My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Balloon Giant Skeleton
Giant Snowball
Bats Cannon Dart Goblin Goblin Barrel Balloon
Zap
Bats Cannon Dart Goblin Goblin Barrel Balloon
Barbarian Barrel
Cannon Dart Goblin Valkyrie Goblin Barrel Giant Skeleton
The Log
Cannon Dart Goblin Goblin Barrel Giant Skeleton
Earthquake
Cannon Goblin Barrel
Arrows
Bats Dart Goblin Goblin Barrel
Royal Delivery
Bats Dart Goblin Valkyrie Goblin Barrel Balloon Giant Skeleton
Fireball
Cannon Dart Goblin Goblin Barrel Balloon
Poison
Bats Cannon Dart Goblin Balloon
Lightning
Cannon Valkyrie Balloon
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Cannon Dart Goblin Goblin Barrel Valkyrie Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Cannon Dart Goblin

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Giant Skeleton Goblin Barrel
Cannon
Dart Goblin
Valkyrie Goblin Barrel Balloon Giant Skeleton The Log
Valkyrie
Bats Dart Goblin Goblin Barrel Balloon Giant Skeleton
Goblin Barrel
Dart Goblin Valkyrie Bats Balloon Giant Skeleton
Balloon
Bats Valkyrie Dart Goblin Goblin Barrel Giant Skeleton The Log
Giant Skeleton
Bats Dart Goblin Valkyrie Goblin Barrel Balloon The Log
The Log
Dart Goblin Balloon Giant Skeleton

Defense Synergies 1 12

Bats
Cannon Dart Goblin Valkyrie Giant Skeleton The Log
Cannon
The Log Bats Dart Goblin Valkyrie
Dart Goblin
Bats Cannon Valkyrie Giant Skeleton The Log
Valkyrie
Bats Cannon Dart Goblin The Log
Goblin Barrel
Balloon
Giant Skeleton
Bats Dart Goblin The Log
The Log
Cannon Bats Dart Goblin Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Valkyrie The Log
Bats Cannon Dart Goblin Valkyrie The Log
Cannon Bats Dart Goblin Valkyrie Giant Skeleton
Cannon Bats Dart Goblin Valkyrie
Valkyrie Giant Skeleton The Log
The Log Bats Cannon Dart Goblin Valkyrie
Bats Dart Goblin Cannon
Cannon Dart Goblin Valkyrie Giant Skeleton The Log
Cannon
Cannon Dart Goblin Valkyrie Giant Skeleton
Bats Dart Goblin Valkyrie Cannon Giant Skeleton The Log
Bats Dart Goblin
Cannon Bats Valkyrie Giant Skeleton The Log
Valkyrie Bats Cannon Dart Goblin The Log
Cannon
Cannon The Log
Bats Cannon Valkyrie
Cannon Bats Dart Goblin Valkyrie The Log
Valkyrie The Log Bats Cannon Dart Goblin Giant Skeleton
Cannon Dart Goblin
Valkyrie Bats Cannon Dart Goblin Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Giant Skeleton
Valkyrie The Log
Giant Skeleton Bats Valkyrie The Log
Valkyrie Giant Skeleton Bats The Log
Giant Skeleton Cannon Valkyrie
Bats Dart Goblin
Bats Dart Goblin Valkyrie Giant Skeleton
Giant Skeleton Valkyrie
Giant Skeleton Bats Valkyrie The Log
Cannon Dart Goblin
Bats Dart Goblin Valkyrie Giant Skeleton
Valkyrie Giant Skeleton The Log
Giant Skeleton Cannon Valkyrie
Cannon Dart Goblin Valkyrie
Bats Dart Goblin Valkyrie Giant Skeleton The Log
Bats Valkyrie Cannon Dart Goblin Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Giant Skeleton The Log
Dart Goblin The Log
Dart Goblin Giant Skeleton The Log
Dart Goblin Valkyrie Giant Skeleton The Log
Valkyrie The Log
Bats Dart Goblin
Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin
Bats
Dart Goblin Valkyrie The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Bats
Dart Goblin The Log
Dart Goblin Valkyrie The Log
Giant Skeleton The Log
The Log
The Log
The Log Valkyrie
The Log Dart Goblin
The Log
Dart Goblin The Log
Bats Dart Goblin
Bats Dart Goblin
Dart Goblin The Log
Giant Skeleton
The Log
Bats Dart Goblin
Dart Goblin
The Log
Dart Goblin Valkyrie
The Log Dart Goblin
Giant Skeleton
Dart Goblin
Bats Dart Goblin Giant Skeleton The Log
Bats Dart Goblin
Dart Goblin Giant Skeleton The Log

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