My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Elixir Golem Valkyrie Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Valkyrie Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Bats Hog Rider Goblin Barrel Skeleton Army Princess
Zap
Bats Goblin Barrel Skeleton Army Princess
Barbarian Barrel
Knight Elixir Golem Valkyrie Goblin Barrel Skeleton Army Princess
The Log
Elixir Golem Hog Rider Goblin Barrel Skeleton Army Princess
Earthquake
Elixir Golem Hog Rider Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army Princess
Royal Delivery
Bats Knight Elixir Golem Valkyrie Hog Rider Goblin Barrel Skeleton Army Princess
Fireball
Elixir Golem Hog Rider Goblin Barrel Skeleton Army Princess
Poison
Bats Elixir Golem Skeleton Army Princess
Lightning
Knight Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Elixir Golem Valkyrie Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Elixir Golem Goblin Barrel Skeleton Army Princess Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Elixir Golem Goblin Barrel

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Hog Rider Elixir Golem Goblin Barrel
Knight
Bats Hog Rider Goblin Barrel Princess
Elixir Golem
Bats Hog Rider Goblin Barrel
Valkyrie
Bats Hog Rider Goblin Barrel
Hog Rider
Bats Knight Valkyrie Elixir Golem Goblin Barrel Princess
Goblin Barrel
Knight Valkyrie Bats Elixir Golem Hog Rider Skeleton Army Princess
Skeleton Army
Goblin Barrel
Princess
Knight Hog Rider Goblin Barrel

Defense Synergies 2 4

Bats
Knight Valkyrie
Knight
Bats Princess Skeleton Army
Elixir Golem
Valkyrie
Bats Princess
Hog Rider
Goblin Barrel
Skeleton Army
Knight Princess
Princess
Knight Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie
Skeleton Army Bats Knight Valkyrie
Skeleton Army Bats Knight Valkyrie
Skeleton Army Bats Knight Valkyrie
Valkyrie Skeleton Army Princess
Skeleton Army Bats Valkyrie
Bats Princess
Valkyrie
Skeleton Army Princess
Knight Skeleton Army Valkyrie
Bats Valkyrie Skeleton Army Knight Princess
Bats Princess
Skeleton Army Bats Knight Valkyrie
Valkyrie Skeleton Army Bats Princess
Skeleton Army Knight
Skeleton Army
Bats Knight Valkyrie Skeleton Army
Bats Knight Valkyrie Skeleton Army
Valkyrie Bats Knight Princess
Valkyrie Skeleton Army Bats Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army
Knight Valkyrie
Skeleton Army Bats Knight Valkyrie
Valkyrie Skeleton Army Bats Knight
Knight Valkyrie Skeleton Army
Bats Princess
Skeleton Army Bats Knight Valkyrie
Knight Valkyrie Skeleton Army
Bats Knight Valkyrie Skeleton Army
Skeleton Army
Bats Knight Valkyrie
Skeleton Army Valkyrie
Skeleton Army Knight Valkyrie
Valkyrie Skeleton Army Princess
Skeleton Army Bats Knight Valkyrie
Bats Valkyrie Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Valkyrie
Princess
Knight Valkyrie
Valkyrie
Bats Princess
Princess
Princess
Bats
Knight Valkyrie Princess
Princess
Knight Princess
Princess
Princess
Princess
Princess
Bats
Princess
Valkyrie Princess
Princess
Valkyrie Princess
Princess
Princess
Bats Princess
Bats
Princess
Princess
Bats Skeleton Army Princess
Princess
Knight Valkyrie Princess
Princess
Bats Princess
Bats Princess
Princess

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