My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Cannon Cart Lumberjack Night Witch Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Cannon Cart Night Witch
Giant Snowball
Bats Lumberjack Night Witch
Zap
Bats Firecracker Cannon Cart Night Witch
Barbarian Barrel
Firecracker Cannon Cart Lumberjack Night Witch
The Log
Firecracker Cannon Cart Lumberjack
Earthquake
Firecracker
Arrows
Bats Firecracker Night Witch
Royal Delivery
Bats Firecracker Cannon Cart Lumberjack Night Witch
Fireball
Firecracker Cannon Cart Lumberjack Night Witch
Poison
Bats Firecracker Night Witch
Lightning
Cannon Cart Lumberjack Night Witch Monk
Rocket
Cannon Cart Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Night Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Lumberjack Night Witch Cannon Cart Monk Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Firecracker Lumberjack

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Cannon Cart Lumberjack
Firecracker
Bats Cannon Cart Lumberjack Mega Knight Monk
Cannon Cart
The Log Bats Firecracker Lumberjack
The Log
Cannon Cart Lumberjack Mega Knight
Lumberjack
Bats Firecracker Cannon Cart The Log Night Witch Mega Knight
Night Witch
Lumberjack Mega Knight Monk
Mega Knight
Bats Firecracker The Log Lumberjack Night Witch
Monk
Firecracker Night Witch

Defense Synergies 1 14

Bats
Firecracker Cannon Cart The Log Lumberjack Mega Knight
Firecracker
The Log Bats Lumberjack Night Witch Mega Knight
Cannon Cart
Bats Lumberjack Night Witch
The Log
Firecracker Bats Lumberjack Night Witch Mega Knight
Lumberjack
Bats Firecracker Cannon Cart The Log
Night Witch
Firecracker Cannon Cart The Log Mega Knight
Mega Knight
Bats Firecracker The Log Night Witch
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Firecracker The Log
Lumberjack Bats Firecracker Cannon Cart The Log Night Witch Mega Knight Monk
Lumberjack Mega Knight Bats Cannon Cart Night Witch
Lumberjack Night Witch Bats Firecracker Cannon Cart Mega Knight Monk
Firecracker The Log Lumberjack Mega Knight Monk
The Log Bats Firecracker Cannon Cart Lumberjack Night Witch Mega Knight
Bats Firecracker Night Witch
Cannon Cart The Log Mega Knight Monk
Lumberjack Night Witch
Firecracker Cannon Cart Lumberjack Night Witch Mega Knight
Bats Firecracker Cannon Cart The Log Lumberjack Night Witch Mega Knight
Bats Firecracker Night Witch
Lumberjack Night Witch Mega Knight Bats Cannon Cart The Log
Mega Knight Bats Firecracker Cannon Cart The Log Lumberjack Night Witch
Cannon Cart Lumberjack Mega Knight
Monk The Log Lumberjack Mega Knight
Mega Knight Bats Firecracker Cannon Cart Lumberjack Night Witch
Mega Knight Bats Firecracker Cannon Cart The Log Lumberjack Night Witch
The Log Bats Firecracker Cannon Cart Lumberjack Mega Knight
Cannon Cart Lumberjack
Mega Knight Bats Firecracker Cannon Cart The Log Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Cannon Cart
Firecracker Cannon Cart The Log Lumberjack Mega Knight Monk
Lumberjack Mega Knight Bats Cannon Cart The Log
Lumberjack Mega Knight Bats Cannon Cart The Log Night Witch Monk
Cannon Cart Lumberjack Night Witch Mega Knight
Firecracker Bats Monk
Bats Cannon Cart Lumberjack Night Witch
Mega Knight Cannon Cart Lumberjack
Mega Knight Bats Firecracker Cannon Cart The Log Monk
Mega Knight Bats Cannon Cart Lumberjack
Mega Knight Monk The Log
Cannon Cart Mega Knight Lumberjack Night Witch
Firecracker Cannon Cart Mega Knight
Bats Firecracker Cannon Cart The Log Lumberjack Night Witch Monk
Bats Mega Knight Firecracker Cannon Cart The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Monk
Firecracker Monk The Log
Cannon Cart The Log
Cannon Cart Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Bats Monk
Firecracker The Log
The Log Firecracker
The Log Monk Firecracker
Bats Lumberjack Night Witch
Firecracker Monk Cannon Cart The Log
Monk Firecracker
Firecracker Cannon Cart The Log
Firecracker Cannon Cart Monk
Firecracker Cannon Cart The Log
Firecracker Cannon Cart The Log
Firecracker Cannon Cart The Log Mega Knight
Monk
Bats Night Witch
Firecracker The Log Mega Knight Monk
Firecracker The Log Mega Knight Monk
The Log Night Witch Mega Knight Monk
The Log Monk
Cannon Cart The Log Monk
Firecracker The Log Mega Knight
Firecracker The Log Monk
The Log Mega Knight Monk
Firecracker The Log
Bats Firecracker Night Witch
Bats Firecracker
Night Witch
The Log Night Witch Mega Knight
Firecracker Monk
Mega Knight
Firecracker The Log Monk
Bats Cannon Cart Night Witch
Firecracker Monk
The Log
Firecracker Cannon Cart Lumberjack Mega Knight
The Log Firecracker
Monk
Firecracker Cannon Cart Mega Knight
Bats Firecracker The Log
Firecracker Bats
Firecracker Cannon Cart The Log Mega Knight Monk

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