My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Skeleton Dragons Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Skeleton Dragons Valkyrie Battle Ram Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram
Giant Snowball
Bats Skeleton Dragons Battle Ram
Zap
Bats Firecracker Battle Ram
Barbarian Barrel
Firecracker Valkyrie Battle Ram Wizard
The Log
Firecracker Mini P.E.K.K.A Battle Ram
Earthquake
Firecracker
Arrows
Bats Firecracker Skeleton Dragons
Royal Delivery
Bats Firecracker Skeleton Dragons Mini P.E.K.K.A Valkyrie Battle Ram Wizard
Fireball
Firecracker Skeleton Dragons Battle Ram Wizard
Poison
Bats Firecracker Skeleton Dragons Wizard
Lightning
Skeleton Dragons Mini P.E.K.K.A Valkyrie Battle Ram Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Battle Ram Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Skeleton Dragons Mini P.E.K.K.A Valkyrie Battle Ram Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Firecracker Skeleton Dragons Mini P.E.K.K.A

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Firecracker Skeleton Dragons Mini P.E.K.K.A Battle Ram
Firecracker
Bats Skeleton Dragons Mini P.E.K.K.A Valkyrie Battle Ram Mega Knight
Skeleton Dragons
Bats Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Mini P.E.K.K.A
Bats Firecracker Skeleton Dragons Valkyrie Wizard Mega Knight
Valkyrie
Bats Firecracker Skeleton Dragons Mini P.E.K.K.A Battle Ram Wizard
Battle Ram
Bats Firecracker Valkyrie
Wizard
Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Bats Firecracker Skeleton Dragons Mini P.E.K.K.A Wizard

Defense Synergies 1 14

Bats
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Firecracker
Valkyrie Bats Skeleton Dragons Mini P.E.K.K.A Mega Knight
Skeleton Dragons
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Mini P.E.K.K.A
Bats Firecracker Skeleton Dragons Valkyrie Wizard
Valkyrie
Firecracker Bats Skeleton Dragons Mini P.E.K.K.A Wizard
Battle Ram
Wizard
Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Bats Firecracker Skeleton Dragons Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Valkyrie Wizard
Mini P.E.K.K.A Bats Firecracker Skeleton Dragons Valkyrie Mega Knight
Mini P.E.K.K.A Mega Knight Bats Skeleton Dragons Valkyrie
Mini P.E.K.K.A Bats Firecracker Skeleton Dragons Valkyrie Mega Knight
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Bats Firecracker Skeleton Dragons Valkyrie Mega Knight
Bats Skeleton Dragons Firecracker Wizard
Skeleton Dragons Valkyrie Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Bats Skeleton Dragons Valkyrie Firecracker Wizard Mega Knight
Skeleton Dragons Bats Firecracker Wizard
Mini P.E.K.K.A Mega Knight Bats Skeleton Dragons Valkyrie Wizard
Valkyrie Wizard Mega Knight Bats Firecracker Skeleton Dragons Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Bats Firecracker Skeleton Dragons Mini P.E.K.K.A Valkyrie
Mega Knight Bats Firecracker Skeleton Dragons Valkyrie Wizard
Valkyrie Wizard Bats Firecracker Skeleton Dragons Mega Knight
Mini P.E.K.K.A
Skeleton Dragons Valkyrie Wizard Mega Knight Bats Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight
Firecracker Skeleton Dragons Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Mega Knight Bats Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Mega Knight Bats
Mini P.E.K.K.A Valkyrie Mega Knight
Firecracker Skeleton Dragons Wizard Bats
Mini P.E.K.K.A Bats Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie
Mega Knight Bats Firecracker Skeleton Dragons Mini P.E.K.K.A Valkyrie
Skeleton Dragons
Mega Knight Bats Mini P.E.K.K.A Valkyrie
Mega Knight Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie Wizard
Wizard Firecracker Skeleton Dragons Valkyrie Mega Knight
Bats Firecracker Skeleton Dragons Mini P.E.K.K.A Valkyrie
Bats Valkyrie Mega Knight Firecracker Skeleton Dragons Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Skeleton Dragons Valkyrie
Firecracker Skeleton Dragons
Skeleton Dragons
Firecracker Skeleton Dragons Valkyrie
Wizard Firecracker Skeleton Dragons Valkyrie Mega Knight
Firecracker Skeleton Dragons Wizard Bats
Firecracker Skeleton Dragons Wizard
Firecracker Skeleton Dragons Wizard
Firecracker Skeleton Dragons Wizard
Bats Mini P.E.K.K.A
Firecracker Skeleton Dragons Valkyrie Wizard
Firecracker Skeleton Dragons Wizard
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Wizard
Firecracker Skeleton Dragons Wizard Mega Knight
Bats Skeleton Dragons Mini P.E.K.K.A
Firecracker Skeleton Dragons Mini P.E.K.K.A Wizard Mega Knight
Firecracker Skeleton Dragons Valkyrie Wizard Mega Knight
Skeleton Dragons Mega Knight
Skeleton Dragons Wizard
Skeleton Dragons
Firecracker Skeleton Dragons Valkyrie Wizard Mega Knight
Firecracker Skeleton Dragons Wizard
Skeleton Dragons Wizard Mega Knight
Firecracker Skeleton Dragons
Bats Firecracker Skeleton Dragons Wizard
Bats Firecracker Skeleton Dragons Wizard
Mini P.E.K.K.A
Skeleton Dragons Wizard Mega Knight
Firecracker Skeleton Dragons
Mega Knight
Firecracker Wizard
Bats
Firecracker Skeleton Dragons Wizard
Firecracker Skeleton Dragons Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Firecracker Skeleton Dragons Wizard
Firecracker Skeleton Dragons Mega Knight
Bats Firecracker Skeleton Dragons
Firecracker Bats Skeleton Dragons
Firecracker Mega Knight

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