My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Battle Ram Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Battle Ram
Giant Snowball
Bats Goblin Gang Battle Ram Little Prince
Zap
Bats Goblin Gang Firecracker Battle Ram Little Prince
Barbarian Barrel
Goblin Gang Firecracker Battle Ram Little Prince
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Battle Ram Little Prince
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker Little Prince
Royal Delivery
Bats Goblin Gang Firecracker Mini P.E.K.K.A Battle Ram Little Prince
Fireball
Goblin Gang Firecracker Battle Ram Little Prince
Poison
Bats Goblin Gang Firecracker Little Prince
Lightning
Mini P.E.K.K.A Battle Ram Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Battle Ram Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Firecracker Little Prince Mini P.E.K.K.A Battle Ram Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Firecracker Little Prince

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Mini P.E.K.K.A Battle Ram
Goblin Gang
Firecracker Mini P.E.K.K.A Battle Ram
Firecracker
Bats Goblin Gang Mini P.E.K.K.A Battle Ram Mega Knight
Mini P.E.K.K.A
Bats Goblin Gang Firecracker Lightning Mega Knight Little Prince
Battle Ram
Bats Goblin Gang Firecracker Lightning
Lightning
Mini P.E.K.K.A Battle Ram
Mega Knight
Bats Firecracker Mini P.E.K.K.A
Little Prince
Mini P.E.K.K.A

Defense Synergies 0 7

Bats
Firecracker Mini P.E.K.K.A Mega Knight
Goblin Gang
Firecracker Mini P.E.K.K.A
Firecracker
Bats Goblin Gang Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Goblin Gang Firecracker
Battle Ram
Lightning
Mega Knight
Bats Firecracker
Little Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker
Mini P.E.K.K.A Bats Goblin Gang Firecracker Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight Bats Lightning
Mini P.E.K.K.A Bats Goblin Gang Firecracker Mega Knight
Lightning Firecracker Mini P.E.K.K.A Mega Knight
Goblin Gang Bats Firecracker Mega Knight
Bats Lightning Goblin Gang Firecracker Little Prince
Lightning Mega Knight
Mini P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight Little Prince
Bats Goblin Gang Firecracker Mega Knight
Bats Goblin Gang Firecracker
Mini P.E.K.K.A Mega Knight Bats Goblin Gang Lightning
Mega Knight Bats Goblin Gang Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang Mega Knight
Goblin Gang Mini P.E.K.K.A Lightning Mega Knight
Mega Knight Bats Goblin Gang Firecracker Mini P.E.K.K.A
Mega Knight Bats Goblin Gang Firecracker Little Prince
Bats Firecracker Mega Knight Little Prince
Mini P.E.K.K.A
Goblin Gang Mega Knight Bats Firecracker Mini P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight
Goblin Gang Firecracker Mini P.E.K.K.A Lightning Mega Knight
Goblin Gang Mega Knight Bats Mini P.E.K.K.A Lightning
Goblin Gang Mini P.E.K.K.A Lightning Mega Knight Bats
Goblin Gang Mini P.E.K.K.A Mega Knight
Firecracker Bats Goblin Gang
Goblin Gang Mini P.E.K.K.A Bats Lightning
Mini P.E.K.K.A Mega Knight
Lightning Mega Knight Bats Firecracker Mini P.E.K.K.A
Goblin Gang
Mega Knight Bats Mini P.E.K.K.A
Lightning Mega Knight
Mini P.E.K.K.A Lightning Mega Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Bats Firecracker Mini P.E.K.K.A Lightning Little Prince
Bats Mega Knight Firecracker Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker
Firecracker
Lightning
Lightning Firecracker
Firecracker Mega Knight
Firecracker Bats
Firecracker
Firecracker Lightning
Firecracker Lightning
Lightning Bats Goblin Gang Mini P.E.K.K.A
Firecracker Lightning
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker Mega Knight
Lightning
Bats Mini P.E.K.K.A Lightning
Lightning Firecracker Mini P.E.K.K.A Mega Knight
Lightning Firecracker Mega Knight Little Prince
Lightning Mega Knight
Lightning
Lightning
Lightning
Firecracker Mega Knight Little Prince
Firecracker Lightning
Lightning Mega Knight
Lightning Firecracker
Lightning Bats Firecracker Little Prince
Lightning Bats Firecracker
Lightning Mini P.E.K.K.A
Lightning Mega Knight
Lightning Firecracker
Mega Knight
Firecracker Lightning
Lightning Bats Goblin Gang
Lightning Firecracker
Lightning Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight
Firecracker Lightning
Lightning
Firecracker Mega Knight
Bats Goblin Gang Firecracker Lightning
Firecracker Bats Lightning
Lightning Firecracker Mega Knight Little Prince

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