My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Collector Executioner Golem Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon
Giant Snowball
Bats Inferno Dragon
Zap
Bats Inferno Dragon
Barbarian Barrel
Executioner Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Elixir Collector
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Executioner Electro Wizard Inferno Dragon
Fireball
Elixir Collector Executioner Electro Wizard Inferno Dragon
Poison
Bats Elixir Collector Executioner Electro Wizard
Lightning
Mini P.E.K.K.A Elixir Collector Executioner Electro Wizard Inferno Dragon
Rocket
Elixir Collector Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Elixir Collector Executioner Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Mini P.E.K.K.A Electro Wizard Inferno Dragon Executioner Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats The Log Mini P.E.K.K.A Electro Wizard

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mini P.E.K.K.A Golem Inferno Dragon
Mini P.E.K.K.A
Bats Golem The Log Electro Wizard
Elixir Collector
Executioner
Golem The Log
Golem
Bats Mini P.E.K.K.A Executioner The Log Electro Wizard
The Log
Mini P.E.K.K.A Executioner Golem
Electro Wizard
Mini P.E.K.K.A Golem
Inferno Dragon
Bats

Defense Synergies 2 9

Bats
Mini P.E.K.K.A The Log Electro Wizard Inferno Dragon
Mini P.E.K.K.A
The Log Electro Wizard Bats Executioner
Elixir Collector
Executioner
Mini P.E.K.K.A The Log
Golem
The Log
Mini P.E.K.K.A Bats Executioner Electro Wizard Inferno Dragon
Electro Wizard
Mini P.E.K.K.A Bats The Log Inferno Dragon
Inferno Dragon
Bats The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log Electro Wizard
Mini P.E.K.K.A Inferno Dragon Bats Executioner The Log Electro Wizard
Mini P.E.K.K.A Bats Executioner Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Bats Electro Wizard
Mini P.E.K.K.A The Log
The Log Bats Executioner Electro Wizard
Bats Electro Wizard Inferno Dragon Executioner
The Log Electro Wizard
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Electro Wizard
Bats Executioner Electro Wizard The Log
Executioner Inferno Dragon Bats Electro Wizard
Mini P.E.K.K.A Bats The Log Electro Wizard
Executioner Bats Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Inferno Dragon Electro Wizard
Mini P.E.K.K.A The Log Electro Wizard Inferno Dragon
Bats Mini P.E.K.K.A Executioner Electro Wizard
Bats Executioner The Log Electro Wizard
Executioner The Log Bats Electro Wizard Inferno Dragon
Mini P.E.K.K.A Electro Wizard Inferno Dragon
Bats Mini P.E.K.K.A Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Electro Wizard
Electro Wizard Mini P.E.K.K.A Executioner The Log Inferno Dragon
Bats Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Bats The Log Electro Wizard
Mini P.E.K.K.A Executioner Inferno Dragon
Executioner Bats Electro Wizard
Mini P.E.K.K.A Bats Electro Wizard
Mini P.E.K.K.A Inferno Dragon
Electro Wizard Bats Mini P.E.K.K.A The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Mini P.E.K.K.A
The Log Electro Wizard
Mini P.E.K.K.A Executioner
Executioner
Electro Wizard Bats Mini P.E.K.K.A Executioner The Log Inferno Dragon
Bats Executioner Mini P.E.K.K.A The Log Electro Wizard Inferno Dragon
Electro Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Executioner The Log Electro Wizard
The Log
The Log
Executioner The Log
Executioner Bats
Executioner The Log
The Log Executioner
The Log
Bats Mini P.E.K.K.A Electro Wizard
The Log Electro Wizard
Executioner
Executioner The Log
The Log
Executioner The Log
Executioner The Log
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Executioner The Log Electro Wizard
The Log
The Log
The Log
The Log
The Log Executioner
Inferno Dragon
The Log Executioner Electro Wizard
The Log
The Log
Bats Executioner Electro Wizard
Electro Wizard Bats
Mini P.E.K.K.A
The Log
Electro Wizard
The Log
Electro Wizard Bats
Executioner Electro Wizard
The Log
Mini P.E.K.K.A Executioner Electro Wizard
The Log Executioner
Executioner
Bats The Log Electro Wizard
Bats Executioner Electro Wizard
Executioner The Log Electro Wizard
Inferno Dragon

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