My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Furnace Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Hog Rider Skeleton Army
Giant Snowball
Bats Minion Horde Musketeer Hog Rider Furnace Skeleton Army
Zap
Bats Minion Horde Furnace Skeleton Army
Barbarian Barrel
Musketeer Furnace Skeleton Army
The Log
Musketeer Hog Rider Furnace Skeleton Army
Earthquake
Hog Rider Furnace Skeleton Army
Arrows
Bats Minion Horde Furnace Skeleton Army
Royal Delivery
Bats Minion Horde Musketeer Hog Rider Skeleton Army
Fireball
Minion Horde Musketeer Hog Rider Furnace Skeleton Army
Poison
Bats Minion Horde Musketeer Furnace Skeleton Army
Lightning
Musketeer Furnace
Rocket
Minion Horde Musketeer Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Fireball Musketeer Hog Rider Furnace Minion Horde Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Skeleton Army Fireball Musketeer

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight
Minion Horde
Mega Knight Hog Rider
Fireball
Hog Rider Mega Knight
Musketeer
Hog Rider Mega Knight
Hog Rider
Bats Fireball Musketeer Minion Horde Furnace Mega Knight
Furnace
Hog Rider
Skeleton Army
Mega Knight
Bats Minion Horde Fireball Musketeer Hog Rider

Defense Synergies 0 8

Bats
Musketeer Mega Knight
Minion Horde
Fireball
Musketeer Mega Knight
Musketeer
Bats Fireball Furnace Skeleton Army Mega Knight
Hog Rider
Furnace
Musketeer Skeleton Army
Skeleton Army
Musketeer Furnace
Mega Knight
Bats Fireball Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Musketeer
Minion Horde Skeleton Army Bats Musketeer Furnace Mega Knight
Minion Horde Furnace Skeleton Army Mega Knight Bats Musketeer
Minion Horde Skeleton Army Bats Musketeer Furnace Mega Knight
Fireball Skeleton Army Mega Knight
Fireball Skeleton Army Bats Musketeer Furnace Mega Knight
Bats Minion Horde Musketeer Furnace Fireball
Fireball Musketeer Mega Knight
Minion Horde Musketeer Furnace Skeleton Army
Skeleton Army Minion Horde Musketeer Mega Knight
Bats Minion Horde Skeleton Army Fireball Musketeer Furnace Mega Knight
Minion Horde Musketeer Bats Fireball Furnace
Minion Horde Furnace Skeleton Army Mega Knight Bats Fireball Musketeer
Fireball Skeleton Army Mega Knight Bats Minion Horde Furnace
Skeleton Army Minion Horde Furnace Mega Knight
Minion Horde Skeleton Army Fireball Furnace Mega Knight
Minion Horde Mega Knight Bats Fireball Musketeer Furnace Skeleton Army
Fireball Mega Knight Bats Minion Horde Musketeer Furnace Skeleton Army
Furnace Bats Fireball Musketeer Mega Knight
Musketeer
Skeleton Army Mega Knight Bats Minion Horde Fireball Musketeer Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Fireball Furnace
Fireball Musketeer Mega Knight
Skeleton Army Mega Knight Bats Minion Horde Musketeer Furnace
Skeleton Army Mega Knight Bats Minion Horde Fireball Musketeer
Minion Horde Musketeer Skeleton Army Mega Knight
Fireball Furnace Bats Minion Horde Musketeer
Skeleton Army Bats Minion Horde Fireball Musketeer Furnace
Mega Knight Minion Horde Skeleton Army
Minion Horde Mega Knight Bats Fireball Skeleton Army
Minion Horde Musketeer Skeleton Army
Mega Knight Bats Minion Horde Musketeer
Skeleton Army Mega Knight Fireball
Skeleton Army Mega Knight Minion Horde Fireball
Minion Horde Fireball Musketeer Furnace Skeleton Army Mega Knight
Skeleton Army Bats Minion Horde Fireball Musketeer Furnace
Bats Mega Knight Minion Horde Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Musketeer
Fireball Musketeer
Minion Horde Fireball
Fireball Musketeer
Fireball Minion Horde Furnace Mega Knight
Fireball Bats Minion Horde Musketeer Furnace
Minion Horde Musketeer Furnace
Fireball
Fireball
Bats Minion Horde Fireball Musketeer
Minion Horde Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Minion Horde Fireball Musketeer
Fireball Musketeer Furnace
Minion Horde Fireball Musketeer Furnace
Minion Horde Fireball Musketeer Furnace Mega Knight
Fireball
Bats Minion Horde
Fireball Musketeer Mega Knight
Fireball Mega Knight
Minion Horde Fireball Musketeer Mega Knight
Fireball
Musketeer
Minion Horde Fireball Musketeer
Fireball Furnace Mega Knight
Minion Horde
Fireball Musketeer
Fireball Musketeer Mega Knight
Fireball Musketeer
Bats Minion Horde Fireball Musketeer Furnace
Bats Minion Horde Fireball Musketeer
Minion Horde Fireball
Minion Horde Fireball Musketeer Mega Knight
Minion Horde Fireball
Minion Horde Mega Knight
Fireball
Minion Horde Bats Fireball Musketeer Skeleton Army
Fireball Musketeer
Fireball
Fireball Minion Horde Musketeer Mega Knight
Fireball Musketeer
Fireball
Minion Horde Musketeer Mega Knight
Bats Minion Horde Fireball Musketeer
Bats Fireball Musketeer
Fireball Musketeer Mega Knight

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