My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Hunter Witch Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Witch
Zap
Bats Witch
Barbarian Barrel
Hunter Witch
The Log
Mini P.E.K.K.A Hog Rider Hunter Witch
Earthquake
Hog Rider Witch
Arrows
Bats Witch
Royal Delivery
Bats Mini P.E.K.K.A Hog Rider Hunter Witch
Fireball
Hog Rider Hunter Witch
Poison
Bats Hunter Witch
Lightning
Mini P.E.K.K.A Hunter Witch Archer Queen
Rocket
Hog Rider Hunter Witch Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Tornado Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tornado Mini P.E.K.K.A Hog Rider Hunter Witch Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Tornado Mini P.E.K.K.A

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Hog Rider Tornado Hunter The Log
Hog Rider
Bats The Log Mini P.E.K.K.A Tornado Hunter Witch Archer Queen
Tornado
Mini P.E.K.K.A Hog Rider Hunter Witch The Log
Hunter
Mini P.E.K.K.A Hog Rider Tornado
Witch
Hog Rider Tornado
The Log
Hog Rider Mini P.E.K.K.A Tornado
Archer Queen
Hog Rider

Defense Synergies 2 11

Bats
Mini P.E.K.K.A Hunter The Log
Mini P.E.K.K.A
The Log Bats Tornado Hunter Witch
Hog Rider
Tornado
Mini P.E.K.K.A Hunter Witch The Log
Hunter
Bats Mini P.E.K.K.A Tornado The Log
Witch
Mini P.E.K.K.A Tornado The Log
The Log
Mini P.E.K.K.A Archer Queen Bats Tornado Hunter Witch
Archer Queen
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Mini P.E.K.K.A Hunter Bats Witch The Log
Mini P.E.K.K.A Tornado Hunter Witch Bats
Mini P.E.K.K.A Hunter Witch Bats
Mini P.E.K.K.A Tornado The Log
Tornado The Log Bats Hunter
Bats Tornado Hunter Witch
The Log
Mini P.E.K.K.A Hunter Witch Tornado Archer Queen
Tornado Mini P.E.K.K.A Hunter
Bats Witch Tornado Hunter The Log
Hunter Bats Tornado Witch
Mini P.E.K.K.A Hunter Bats Witch The Log
Bats Mini P.E.K.K.A Tornado Hunter Witch The Log
Mini P.E.K.K.A Hunter
Tornado Mini P.E.K.K.A Hunter The Log
Bats Mini P.E.K.K.A Tornado Hunter Witch
Bats Tornado Hunter Witch The Log
Tornado Hunter Witch The Log Bats
Mini P.E.K.K.A Tornado Hunter
Bats Mini P.E.K.K.A Hunter Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch
Mini P.E.K.K.A Hunter The Log
Bats Mini P.E.K.K.A Hunter Witch The Log
Mini P.E.K.K.A Hunter Bats Tornado The Log
Mini P.E.K.K.A Hunter Witch
Bats Tornado Hunter Witch
Mini P.E.K.K.A Bats Hunter Witch
Mini P.E.K.K.A Hunter
Bats Mini P.E.K.K.A Tornado Witch The Log
Witch
Bats Mini P.E.K.K.A Hunter Witch
Tornado The Log Archer Queen
Mini P.E.K.K.A Hunter Witch
Witch
Witch Bats Mini P.E.K.K.A Tornado Hunter The Log Archer Queen
Bats Mini P.E.K.K.A Hunter Witch The Log Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Tornado The Log
The Log
The Log
The Log
Bats Tornado Hunter Witch
Tornado Witch The Log
The Log Tornado Hunter
The Log Tornado
Bats Mini P.E.K.K.A Tornado
Tornado The Log
Tornado Archer Queen
Hunter The Log
The Log
Hunter Witch The Log
The Log
Tornado
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Hunter The Log
Tornado Witch The Log
The Log
Tornado
Tornado The Log
The Log
Tornado The Log Hunter Witch
Witch
The Log Tornado Hunter Witch
Tornado Witch The Log
Tornado The Log
Bats Tornado Hunter Witch
Bats Witch
Mini P.E.K.K.A
Hunter The Log
The Log
Bats Witch
Tornado Hunter Witch Archer Queen
The Log
Mini P.E.K.K.A Hunter
The Log
Tornado Archer Queen
Archer Queen
Bats Tornado Witch The Log Archer Queen
Bats Tornado Witch Archer Queen
Tornado Witch The Log Archer Queen

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