My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Flying Machine P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Flying Machine Lumberjack
Zap
Bats Flying Machine
Barbarian Barrel
Valkyrie Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Bats Flying Machine
Royal Delivery
Bats Valkyrie Flying Machine P.E.K.K.A Lumberjack
Fireball
Flying Machine Lumberjack
Poison
Bats Flying Machine
Lightning
Valkyrie Lumberjack
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Rage Poison P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Arrows Valkyrie Flying Machine Poison Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Arrows Valkyrie

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Flying Machine Rage P.E.K.K.A Lumberjack
Arrows
P.E.K.K.A Lumberjack
Valkyrie
Bats Lumberjack Flying Machine P.E.K.K.A
Flying Machine
Bats Valkyrie P.E.K.K.A Lumberjack
Rage
Bats
Poison
P.E.K.K.A
P.E.K.K.A
Arrows Poison Bats Valkyrie Flying Machine Lumberjack
Lumberjack
Valkyrie Bats Arrows Flying Machine P.E.K.K.A

Defense Synergies 0 11

Bats
Valkyrie P.E.K.K.A Lumberjack
Arrows
Valkyrie P.E.K.K.A Lumberjack
Valkyrie
Bats Arrows Flying Machine P.E.K.K.A Lumberjack
Flying Machine
Valkyrie P.E.K.K.A Lumberjack
Rage
Poison
P.E.K.K.A
Bats Arrows Valkyrie Flying Machine
Lumberjack
Bats Arrows Valkyrie Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Flying Machine
P.E.K.K.A Lumberjack Bats Valkyrie Flying Machine
P.E.K.K.A Lumberjack Bats Valkyrie
P.E.K.K.A Lumberjack Bats Valkyrie
Arrows Valkyrie Poison P.E.K.K.A Lumberjack
Arrows Bats Valkyrie Flying Machine Lumberjack
Bats Arrows Flying Machine Poison
Arrows Valkyrie Flying Machine Poison P.E.K.K.A
P.E.K.K.A Lumberjack
Valkyrie Lumberjack
Bats Valkyrie Poison Arrows Flying Machine Lumberjack
Arrows Bats Flying Machine Poison
P.E.K.K.A Lumberjack Bats Valkyrie Flying Machine
Valkyrie Bats Arrows Poison P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Bats Arrows Valkyrie Poison P.E.K.K.A Lumberjack
Arrows Bats Valkyrie Flying Machine Lumberjack
Arrows Valkyrie Poison Bats Flying Machine Lumberjack
P.E.K.K.A Lumberjack
Valkyrie Bats Arrows Flying Machine Poison P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack P.E.K.K.A
Poison Arrows Valkyrie Flying Machine Lumberjack
P.E.K.K.A Lumberjack Bats Valkyrie
Valkyrie P.E.K.K.A Lumberjack Bats
P.E.K.K.A Valkyrie Lumberjack
Arrows Poison Bats Flying Machine
P.E.K.K.A Bats Valkyrie Flying Machine Lumberjack
P.E.K.K.A Valkyrie Lumberjack
P.E.K.K.A Bats Valkyrie Flying Machine Poison
P.E.K.K.A
P.E.K.K.A Bats Valkyrie Flying Machine Lumberjack
P.E.K.K.A Arrows Valkyrie Poison
P.E.K.K.A Valkyrie Lumberjack
Valkyrie Flying Machine
Bats Valkyrie Flying Machine Poison P.E.K.K.A Lumberjack
Bats Arrows Valkyrie Poison Flying Machine P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Valkyrie Flying Machine
Arrows Poison Flying Machine
Arrows Flying Machine Poison
Arrows Valkyrie Flying Machine Poison
Poison Arrows Valkyrie
Arrows Poison Bats Flying Machine
Arrows Flying Machine Poison
Arrows Poison Flying Machine
Arrows Poison Flying Machine
Bats Poison Lumberjack
Poison Arrows Valkyrie Flying Machine
Poison Arrows Flying Machine
Flying Machine Poison
Arrows Flying Machine Poison
Arrows Flying Machine Poison
Arrows Flying Machine Poison
Arrows Flying Machine Poison
Arrows Poison
Bats
Arrows Flying Machine Poison
Arrows Valkyrie Flying Machine Poison
Poison
Arrows Poison
Arrows Flying Machine Poison
Arrows Poison Valkyrie
Arrows Poison Flying Machine
Arrows Flying Machine Poison
Poison Arrows
Poison Bats Arrows Flying Machine
Bats Flying Machine Poison
Poison Arrows
Arrows Poison
P.E.K.K.A
Arrows Poison
Bats Flying Machine
Poison Arrows Flying Machine
Arrows
Poison Valkyrie Flying Machine Lumberjack
Arrows Flying Machine Poison
Arrows Poison
Flying Machine P.E.K.K.A
Bats Flying Machine Poison
Bats Flying Machine Poison
Poison Flying Machine

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