My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Wizard Balloon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Balloon
Giant Snowball
Bats Hog Rider Balloon
Zap
Bats Firecracker Balloon
Barbarian Barrel
Firecracker Wizard
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Hog Rider Wizard Balloon P.E.K.K.A
Fireball
Firecracker Hog Rider Wizard Balloon
Poison
Bats Firecracker Wizard Balloon
Lightning
Wizard Balloon
Rocket
Hog Rider Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Fireball Hog Rider Wizard Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Firecracker Fireball

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Balloon Firecracker P.E.K.K.A
Firecracker
Hog Rider Bats Balloon P.E.K.K.A
Fireball
Hog Rider The Log
Hog Rider
Bats Firecracker Fireball The Log Wizard Balloon
Wizard
Hog Rider Balloon P.E.K.K.A
Balloon
Bats Firecracker Hog Rider Wizard The Log
P.E.K.K.A
Bats Firecracker Wizard The Log
The Log
Hog Rider Fireball Balloon P.E.K.K.A

Defense Synergies 3 6

Bats
Firecracker P.E.K.K.A The Log
Firecracker
The Log Bats P.E.K.K.A
Fireball
The Log
Hog Rider
Wizard
P.E.K.K.A The Log
Balloon
P.E.K.K.A
The Log Bats Firecracker Wizard
The Log
Firecracker Fireball P.E.K.K.A Bats Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Wizard The Log
P.E.K.K.A Bats Firecracker The Log
P.E.K.K.A Bats
P.E.K.K.A Bats Firecracker
Firecracker Fireball P.E.K.K.A The Log
Fireball The Log Bats Firecracker
Bats Firecracker Fireball Wizard
Fireball P.E.K.K.A The Log
P.E.K.K.A
Firecracker
Bats Firecracker Fireball Wizard The Log
Bats Firecracker Fireball Wizard
P.E.K.K.A Bats Fireball Wizard The Log
Fireball Wizard Bats Firecracker P.E.K.K.A The Log
P.E.K.K.A
Fireball P.E.K.K.A The Log
Wizard Bats Firecracker Fireball P.E.K.K.A
Fireball Bats Firecracker Wizard The Log
Wizard The Log Bats Firecracker Fireball
P.E.K.K.A
Wizard Bats Firecracker Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A
Fireball Firecracker Wizard The Log
P.E.K.K.A Bats The Log
P.E.K.K.A Bats Fireball The Log
P.E.K.K.A
Firecracker Fireball Wizard Bats
P.E.K.K.A Bats Fireball
P.E.K.K.A
P.E.K.K.A Bats Firecracker Fireball The Log
P.E.K.K.A
P.E.K.K.A Bats
P.E.K.K.A Fireball The Log
P.E.K.K.A Fireball Wizard
Wizard Firecracker Fireball
Bats Firecracker Fireball P.E.K.K.A The Log
Bats Firecracker Fireball Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Wizard Firecracker The Log
Firecracker Fireball Wizard Bats
Firecracker Wizard The Log
Fireball The Log Firecracker Wizard
Fireball The Log Firecracker Wizard
Bats Fireball
Firecracker Fireball Wizard The Log
Fireball Firecracker Wizard
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball Wizard The Log
Firecracker Fireball Wizard The Log
Fireball
Bats
Firecracker Fireball Wizard The Log
Firecracker Fireball Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
Firecracker The Log Fireball Wizard
Firecracker Fireball The Log Wizard
Fireball Wizard The Log
Fireball Firecracker The Log
Bats Firecracker Fireball Wizard
Bats Firecracker Fireball Wizard
Fireball
Fireball Wizard The Log
Firecracker Fireball
P.E.K.K.A
Firecracker Fireball Wizard The Log
Bats Fireball
Fireball Firecracker Wizard
The Log Fireball
Fireball Firecracker Wizard
The Log Firecracker Fireball Wizard
Fireball
Firecracker P.E.K.K.A
Bats Firecracker Fireball The Log
Firecracker Bats Fireball
Firecracker Fireball The Log

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