My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Mega Minion Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Mega Minion Flying Machine Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Ice Golem Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Goblin Barrel
Giant Snowball
Bats Mega Minion Flying Machine Goblin Barrel
Zap
Bats Flying Machine Goblin Barrel
Barbarian Barrel
Elite Barbarians Goblin Barrel
The Log
Elite Barbarians Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Bats Flying Machine Goblin Barrel
Royal Delivery
Bats Elite Barbarians Mega Minion Flying Machine Goblin Barrel
Fireball
Elite Barbarians Mega Minion Flying Machine Goblin Barrel
Poison
Bats Mega Minion Flying Machine
Lightning
Elite Barbarians Ice Golem Mega Minion
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Ice Golem Mega Minion Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Arrows Mega Minion Goblin Barrel Flying Machine Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Ice Golem Arrows Mega Minion

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Mega Knight Elite Barbarians Mega Minion Flying Machine Goblin Barrel
Arrows
Elite Barbarians Mega Minion Goblin Barrel Mega Knight
Elite Barbarians
Arrows Bats Ice Golem Mega Knight
Ice Golem
Bats Mega Minion Goblin Barrel Elite Barbarians Flying Machine
Mega Minion
Ice Golem Bats Arrows Mega Knight
Flying Machine
Bats Ice Golem Mega Knight
Goblin Barrel
Ice Golem Bats Arrows Mega Knight
Mega Knight
Bats Arrows Elite Barbarians Mega Minion Flying Machine Goblin Barrel

Defense Synergies 2 12

Bats
Ice Golem Mega Knight
Arrows
Mega Knight Ice Golem Mega Minion
Elite Barbarians
Ice Golem Mega Minion Mega Knight
Ice Golem
Mega Minion Bats Arrows Elite Barbarians Flying Machine Mega Knight
Mega Minion
Ice Golem Arrows Elite Barbarians Flying Machine Mega Knight
Flying Machine
Ice Golem Mega Minion Mega Knight
Goblin Barrel
Mega Knight
Arrows Bats Elite Barbarians Ice Golem Mega Minion Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Mega Minion Flying Machine
Elite Barbarians Bats Mega Minion Flying Machine Mega Knight
Mega Knight Bats Elite Barbarians Mega Minion
Elite Barbarians Bats Mega Minion Mega Knight
Arrows Elite Barbarians Mega Knight
Arrows Bats Mega Minion Flying Machine Mega Knight
Bats Mega Minion Arrows Flying Machine
Arrows Ice Golem Flying Machine Mega Knight
Elite Barbarians
Elite Barbarians Ice Golem Mega Knight
Bats Arrows Ice Golem Mega Minion Flying Machine Mega Knight
Arrows Mega Minion Bats Flying Machine
Mega Knight Bats Elite Barbarians Flying Machine
Mega Knight Bats Arrows Mega Minion
Elite Barbarians Mega Knight
Elite Barbarians Mega Knight
Mega Knight Bats Arrows Elite Barbarians
Arrows Mega Knight Bats Elite Barbarians Mega Minion Flying Machine
Arrows Bats Ice Golem Mega Minion Flying Machine Mega Knight
Elite Barbarians
Mega Knight Bats Arrows Elite Barbarians Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Ice Golem
Arrows Elite Barbarians Ice Golem Mega Minion Flying Machine Mega Knight
Mega Knight Bats Elite Barbarians Ice Golem
Mega Knight Bats Elite Barbarians Ice Golem
Elite Barbarians Mega Knight
Arrows Bats Ice Golem Flying Machine
Bats Elite Barbarians Ice Golem Mega Minion Flying Machine
Mega Knight Elite Barbarians
Mega Knight Bats Elite Barbarians Ice Golem Mega Minion Flying Machine
Mega Minion
Mega Knight Bats Elite Barbarians Mega Minion Flying Machine
Mega Knight Arrows Elite Barbarians
Elite Barbarians Mega Knight Ice Golem
Flying Machine Mega Knight
Elite Barbarians Bats Ice Golem Mega Minion Flying Machine
Bats Arrows Mega Knight Elite Barbarians Ice Golem Mega Minion Flying Machine
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows Ice Golem Flying Machine
Arrows Mega Knight
Arrows Bats Ice Golem Mega Minion Flying Machine
Arrows Flying Machine
Arrows Ice Golem Flying Machine
Arrows Flying Machine
Bats Elite Barbarians
Arrows Flying Machine
Arrows Flying Machine
Flying Machine Elite Barbarians Ice Golem
Arrows Flying Machine
Arrows Elite Barbarians Ice Golem Flying Machine
Arrows Flying Machine
Arrows Flying Machine Mega Knight
Arrows
Bats
Arrows Mega Minion Flying Machine Mega Knight
Arrows Flying Machine Mega Knight
Mega Knight
Arrows
Arrows Flying Machine
Arrows Ice Golem Mega Knight
Mega Minion
Arrows Flying Machine
Arrows Flying Machine Mega Knight
Arrows
Elite Barbarians Bats Arrows Ice Golem Flying Machine
Bats Mega Minion Flying Machine
Elite Barbarians Mega Minion
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Bats Flying Machine
Arrows Mega Minion Flying Machine
Arrows
Mega Minion Flying Machine Mega Knight
Arrows Ice Golem Flying Machine
Arrows
Elite Barbarians Mega Minion Flying Machine Mega Knight
Bats Elite Barbarians Flying Machine
Bats Flying Machine
Flying Machine Mega Knight

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