My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Goblin Barrel Giant Skeleton
Giant Snowball
Bats Dart Goblin Hog Rider Goblin Barrel
Zap
Bats Firecracker Dart Goblin Goblin Barrel
Barbarian Barrel
Firecracker Tesla Dart Goblin Goblin Barrel Giant Skeleton
The Log
Firecracker Dart Goblin Hog Rider Goblin Barrel Giant Skeleton
Earthquake
Firecracker Tesla Hog Rider Goblin Barrel
Arrows
Bats Firecracker Dart Goblin Goblin Barrel
Royal Delivery
Bats Firecracker Dart Goblin Hog Rider Goblin Barrel Giant Skeleton
Fireball
Firecracker Tesla Dart Goblin Hog Rider Goblin Barrel
Poison
Bats Firecracker Dart Goblin
Lightning
Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Dart Goblin Goblin Barrel Tesla Hog Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Firecracker Dart Goblin

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Giant Skeleton Firecracker Goblin Barrel
Firecracker
Hog Rider Bats Dart Goblin Goblin Barrel Giant Skeleton
Tesla
Dart Goblin
Goblin Barrel Firecracker Hog Rider Giant Skeleton The Log
Hog Rider
Bats Firecracker The Log Dart Goblin Goblin Barrel Giant Skeleton
Goblin Barrel
Dart Goblin Bats Firecracker Hog Rider Giant Skeleton
Giant Skeleton
Bats Firecracker Dart Goblin Hog Rider Goblin Barrel The Log
The Log
Hog Rider Dart Goblin Giant Skeleton

Defense Synergies 2 12

Bats
Firecracker Tesla Dart Goblin Giant Skeleton The Log
Firecracker
The Log Bats Tesla Dart Goblin Giant Skeleton
Tesla
The Log Bats Firecracker Dart Goblin
Dart Goblin
Bats Firecracker Tesla Giant Skeleton The Log
Hog Rider
Goblin Barrel
Giant Skeleton
Bats Firecracker Dart Goblin The Log
The Log
Firecracker Tesla Bats Dart Goblin Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Dart Goblin The Log
Bats Firecracker Tesla Dart Goblin The Log
Tesla Bats Dart Goblin Giant Skeleton
Tesla Bats Firecracker Dart Goblin
Firecracker Giant Skeleton The Log
The Log Bats Firecracker Tesla Dart Goblin
Bats Tesla Dart Goblin Firecracker
Tesla Dart Goblin Giant Skeleton The Log
Tesla
Firecracker Tesla Dart Goblin Giant Skeleton
Bats Dart Goblin Firecracker Tesla Giant Skeleton The Log
Tesla Bats Firecracker Dart Goblin
Tesla Bats Giant Skeleton The Log
Bats Firecracker Tesla Dart Goblin The Log
Tesla
Tesla The Log
Tesla Bats Firecracker
Tesla Bats Firecracker Dart Goblin The Log
The Log Bats Firecracker Tesla Dart Goblin Giant Skeleton
Tesla Dart Goblin
Bats Firecracker Tesla Dart Goblin Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Giant Skeleton
Firecracker Tesla The Log
Giant Skeleton Bats The Log
Giant Skeleton Bats Tesla The Log
Giant Skeleton Tesla
Firecracker Bats Tesla Dart Goblin
Bats Tesla Dart Goblin Giant Skeleton
Giant Skeleton Tesla
Giant Skeleton Bats Firecracker The Log
Tesla Dart Goblin
Bats Tesla Dart Goblin Giant Skeleton
Giant Skeleton The Log
Giant Skeleton Tesla
Firecracker Tesla Dart Goblin
Tesla Bats Firecracker Dart Goblin Giant Skeleton The Log
Bats Firecracker Tesla Dart Goblin Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Giant Skeleton The Log
Firecracker Dart Goblin The Log
Dart Goblin Giant Skeleton The Log
Firecracker Dart Goblin Giant Skeleton The Log
Firecracker The Log
Firecracker Bats Dart Goblin
Firecracker Dart Goblin The Log
The Log Firecracker Dart Goblin
The Log Firecracker Dart Goblin
Bats
Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log
Bats
Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log
Giant Skeleton The Log
The Log
The Log
Firecracker The Log
Firecracker The Log Dart Goblin
The Log
Firecracker Dart Goblin The Log
Bats Firecracker Dart Goblin
Bats Firecracker Dart Goblin
Dart Goblin The Log
Firecracker
Giant Skeleton
Firecracker The Log
Bats Dart Goblin
Firecracker Dart Goblin
The Log
Firecracker Dart Goblin
The Log Firecracker Dart Goblin
Giant Skeleton
Firecracker Dart Goblin
Bats Firecracker Dart Goblin Giant Skeleton The Log
Firecracker Bats Dart Goblin
Firecracker Dart Goblin Giant Skeleton The Log

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