My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Tesla Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Goblin Barrel
Giant Snowball
Bats Goblin Gang Goblin Barrel Little Prince
Zap
Bats Goblin Gang Goblin Barrel Little Prince
Barbarian Barrel
Knight Goblin Gang Tesla Goblin Barrel Little Prince
The Log
Goblin Gang Mini P.E.K.K.A Goblin Barrel Little Prince
Earthquake
Goblin Gang Tesla Goblin Barrel
Arrows
Bats Goblin Gang Goblin Barrel Little Prince
Royal Delivery
Bats Knight Goblin Gang Mini P.E.K.K.A Goblin Barrel Little Prince
Fireball
Goblin Gang Tesla Goblin Barrel Little Prince
Poison
Bats Goblin Gang Little Prince
Lightning
Knight Tesla Mini P.E.K.K.A Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Goblin Gang Goblin Barrel Little Prince Tesla Mini P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Goblin Gang

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mini P.E.K.K.A Goblin Barrel
Knight
Bats Goblin Gang Goblin Barrel The Log Little Prince
Goblin Gang
Knight Goblin Barrel Mini P.E.K.K.A
Tesla
Mini P.E.K.K.A
Bats Goblin Gang The Log Little Prince
Goblin Barrel
Knight Goblin Gang Bats
The Log
Knight Mini P.E.K.K.A Little Prince
Little Prince
Knight Mini P.E.K.K.A The Log

Defense Synergies 7 10

Bats
Knight Tesla Mini P.E.K.K.A The Log
Knight
Bats Goblin Gang Tesla Little Prince Mini P.E.K.K.A The Log
Goblin Gang
Knight Tesla Mini P.E.K.K.A The Log
Tesla
Knight Goblin Gang The Log Bats Mini P.E.K.K.A Little Prince
Mini P.E.K.K.A
The Log Bats Knight Goblin Gang Tesla
Goblin Barrel
The Log
Tesla Mini P.E.K.K.A Bats Knight Goblin Gang Little Prince
Little Prince
Knight Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla The Log
Mini P.E.K.K.A Bats Knight Goblin Gang Tesla The Log
Goblin Gang Tesla Mini P.E.K.K.A Bats Knight
Tesla Mini P.E.K.K.A Bats Knight Goblin Gang
Mini P.E.K.K.A The Log
Goblin Gang The Log Bats Tesla
Bats Tesla Goblin Gang Little Prince
Tesla The Log
Tesla Mini P.E.K.K.A Goblin Gang
Knight Goblin Gang Tesla Mini P.E.K.K.A Little Prince
Bats Goblin Gang Knight Tesla The Log
Tesla Bats Goblin Gang
Tesla Mini P.E.K.K.A Bats Knight Goblin Gang The Log
Bats Goblin Gang Tesla Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight Goblin Gang Tesla
Goblin Gang Tesla Mini P.E.K.K.A The Log
Tesla Bats Knight Goblin Gang Mini P.E.K.K.A
Tesla Bats Knight Goblin Gang The Log Little Prince
The Log Bats Knight Tesla Little Prince
Mini P.E.K.K.A Tesla
Goblin Gang Bats Knight Tesla Mini P.E.K.K.A The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Tesla
Knight Goblin Gang Tesla Mini P.E.K.K.A The Log
Goblin Gang Bats Knight Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Bats Knight Tesla The Log
Knight Goblin Gang Tesla Mini P.E.K.K.A
Bats Goblin Gang Tesla
Goblin Gang Mini P.E.K.K.A Bats Knight Tesla
Mini P.E.K.K.A Knight Tesla
Bats Knight Mini P.E.K.K.A The Log
Goblin Gang Tesla
Bats Knight Tesla Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Knight Goblin Gang Tesla
Tesla
Goblin Gang Tesla Bats Knight Mini P.E.K.K.A The Log Little Prince
Bats Tesla Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
The Log
The Log
Knight The Log
The Log
Bats
The Log
The Log
The Log
Bats Goblin Gang Mini P.E.K.K.A
Knight The Log
Knight The Log
The Log
The Log
The Log
Bats Mini P.E.K.K.A
Mini P.E.K.K.A The Log
The Log Little Prince
The Log
The Log
The Log
The Log Little Prince
The Log
The Log
The Log
Bats Little Prince
Bats
Mini P.E.K.K.A
The Log
The Log
Bats Goblin Gang
The Log
Knight Goblin Gang Mini P.E.K.K.A
The Log
Bats Goblin Gang The Log
Bats
The Log Little Prince

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