My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Goblin Barrel
Giant Snowball
Bats Goblin Barrel
Zap
Bats Goblin Barrel
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Goblin Barrel
The Log
Elite Barbarians Mini P.E.K.K.A Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Bats Goblin Barrel
Royal Delivery
Bats Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard Goblin Barrel
Fireball
Elite Barbarians Wizard Goblin Barrel
Poison
Bats Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Barrel Fireball Mini P.E.K.K.A Valkyrie Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Goblin Barrel Fireball

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Elite Barbarians Mini P.E.K.K.A Goblin Barrel
Arrows
Elite Barbarians Fireball Mini P.E.K.K.A Goblin Barrel
Elite Barbarians
Arrows Valkyrie Bats Fireball Wizard
Fireball
Arrows Elite Barbarians
Mini P.E.K.K.A
Bats Arrows Valkyrie Wizard
Valkyrie
Bats Elite Barbarians Goblin Barrel Mini P.E.K.K.A Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A Valkyrie
Goblin Barrel
Valkyrie Bats Arrows

Defense Synergies 1 12

Bats
Mini P.E.K.K.A Valkyrie
Arrows
Fireball Mini P.E.K.K.A Valkyrie
Elite Barbarians
Valkyrie Mini P.E.K.K.A Wizard
Fireball
Arrows Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Bats Arrows Elite Barbarians Fireball Valkyrie Wizard
Valkyrie
Elite Barbarians Bats Arrows Fireball Mini P.E.K.K.A Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A Valkyrie
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard
Elite Barbarians Mini P.E.K.K.A Bats Valkyrie
Mini P.E.K.K.A Bats Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Bats Valkyrie
Arrows Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball Bats Valkyrie
Bats Arrows Fireball Wizard
Arrows Fireball Valkyrie
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Valkyrie
Bats Valkyrie Arrows Fireball Wizard
Arrows Bats Fireball Wizard
Mini P.E.K.K.A Bats Elite Barbarians Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Bats Arrows Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Fireball Mini P.E.K.K.A
Wizard Bats Arrows Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball Bats Elite Barbarians Valkyrie Wizard
Arrows Valkyrie Wizard Bats Fireball
Mini P.E.K.K.A Elite Barbarians
Valkyrie Wizard Bats Arrows Elite Barbarians Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Elite Barbarians Fireball
Fireball Arrows Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard
Bats Elite Barbarians Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Bats Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Valkyrie
Arrows Fireball Wizard Bats
Mini P.E.K.K.A Bats Elite Barbarians Fireball Valkyrie
Mini P.E.K.K.A Elite Barbarians Valkyrie
Bats Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie
Bats Elite Barbarians Mini P.E.K.K.A Valkyrie
Arrows Elite Barbarians Fireball Valkyrie
Elite Barbarians Mini P.E.K.K.A Fireball Valkyrie Wizard
Wizard Fireball Valkyrie
Elite Barbarians Bats Fireball Mini P.E.K.K.A Valkyrie
Bats Arrows Valkyrie Elite Barbarians Fireball Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Wizard Arrows Valkyrie
Arrows Fireball Wizard Bats
Arrows Wizard
Arrows Fireball Wizard
Arrows Fireball Wizard
Bats Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Fireball Valkyrie Wizard
Fireball Arrows Wizard
Elite Barbarians Fireball
Arrows Fireball
Arrows Elite Barbarians Fireball
Arrows Fireball Wizard
Arrows Fireball Wizard
Arrows Fireball
Bats Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Wizard
Arrows Fireball Valkyrie Wizard
Fireball
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Valkyrie Wizard
Arrows Fireball Wizard
Fireball Arrows Wizard
Fireball Arrows
Elite Barbarians Bats Arrows Fireball Wizard
Bats Fireball Wizard
Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Wizard
Bats Fireball
Fireball Arrows Wizard
Arrows Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard
Arrows Fireball Wizard
Arrows Fireball
Elite Barbarians
Bats Elite Barbarians Fireball
Bats Fireball
Fireball

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