My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Sparky Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Sparky
Giant Snowball
Bats Little Prince
Zap
Bats Sparky Little Prince
Barbarian Barrel
Knight Sparky Little Prince
The Log
Mini P.E.K.K.A Sparky Little Prince
Earthquake
Arrows
Bats Little Prince
Royal Delivery
Bats Knight Mini P.E.K.K.A Sparky Little Prince
Fireball
Sparky Little Prince
Poison
Bats Sparky Little Prince
Lightning
Knight Mini P.E.K.K.A Sparky Little Prince
Rocket
Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Mini P.E.K.K.A Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Little Prince Fireball Mini P.E.K.K.A Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Little Prince

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Mini P.E.K.K.A Sparky
Knight
Bats Fireball The Log Sparky Little Prince
Fireball
Knight The Log Sparky Mega Knight Little Prince
Mini P.E.K.K.A
Sparky Bats The Log Mega Knight Little Prince
The Log
Knight Fireball Mini P.E.K.K.A Sparky Mega Knight Little Prince
Sparky
Mini P.E.K.K.A Bats Knight Fireball The Log
Mega Knight
Bats Fireball Mini P.E.K.K.A The Log
Little Prince
Knight Fireball Mini P.E.K.K.A The Log

Defense Synergies 4 14

Bats
Knight Mini P.E.K.K.A The Log Sparky Mega Knight
Knight
Bats Little Prince Fireball Mini P.E.K.K.A The Log Sparky
Fireball
The Log Knight Mini P.E.K.K.A Mega Knight Little Prince
Mini P.E.K.K.A
The Log Bats Knight Fireball
The Log
Fireball Mini P.E.K.K.A Bats Knight Sparky Mega Knight Little Prince
Sparky
Bats Knight The Log
Mega Knight
Bats Fireball The Log
Little Prince
Knight Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball The Log Sparky
Mini P.E.K.K.A Sparky Bats Knight The Log Mega Knight
Mini P.E.K.K.A Sparky Mega Knight Bats Knight
Mini P.E.K.K.A Sparky Bats Knight Mega Knight
Fireball Mini P.E.K.K.A The Log Sparky Mega Knight
Fireball The Log Bats Mega Knight
Bats Fireball Little Prince
Fireball The Log Sparky Mega Knight
Mini P.E.K.K.A Sparky
Knight Mini P.E.K.K.A Sparky Mega Knight Little Prince
Bats Knight Fireball The Log Mega Knight
Bats Fireball
Mini P.E.K.K.A Sparky Mega Knight Bats Knight Fireball The Log
Fireball Sparky Mega Knight Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Sparky Knight Mega Knight
Fireball Mini P.E.K.K.A The Log Sparky Mega Knight
Sparky Mega Knight Bats Knight Fireball Mini P.E.K.K.A
Fireball Mega Knight Bats Knight The Log Little Prince
The Log Bats Knight Fireball Mega Knight Little Prince
Mini P.E.K.K.A Sparky
Mega Knight Bats Knight Fireball Mini P.E.K.K.A The Log Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Fireball Sparky
Fireball Knight Mini P.E.K.K.A The Log Mega Knight
Mega Knight Bats Knight Mini P.E.K.K.A The Log Sparky
Mini P.E.K.K.A Mega Knight Bats Knight Fireball The Log Sparky
Knight Mini P.E.K.K.A Sparky Mega Knight
Fireball Bats
Mini P.E.K.K.A Sparky Bats Knight Fireball
Mini P.E.K.K.A Mega Knight Knight Sparky
Mega Knight Bats Knight Fireball Mini P.E.K.K.A The Log Sparky
Sparky
Mega Knight Bats Knight Mini P.E.K.K.A Sparky
Mega Knight Fireball The Log
Mini P.E.K.K.A Mega Knight Knight Fireball Sparky
Fireball Sparky Mega Knight
Sparky Bats Knight Fireball Mini P.E.K.K.A The Log Little Prince
Bats Mega Knight Fireball Mini P.E.K.K.A The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log Sparky
Fireball The Log
Fireball The Log Sparky
Knight Fireball The Log Sparky
Fireball The Log Sparky Mega Knight
Fireball Bats
The Log Sparky
Fireball The Log
Fireball The Log
Bats Fireball Mini P.E.K.K.A Sparky
Knight Fireball The Log Sparky
Fireball
Knight Fireball The Log Sparky
Fireball
Fireball The Log Sparky
Fireball The Log Sparky
Fireball The Log Sparky Mega Knight
Fireball Sparky
Bats Mini P.E.K.K.A Sparky
Fireball Mini P.E.K.K.A The Log Sparky Mega Knight
Fireball The Log Mega Knight Little Prince
Fireball The Log Sparky Mega Knight
Fireball
The Log Sparky
Fireball The Log
The Log Fireball Sparky Mega Knight Little Prince
Fireball The Log Sparky
Fireball The Log Sparky Mega Knight
Fireball The Log Sparky
Bats Fireball Sparky Little Prince
Bats Fireball
Fireball Mini P.E.K.K.A Sparky
Fireball The Log Sparky Mega Knight
Fireball Sparky
Sparky Mega Knight
Fireball The Log Sparky
Bats Fireball
Fireball
The Log Fireball
Fireball Knight Mini P.E.K.K.A Sparky Mega Knight
The Log Fireball
Fireball Sparky
Sparky Mega Knight
Bats Fireball The Log Sparky
Bats Fireball
Fireball The Log Sparky Mega Knight Little Prince

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