My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Skeleton Dragons Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Firecracker Skeleton Dragons Battle Ram Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Skeleton Barrel Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Battle Ram Inferno Dragon
Giant Snowball
Goblins Bats Skeleton Barrel Skeleton Dragons Battle Ram Inferno Dragon
Zap
Goblins Bats Skeleton Barrel Firecracker Battle Ram Inferno Dragon
Barbarian Barrel
Goblins Skeleton Barrel Firecracker Battle Ram
The Log
Goblins Skeleton Barrel Firecracker Battle Ram
Earthquake
Firecracker
Arrows
Goblins Bats Skeleton Barrel Firecracker Skeleton Dragons
Royal Delivery
Goblins Bats Skeleton Barrel Firecracker Skeleton Dragons Battle Ram Inferno Dragon
Fireball
Skeleton Barrel Firecracker Skeleton Dragons Battle Ram Inferno Dragon
Poison
Bats Skeleton Barrel Firecracker Skeleton Dragons
Lightning
Skeleton Dragons Battle Ram Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Battle Ram Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Skeleton Barrel Firecracker Skeleton Dragons Battle Ram Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bats Skeleton Barrel Firecracker

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram
Bats
Skeleton Barrel Mega Knight Firecracker Skeleton Dragons Battle Ram Inferno Dragon
Skeleton Barrel
Bats Firecracker Skeleton Dragons Battle Ram Inferno Dragon Mega Knight
Firecracker
Skeleton Barrel Bats Skeleton Dragons Battle Ram Inferno Dragon Mega Knight
Skeleton Dragons
Bats Skeleton Barrel Firecracker Inferno Dragon Mega Knight
Battle Ram
Goblins Bats Skeleton Barrel Firecracker
Inferno Dragon
Mega Knight Bats Skeleton Barrel Firecracker Skeleton Dragons
Mega Knight
Bats Inferno Dragon Skeleton Barrel Firecracker Skeleton Dragons

Defense Synergies 0 11

Goblins
Firecracker Skeleton Dragons
Bats
Firecracker Inferno Dragon Mega Knight
Skeleton Barrel
Mega Knight
Firecracker
Goblins Bats Skeleton Dragons Mega Knight
Skeleton Dragons
Goblins Firecracker Inferno Dragon Mega Knight
Battle Ram
Inferno Dragon
Bats Skeleton Dragons Mega Knight
Mega Knight
Bats Skeleton Barrel Firecracker Skeleton Dragons Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Skeleton Dragons
Inferno Dragon Goblins Bats Firecracker Skeleton Dragons Mega Knight
Mega Knight Goblins Bats Skeleton Dragons Inferno Dragon
Inferno Dragon Goblins Bats Firecracker Skeleton Dragons Mega Knight
Firecracker Mega Knight
Goblins Bats Firecracker Skeleton Dragons Mega Knight
Bats Skeleton Dragons Inferno Dragon Firecracker
Skeleton Barrel Skeleton Dragons Mega Knight
Inferno Dragon Goblins
Goblins Firecracker Mega Knight
Goblins Bats Skeleton Dragons Firecracker Mega Knight
Skeleton Dragons Inferno Dragon Bats Firecracker
Mega Knight Bats Skeleton Dragons
Mega Knight Goblins Bats Firecracker Skeleton Dragons
Inferno Dragon Mega Knight
Inferno Dragon Mega Knight
Mega Knight Goblins Bats Firecracker Skeleton Dragons
Mega Knight Goblins Bats Firecracker Skeleton Dragons
Bats Firecracker Skeleton Dragons Inferno Dragon Mega Knight
Inferno Dragon
Skeleton Dragons Mega Knight Goblins Bats Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins
Skeleton Barrel Firecracker Skeleton Dragons Inferno Dragon Mega Knight
Mega Knight Goblins Bats
Mega Knight Bats
Inferno Dragon Mega Knight
Firecracker Skeleton Dragons Bats Skeleton Barrel
Goblins Bats
Mega Knight Inferno Dragon
Mega Knight Goblins Bats Firecracker Skeleton Dragons Inferno Dragon
Skeleton Dragons Inferno Dragon
Inferno Dragon Mega Knight Bats
Mega Knight
Mega Knight
Firecracker Skeleton Dragons Mega Knight
Goblins Bats Firecracker Skeleton Dragons Inferno Dragon
Bats Mega Knight Firecracker Skeleton Dragons Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Skeleton Dragons
Firecracker Skeleton Barrel Skeleton Dragons
Skeleton Barrel Skeleton Dragons
Skeleton Barrel Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Mega Knight
Firecracker Skeleton Dragons Bats Skeleton Barrel
Firecracker Skeleton Dragons
Skeleton Barrel Firecracker Skeleton Dragons
Skeleton Barrel Firecracker Skeleton Dragons
Goblins Bats
Firecracker Skeleton Barrel Skeleton Dragons
Firecracker Skeleton Dragons
Skeleton Barrel Firecracker Skeleton Dragons
Skeleton Barrel Firecracker Skeleton Dragons
Skeleton Barrel Firecracker Skeleton Dragons
Skeleton Barrel Firecracker Skeleton Dragons
Skeleton Barrel Firecracker Skeleton Dragons Mega Knight
Bats Skeleton Dragons
Skeleton Barrel Firecracker Skeleton Dragons Mega Knight
Skeleton Barrel Firecracker Skeleton Dragons Mega Knight
Skeleton Dragons Mega Knight
Skeleton Dragons
Skeleton Barrel Skeleton Dragons
Firecracker Skeleton Dragons Mega Knight
Inferno Dragon
Firecracker Skeleton Barrel Skeleton Dragons
Skeleton Barrel Skeleton Dragons Mega Knight
Skeleton Barrel Firecracker Skeleton Dragons
Bats Firecracker Skeleton Dragons
Bats Skeleton Barrel Firecracker Skeleton Dragons
Skeleton Dragons Mega Knight
Firecracker Skeleton Dragons
Mega Knight
Firecracker
Skeleton Barrel Bats
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Mega Knight
Skeleton Barrel Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Mega Knight
Bats Firecracker Skeleton Dragons
Firecracker Bats Skeleton Dragons
Skeleton Barrel Firecracker Mega Knight

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