My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Miner Inferno Dragon
Giant Snowball
Bats Hog Rider Witch Miner Inferno Dragon
Zap
Bats Witch Inferno Dragon
Barbarian Barrel
Valkyrie Witch
The Log
Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Bats Witch
Royal Delivery
Bats Valkyrie Hog Rider Witch Miner Inferno Dragon
Fireball
Hog Rider Witch Inferno Dragon
Poison
Bats Witch
Lightning
Valkyrie Witch Inferno Dragon
Rocket
Valkyrie Hog Rider Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Arrows Miner Valkyrie Hog Rider Inferno Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Arrows Miner

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Miner Barbarian Barrel Inferno Dragon
Arrows
Hog Rider Miner
Valkyrie
Bats Hog Rider Witch
Hog Rider
Bats Arrows Valkyrie Barbarian Barrel Witch
Barbarian Barrel
Bats Hog Rider Miner
Witch
Valkyrie Hog Rider Miner
Miner
Bats Arrows Barbarian Barrel Witch Inferno Dragon
Inferno Dragon
Bats Miner

Defense Synergies 0 8

Bats
Valkyrie Barbarian Barrel Inferno Dragon
Arrows
Valkyrie Barbarian Barrel
Valkyrie
Bats Arrows Witch
Hog Rider
Barbarian Barrel
Bats Arrows Witch Miner
Witch
Valkyrie Barbarian Barrel
Miner
Barbarian Barrel
Inferno Dragon
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Barbarian Barrel
Inferno Dragon Bats Valkyrie Witch
Witch Bats Valkyrie Inferno Dragon
Witch Inferno Dragon Bats Valkyrie
Arrows Valkyrie Barbarian Barrel
Arrows Barbarian Barrel Bats Valkyrie
Bats Inferno Dragon Arrows Witch
Arrows Valkyrie Barbarian Barrel
Witch Inferno Dragon
Valkyrie Barbarian Barrel Miner
Bats Valkyrie Witch Arrows Barbarian Barrel
Arrows Inferno Dragon Bats Witch
Bats Valkyrie Witch
Valkyrie Bats Arrows Barbarian Barrel Witch
Inferno Dragon
Inferno Dragon
Bats Arrows Valkyrie Witch
Arrows Bats Valkyrie Barbarian Barrel Witch
Arrows Valkyrie Barbarian Barrel Witch Bats Inferno Dragon
Inferno Dragon
Valkyrie Bats Arrows Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Barrel Witch
Arrows Valkyrie Barbarian Barrel Miner Inferno Dragon
Bats Valkyrie Witch
Valkyrie Bats Barbarian Barrel
Valkyrie Witch Inferno Dragon
Arrows Bats Witch
Bats Valkyrie Witch
Valkyrie Inferno Dragon
Bats Valkyrie Barbarian Barrel Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Bats Valkyrie Witch
Arrows Valkyrie
Valkyrie Witch
Valkyrie Witch
Witch Bats Valkyrie Barbarian Barrel Inferno Dragon
Bats Arrows Valkyrie Barbarian Barrel Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Barbarian Barrel
Arrows Barbarian Barrel Miner
Arrows Barbarian Barrel Miner
Arrows Valkyrie Barbarian Barrel
Arrows Valkyrie Barbarian Barrel
Arrows Bats Witch
Arrows Witch
Arrows Barbarian Barrel
Arrows Miner
Bats
Miner Arrows Valkyrie Barbarian Barrel
Arrows
Barbarian Barrel Miner
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel Witch
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Bats
Arrows Barbarian Barrel
Arrows Valkyrie Barbarian Barrel Witch Miner
Arrows
Arrows Barbarian Barrel
Arrows Valkyrie Barbarian Barrel Witch
Witch Inferno Dragon
Arrows Miner Barbarian Barrel Witch
Arrows Witch Miner
Miner Arrows Barbarian Barrel
Bats Arrows Witch
Bats Witch
Arrows Miner
Arrows
Arrows
Bats Barbarian Barrel Witch
Arrows Witch
Arrows Barbarian Barrel
Miner Valkyrie
Arrows
Arrows
Bats Witch
Bats Witch
Barbarian Barrel Witch Miner

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