Knight Bats Minions Firecracker Skeleton Army Bandit
Bats Minions Firecracker Bandit Mega Knight
Skeleton Army Mega Knight Bats Minions Firecracker Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Bandit
Bandit Firecracker Mega Knight
Skeleton Army Bandit Mega Knight Bats Minions
Skeleton Army Mega Knight Bats Bandit
Skeleton Army Bandit Mega Knight
Firecracker Bats Minions
Skeleton Army Bats Minions Bandit
Mega Knight Skeleton Army
Mega Knight Bats Minions Firecracker Skeleton Army Bandit
Skeleton Army
Mega Knight Bats Minions
Skeleton Army Mega Knight
Skeleton Army Mega Knight Bandit
Firecracker Skeleton Army Mega Knight
Skeleton Army Bats Minions Firecracker
Bats Minions Mega Knight Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Bandit
Firecracker Bandit
Bandit
Firecracker
Firecracker Mega Knight
Firecracker Bats Minions
Firecracker
Firecracker
Firecracker Bandit
Bats Minions
Firecracker Bandit
Firecracker
Firecracker Bandit
Minions Firecracker Bandit
Firecracker
Firecracker Bandit
Firecracker Bandit Mega Knight
Bats Minions
Firecracker Bandit Mega Knight
Firecracker Mega Knight
Minions Mega Knight
Firecracker Mega Knight
Firecracker Bandit
Bandit Mega Knight
Firecracker Bandit
Bats Firecracker
Bats Minions Firecracker
Bandit Mega Knight
Firecracker
Mega Knight
Firecracker
Bats Minions Skeleton Army Bandit
Firecracker
Firecracker Mega Knight
Firecracker
Firecracker Mega Knight
Bats Minions Firecracker
Firecracker Bats
Firecracker Bandit Mega Knight

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