My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Miner
Giant Snowball
Fire Spirit Bats Goblin Gang Witch Miner
Zap
Fire Spirit Bats Goblin Gang Witch
Barbarian Barrel
Fire Spirit Goblin Gang Witch
The Log
Fire Spirit Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Fire Spirit Bats Goblin Gang Witch
Royal Delivery
Fire Spirit Bats Goblin Gang Witch Miner
Fireball
Goblin Gang Witch
Poison
Bats Goblin Gang Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Poison Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats The Log Goblin Gang Miner Poison Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats The Log Goblin Gang

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner
Bats
Miner Mega Knight
Goblin Gang
Miner
Poison
Miner The Log Mega Knight
Witch
Miner Mega Knight
The Log
Poison Miner Mega Knight
Miner
Fire Spirit Bats Goblin Gang Poison Witch The Log Mega Knight
Mega Knight
Bats Poison Witch The Log Miner

Defense Synergies 0 12

Fire Spirit
The Log
Bats
The Log Mega Knight
Goblin Gang
The Log Miner
Poison
The Log Mega Knight
Witch
The Log Mega Knight
The Log
Fire Spirit Bats Goblin Gang Poison Witch Miner Mega Knight
Miner
Goblin Gang The Log Mega Knight
Mega Knight
Bats Poison Witch The Log Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Bats Goblin Gang Witch The Log Mega Knight
Goblin Gang Witch Mega Knight Fire Spirit Bats
Witch Bats Goblin Gang Mega Knight
Poison The Log Mega Knight
Goblin Gang The Log Fire Spirit Bats Mega Knight
Bats Fire Spirit Goblin Gang Poison Witch
Poison The Log Mega Knight
Witch Goblin Gang
Goblin Gang Fire Spirit Miner Mega Knight
Bats Goblin Gang Poison Witch The Log Mega Knight
Bats Goblin Gang Poison Witch
Mega Knight Fire Spirit Bats Goblin Gang Witch The Log
Fire Spirit Mega Knight Bats Goblin Gang Poison Witch The Log
Goblin Gang Mega Knight
Goblin Gang The Log Mega Knight
Mega Knight Bats Goblin Gang Poison Witch
Fire Spirit Mega Knight Bats Goblin Gang Witch The Log
Poison Witch The Log Fire Spirit Bats Mega Knight
Goblin Gang Mega Knight Fire Spirit Bats Poison Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Witch
Poison Goblin Gang The Log Miner Mega Knight
Goblin Gang Mega Knight Bats Witch The Log
Goblin Gang Mega Knight Bats The Log
Goblin Gang Witch Mega Knight
Fire Spirit Poison Bats Goblin Gang Witch
Goblin Gang Bats Witch
Mega Knight
Mega Knight Bats Poison Witch The Log
Witch Goblin Gang
Mega Knight Bats Witch
Mega Knight Poison The Log
Mega Knight Goblin Gang Witch
Witch Mega Knight
Goblin Gang Witch Bats Poison The Log
Bats Poison Mega Knight Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison The Log Miner
Poison The Log Miner
Poison The Log
Poison Fire Spirit The Log Mega Knight
Poison Fire Spirit Bats Witch
Fire Spirit Poison Witch The Log
Poison The Log Fire Spirit
Poison The Log Miner
Fire Spirit Bats Goblin Gang Poison
Poison Miner The Log
Poison Fire Spirit
Poison Fire Spirit The Log Miner
Poison
Poison The Log
Poison Witch The Log
Poison The Log Mega Knight
Poison
Bats
Fire Spirit Poison The Log Mega Knight
Fire Spirit Poison Witch The Log Miner Mega Knight
Poison The Log Mega Knight
Poison
The Log
Poison The Log
Poison The Log Fire Spirit Witch Mega Knight
Witch
Poison The Log Miner Witch
Poison Witch The Log Miner Mega Knight
Poison Miner The Log
Poison Fire Spirit Bats Witch
Bats Poison Witch
Poison The Log Miner Mega Knight
Poison
Mega Knight
Poison The Log
Fire Spirit Bats Goblin Gang Witch
Poison Fire Spirit Witch
The Log
Poison Miner Goblin Gang Mega Knight
The Log Poison
Poison
Mega Knight
Bats Goblin Gang Poison Witch The Log
Bats Poison Witch
Poison Witch The Log Miner Mega Knight

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