My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Wall Breakers Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Hogs Wall Breakers Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Royal Hogs Wall Breakers Dark Prince
Giant Snowball
Bats Cannon Minion Horde Mega Minion Royal Hogs Wall Breakers
Zap
Bats Cannon Minion Horde Royal Hogs Wall Breakers Dark Prince
Barbarian Barrel
Cannon Royal Hogs Wall Breakers Dark Prince
The Log
Cannon Royal Hogs Wall Breakers Dark Prince
Earthquake
Cannon Royal Hogs
Arrows
Bats Minion Horde Royal Hogs Wall Breakers
Royal Delivery
Bats Minion Horde Mega Minion Royal Hogs Wall Breakers Dark Prince
Fireball
Cannon Minion Horde Mega Minion Royal Hogs Wall Breakers
Poison
Bats Cannon Minion Horde Mega Minion Royal Hogs
Lightning
Cannon Mega Minion Dark Prince
Rocket
Minion Horde Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Cannon Mega Minion Dark Prince Minion Horde Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Cannon Mega Minion

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Mega Minion Royal Hogs Wall Breakers Dark Prince
Cannon
Minion Horde
Mega Knight Dark Prince
Mega Minion
Bats Mega Knight
Royal Hogs
Bats Dark Prince Mega Knight
Wall Breakers
Bats Mega Knight
Dark Prince
Bats Minion Horde Royal Hogs
Mega Knight
Bats Minion Horde Mega Minion Royal Hogs Wall Breakers

Defense Synergies 0 7

Bats
Cannon Dark Prince Mega Knight
Cannon
Bats Mega Minion Dark Prince
Minion Horde
Mega Minion
Cannon Dark Prince Mega Knight
Royal Hogs
Wall Breakers
Dark Prince
Bats Cannon Mega Minion
Mega Knight
Bats Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Minion Horde Mega Minion
Minion Horde Bats Cannon Mega Minion Dark Prince Mega Knight
Cannon Minion Horde Mega Knight Bats Mega Minion Dark Prince
Cannon Minion Horde Bats Mega Minion Dark Prince Mega Knight
Dark Prince Mega Knight
Bats Cannon Mega Minion Dark Prince Mega Knight
Bats Minion Horde Mega Minion Cannon
Cannon Mega Knight
Cannon Minion Horde
Cannon Minion Horde Dark Prince Mega Knight
Bats Minion Horde Cannon Mega Minion Dark Prince Mega Knight
Minion Horde Mega Minion Bats
Cannon Minion Horde Mega Knight Bats Dark Prince
Mega Knight Bats Cannon Minion Horde Mega Minion Dark Prince
Cannon Minion Horde Mega Knight
Minion Horde Cannon Mega Knight
Minion Horde Mega Knight Bats Cannon Dark Prince
Cannon Mega Knight Bats Minion Horde Mega Minion Dark Prince
Bats Cannon Mega Minion Dark Prince Mega Knight
Cannon
Dark Prince Mega Knight Bats Cannon Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Dark Prince
Mega Minion Mega Knight
Mega Knight Bats Minion Horde Dark Prince
Dark Prince Mega Knight Bats Minion Horde
Cannon Minion Horde Dark Prince Mega Knight
Bats Minion Horde
Dark Prince Bats Minion Horde Mega Minion
Mega Knight Minion Horde Dark Prince
Minion Horde Mega Knight Bats Mega Minion Dark Prince
Cannon Minion Horde Mega Minion
Mega Knight Bats Minion Horde Mega Minion Dark Prince
Mega Knight Dark Prince
Dark Prince Mega Knight Cannon Minion Horde
Cannon Minion Horde Mega Knight
Bats Minion Horde Mega Minion Dark Prince
Bats Mega Knight Cannon Minion Horde Mega Minion Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Minion Horde
Dark Prince
Minion Horde Dark Prince Mega Knight
Bats Minion Horde Mega Minion
Minion Horde
Bats Minion Horde
Minion Horde Dark Prince
Minion Horde
Minion Horde
Minion Horde Mega Knight
Bats Minion Horde
Mega Minion Dark Prince Mega Knight
Mega Knight
Minion Horde Mega Knight
Minion Horde
Dark Prince Mega Knight
Minion Horde Mega Minion
Mega Knight
Bats Minion Horde
Bats Minion Horde Mega Minion
Minion Horde Mega Minion
Minion Horde Mega Knight
Minion Horde
Minion Horde Mega Knight
Minion Horde Bats Dark Prince
Mega Minion
Minion Horde Mega Minion Dark Prince Mega Knight
Minion Horde Mega Minion Dark Prince Mega Knight
Bats Minion Horde
Bats
Dark Prince Mega Knight

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