My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Miner
Giant Snowball
Bats Dart Goblin Wall Breakers Miner
Zap
Bats Firecracker Dart Goblin Inferno Tower Wall Breakers
Barbarian Barrel
Knight Firecracker Dart Goblin Inferno Tower Wall Breakers
The Log
Firecracker Dart Goblin Wall Breakers
Earthquake
Firecracker Inferno Tower
Arrows
Bats Firecracker Dart Goblin Wall Breakers
Royal Delivery
Bats Knight Firecracker Dart Goblin Wall Breakers Miner
Fireball
Firecracker Dart Goblin Inferno Tower Wall Breakers
Poison
Bats Firecracker Dart Goblin Inferno Tower
Lightning
Knight Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Royal Delivery Inferno Tower Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Knight Firecracker Royal Delivery Dart Goblin Miner Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Knight Firecracker

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Miner Firecracker Wall Breakers
Knight
Bats Firecracker Dart Goblin Wall Breakers Miner
Firecracker
Knight Miner Bats Dart Goblin Wall Breakers
Royal Delivery
Dart Goblin
Knight Miner Firecracker Wall Breakers
Inferno Tower
Wall Breakers
Knight Miner Bats Firecracker Dart Goblin
Miner
Bats Firecracker Dart Goblin Wall Breakers Knight

Defense Synergies 7 9

Bats
Knight Firecracker Royal Delivery Dart Goblin Inferno Tower
Knight
Bats Firecracker Royal Delivery Dart Goblin Inferno Tower
Firecracker
Knight Bats Royal Delivery Dart Goblin Inferno Tower
Royal Delivery
Knight Dart Goblin Inferno Tower Bats Firecracker
Dart Goblin
Knight Royal Delivery Bats Firecracker Inferno Tower Miner
Inferno Tower
Knight Royal Delivery Bats Firecracker Dart Goblin
Wall Breakers
Miner
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Dart Goblin Inferno Tower
Inferno Tower Bats Knight Firecracker Royal Delivery Dart Goblin
Inferno Tower Bats Knight Royal Delivery Dart Goblin
Inferno Tower Bats Knight Firecracker Dart Goblin
Firecracker Royal Delivery
Royal Delivery Bats Firecracker Dart Goblin
Bats Dart Goblin Inferno Tower Firecracker Royal Delivery
Dart Goblin Inferno Tower
Inferno Tower
Knight Firecracker Royal Delivery Dart Goblin Inferno Tower Miner
Bats Dart Goblin Knight Firecracker Royal Delivery
Inferno Tower Bats Firecracker Royal Delivery Dart Goblin
Inferno Tower Bats Knight Royal Delivery
Bats Firecracker Royal Delivery Dart Goblin
Inferno Tower Knight
Inferno Tower Royal Delivery
Bats Knight Firecracker Royal Delivery Inferno Tower
Royal Delivery Bats Knight Firecracker Dart Goblin
Royal Delivery Bats Knight Firecracker Dart Goblin
Dart Goblin Inferno Tower
Bats Knight Firecracker Royal Delivery Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Delivery Inferno Tower
Royal Delivery Knight Firecracker Miner
Royal Delivery Bats Knight Inferno Tower
Bats Knight Royal Delivery Inferno Tower
Inferno Tower Knight Royal Delivery
Firecracker Royal Delivery Bats Dart Goblin
Royal Delivery Bats Knight Dart Goblin Inferno Tower
Inferno Tower Knight Royal Delivery
Royal Delivery Bats Knight Firecracker Inferno Tower
Inferno Tower Royal Delivery Dart Goblin
Bats Knight Dart Goblin Inferno Tower
Royal Delivery
Royal Delivery Knight Inferno Tower
Firecracker Dart Goblin
Inferno Tower Bats Knight Firecracker Royal Delivery Dart Goblin
Bats Firecracker Royal Delivery Dart Goblin Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Dart Goblin
Firecracker Dart Goblin Miner
Dart Goblin Miner
Knight Firecracker Dart Goblin
Firecracker
Firecracker Bats Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Miner Firecracker Dart Goblin
Bats
Firecracker Miner Knight Dart Goblin
Firecracker Dart Goblin
Knight Firecracker Dart Goblin Miner
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Bats
Firecracker Dart Goblin
Firecracker Dart Goblin Miner
Firecracker
Firecracker Miner Dart Goblin
Miner
Miner Firecracker Dart Goblin
Bats Firecracker Dart Goblin
Bats Firecracker Dart Goblin
Dart Goblin Miner
Firecracker
Firecracker
Bats Dart Goblin
Firecracker Dart Goblin
Miner Knight Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Bats Firecracker Dart Goblin
Firecracker Bats Dart Goblin
Firecracker Dart Goblin Miner

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