My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Minion Horde Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Bandit Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Skeleton Army Miner Bandit Sparky
Giant Snowball
Fire Spirit Bats Minion Horde Skeleton Army Baby Dragon Miner
Zap
Fire Spirit Bats Minion Horde Skeleton Army Bandit Sparky
Barbarian Barrel
Fire Spirit Skeleton Army Bandit Sparky
The Log
Fire Spirit Skeleton Army Bandit Sparky
Earthquake
Skeleton Army
Arrows
Fire Spirit Bats Minion Horde Skeleton Army
Royal Delivery
Fire Spirit Bats Minion Horde Skeleton Army Baby Dragon Miner Bandit Sparky
Fireball
Minion Horde Skeleton Army Baby Dragon Bandit Sparky
Poison
Bats Minion Horde Skeleton Army Sparky
Lightning
Baby Dragon Bandit Sparky
Rocket
Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Baby Dragon Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Skeleton Army Baby Dragon Miner Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Skeleton Army Miner Bandit Baby Dragon Minion Horde Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Skeleton Army Miner

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Baby Dragon Bandit Sparky
Bats
Miner Baby Dragon Bandit Sparky
Minion Horde
Miner Sparky
Skeleton Army
Sparky
Baby Dragon
Fire Spirit Bats Miner Bandit Sparky
Miner
Fire Spirit Bats Minion Horde Baby Dragon Bandit Sparky
Bandit
Fire Spirit Bats Baby Dragon Miner
Sparky
Fire Spirit Bats Minion Horde Skeleton Army Baby Dragon Miner

Defense Synergies 0 8

Fire Spirit
Sparky
Bats
Baby Dragon Bandit Sparky
Minion Horde
Sparky
Skeleton Army
Bandit Sparky
Baby Dragon
Bats Bandit
Miner
Bandit
Bats Skeleton Army Baby Dragon
Sparky
Fire Spirit Bats Minion Horde Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Baby Dragon Sparky
Minion Horde Skeleton Army Sparky Bats Bandit
Minion Horde Skeleton Army Sparky Fire Spirit Bats Bandit
Minion Horde Skeleton Army Sparky Bats Bandit
Skeleton Army Sparky
Skeleton Army Fire Spirit Bats Baby Dragon Bandit
Bats Minion Horde Fire Spirit Baby Dragon
Baby Dragon Bandit Sparky
Minion Horde Sparky Skeleton Army
Skeleton Army Fire Spirit Minion Horde Miner Bandit Sparky
Bats Minion Horde Skeleton Army Baby Dragon Bandit
Minion Horde Bats Baby Dragon
Minion Horde Skeleton Army Sparky Fire Spirit Bats Bandit
Fire Spirit Skeleton Army Sparky Bats Minion Horde Baby Dragon
Skeleton Army Sparky Minion Horde Bandit
Minion Horde Skeleton Army Bandit Sparky
Minion Horde Sparky Bats Skeleton Army
Fire Spirit Bats Minion Horde Skeleton Army Baby Dragon Bandit
Baby Dragon Fire Spirit Bats Bandit
Sparky
Skeleton Army Fire Spirit Bats Minion Horde Baby Dragon Bandit Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Bandit Sparky
Bandit Baby Dragon Miner
Skeleton Army Bandit Bats Minion Horde Sparky
Skeleton Army Bats Minion Horde Bandit Sparky
Minion Horde Skeleton Army Bandit Sparky
Fire Spirit Bats Minion Horde Baby Dragon
Skeleton Army Sparky Bats Minion Horde Bandit
Minion Horde Skeleton Army Sparky
Minion Horde Bats Skeleton Army Baby Dragon Bandit Sparky
Minion Horde Skeleton Army Sparky
Bats Minion Horde Sparky
Skeleton Army
Skeleton Army Minion Horde Bandit Sparky
Minion Horde Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky Bats Minion Horde Baby Dragon
Bats Minion Horde Baby Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon Bandit Sparky
Baby Dragon Miner Bandit
Minion Horde Baby Dragon Miner Bandit Sparky
Sparky
Fire Spirit Minion Horde Baby Dragon Sparky
Fire Spirit Bats Minion Horde Baby Dragon
Fire Spirit Minion Horde Baby Dragon Sparky
Fire Spirit Baby Dragon
Miner Bandit
Fire Spirit Bats Minion Horde Sparky
Miner Minion Horde Bandit Sparky
Fire Spirit Baby Dragon
Fire Spirit Baby Dragon Miner Bandit Sparky
Minion Horde Baby Dragon Bandit
Baby Dragon Sparky
Minion Horde Baby Dragon Bandit Sparky
Minion Horde Baby Dragon Bandit Sparky
Sparky
Bats Minion Horde Sparky
Fire Spirit Baby Dragon Bandit Sparky
Fire Spirit Baby Dragon Miner
Minion Horde Baby Dragon Sparky
Sparky
Minion Horde Baby Dragon
Fire Spirit Baby Dragon Sparky
Minion Horde
Miner Baby Dragon Bandit Sparky
Baby Dragon Miner Bandit Sparky
Miner Baby Dragon Bandit Sparky
Fire Spirit Bats Minion Horde Baby Dragon Sparky
Bats Minion Horde
Minion Horde Sparky
Minion Horde Miner Bandit Sparky
Minion Horde Sparky
Minion Horde Sparky
Sparky
Minion Horde Fire Spirit Bats Skeleton Army Bandit
Fire Spirit Baby Dragon
Miner Minion Horde Baby Dragon Sparky
Baby Dragon
Sparky
Minion Horde Sparky
Bats Minion Horde Baby Dragon Sparky
Bats
Baby Dragon Miner Bandit Sparky

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