My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Wall Breakers Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Skeleton Army Dark Prince
Giant Snowball
Bats Barbarians Wall Breakers Skeleton Army Baby Dragon
Zap
Bats Wall Breakers Skeleton Army Dark Prince
Barbarian Barrel
Barbarians Wall Breakers Skeleton Army Dark Prince
The Log
Barbarians Mini P.E.K.K.A Wall Breakers Skeleton Army Dark Prince
Earthquake
Barbarians Skeleton Army
Arrows
Bats Wall Breakers Skeleton Army
Royal Delivery
Bats Barbarians Mini P.E.K.K.A Wall Breakers Skeleton Army Baby Dragon Dark Prince
Fireball
Barbarians Wall Breakers Skeleton Army Baby Dragon
Poison
Bats Barbarians Skeleton Army
Lightning
Mini P.E.K.K.A Baby Dragon Dark Prince
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Dark Prince The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army Baby Dragon Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers The Log Skeleton Army Mini P.E.K.K.A Baby Dragon Dark Prince Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Wall Breakers The Log Skeleton Army

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mini P.E.K.K.A Wall Breakers Baby Dragon Dark Prince
Barbarians
Mini P.E.K.K.A
Bats Baby Dragon Dark Prince The Log
Wall Breakers
Bats Baby Dragon The Log
Skeleton Army
Baby Dragon
Bats Mini P.E.K.K.A Wall Breakers Dark Prince
Dark Prince
Bats Mini P.E.K.K.A Baby Dragon
The Log
Mini P.E.K.K.A Wall Breakers

Defense Synergies 1 11

Bats
Mini P.E.K.K.A Baby Dragon Dark Prince The Log
Barbarians
Skeleton Army
Mini P.E.K.K.A
The Log Bats Skeleton Army Baby Dragon
Wall Breakers
Skeleton Army
Barbarians Mini P.E.K.K.A The Log
Baby Dragon
Bats Mini P.E.K.K.A Dark Prince The Log
Dark Prince
Bats Baby Dragon The Log
The Log
Mini P.E.K.K.A Bats Skeleton Army Baby Dragon Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log
Barbarians Mini P.E.K.K.A Skeleton Army Bats Dark Prince The Log
Barbarians Mini P.E.K.K.A Skeleton Army Bats Dark Prince
Barbarians Mini P.E.K.K.A Skeleton Army Bats Dark Prince
Barbarians Mini P.E.K.K.A Skeleton Army Dark Prince The Log
Skeleton Army The Log Bats Baby Dragon Dark Prince
Bats Baby Dragon
Barbarians Baby Dragon The Log
Barbarians Mini P.E.K.K.A Skeleton Army
Skeleton Army Barbarians Mini P.E.K.K.A Dark Prince
Bats Barbarians Skeleton Army Baby Dragon Dark Prince The Log
Bats Baby Dragon
Barbarians Mini P.E.K.K.A Skeleton Army Bats Dark Prince The Log
Skeleton Army Bats Barbarians Mini P.E.K.K.A Baby Dragon Dark Prince The Log
Barbarians Mini P.E.K.K.A Skeleton Army
Barbarians Skeleton Army Mini P.E.K.K.A The Log
Barbarians Bats Mini P.E.K.K.A Skeleton Army Dark Prince
Bats Barbarians Skeleton Army Baby Dragon Dark Prince The Log
Baby Dragon The Log Bats Barbarians Dark Prince
Barbarians Mini P.E.K.K.A
Skeleton Army Dark Prince Bats Barbarians Mini P.E.K.K.A Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Skeleton Army Dark Prince
Mini P.E.K.K.A Baby Dragon The Log
Barbarians Skeleton Army Bats Mini P.E.K.K.A Dark Prince The Log
Mini P.E.K.K.A Skeleton Army Dark Prince Bats Barbarians The Log
Barbarians Mini P.E.K.K.A Skeleton Army Dark Prince
Bats Baby Dragon
Mini P.E.K.K.A Skeleton Army Dark Prince Bats Barbarians
Mini P.E.K.K.A Barbarians Skeleton Army Dark Prince
Bats Barbarians Mini P.E.K.K.A Skeleton Army Baby Dragon Dark Prince The Log
Barbarians Skeleton Army
Bats Barbarians Mini P.E.K.K.A Dark Prince
Skeleton Army Barbarians Dark Prince The Log
Barbarians Mini P.E.K.K.A Skeleton Army Dark Prince
Barbarians Skeleton Army Baby Dragon
Barbarians Skeleton Army Bats Mini P.E.K.K.A Baby Dragon Dark Prince The Log
Bats Barbarians Mini P.E.K.K.A Baby Dragon Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Barbarians Dark Prince The Log
Baby Dragon Dark Prince The Log
Bats Baby Dragon
Baby Dragon The Log
The Log Baby Dragon
The Log
Bats Mini P.E.K.K.A
Dark Prince The Log
Baby Dragon
Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Dark Prince The Log
Baby Dragon The Log
Baby Dragon The Log
The Log
Barbarians Baby Dragon The Log
The Log Baby Dragon Dark Prince
The Log Baby Dragon
Baby Dragon The Log
Baby Dragon The Log
Bats Baby Dragon
Bats
Mini P.E.K.K.A
The Log
The Log
Bats Barbarians Skeleton Army Dark Prince
Baby Dragon
The Log
Mini P.E.K.K.A Baby Dragon Dark Prince
The Log Baby Dragon
Dark Prince
Bats Baby Dragon The Log
Bats
Baby Dragon Dark Prince The Log

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