My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Wizard Dark Prince Giant Skeleton Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Dark Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Dark Prince Giant Skeleton
Giant Snowball
Bats Tombstone Little Prince
Zap
Bats Tombstone Dark Prince Little Prince
Barbarian Barrel
Tombstone Wizard Dark Prince Giant Skeleton Little Prince
The Log
Tombstone Dark Prince Giant Skeleton Little Prince
Earthquake
Tombstone
Arrows
Bats Tombstone Little Prince
Royal Delivery
Bats Wizard Dark Prince Giant Skeleton Little Prince
Fireball
Tombstone Wizard Little Prince
Poison
Bats Tombstone Wizard Little Prince
Lightning
Tombstone Wizard Dark Prince Little Prince
Rocket
Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Barbarian Barrel Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Tombstone Dark Prince Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Arrows Tombstone Little Prince Dark Prince Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Arrows Tombstone

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Barbarian Barrel Dark Prince
Arrows
Dark Prince Giant Skeleton
Tombstone
Wizard
Dark Prince Giant Skeleton
Barbarian Barrel
Bats Dark Prince Giant Skeleton
Dark Prince
Bats Arrows Wizard Barbarian Barrel Little Prince
Giant Skeleton
Bats Arrows Wizard Barbarian Barrel
Little Prince
Dark Prince

Defense Synergies 0 18

Bats
Barbarian Barrel Dark Prince Giant Skeleton
Arrows
Tombstone Barbarian Barrel Dark Prince Giant Skeleton Little Prince
Tombstone
Arrows Wizard Barbarian Barrel
Wizard
Tombstone Barbarian Barrel Dark Prince Giant Skeleton
Barbarian Barrel
Bats Arrows Tombstone Wizard Dark Prince Giant Skeleton Little Prince
Dark Prince
Bats Arrows Wizard Barbarian Barrel Little Prince
Giant Skeleton
Bats Arrows Wizard Barbarian Barrel Little Prince
Little Prince
Arrows Barbarian Barrel Dark Prince Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Wizard Barbarian Barrel
Bats Tombstone Dark Prince
Bats Tombstone Dark Prince Giant Skeleton
Bats Tombstone Dark Prince
Arrows Tombstone Barbarian Barrel Dark Prince Giant Skeleton
Arrows Barbarian Barrel Bats Dark Prince
Bats Arrows Tombstone Wizard Little Prince
Arrows Barbarian Barrel Giant Skeleton
Tombstone
Barbarian Barrel Dark Prince Giant Skeleton Little Prince
Bats Arrows Tombstone Wizard Barbarian Barrel Dark Prince Giant Skeleton
Arrows Bats Wizard
Tombstone Bats Wizard Dark Prince Giant Skeleton
Wizard Bats Arrows Tombstone Barbarian Barrel Dark Prince
Tombstone
Wizard Bats Arrows Tombstone Dark Prince
Arrows Tombstone Bats Wizard Barbarian Barrel Dark Prince Little Prince
Arrows Wizard Barbarian Barrel Bats Tombstone Dark Prince Giant Skeleton Little Prince
Wizard Dark Prince Bats Arrows Barbarian Barrel Giant Skeleton Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Barbarian Barrel Dark Prince Giant Skeleton
Arrows Wizard Barbarian Barrel
Tombstone Giant Skeleton Bats Dark Prince
Dark Prince Giant Skeleton Bats Barbarian Barrel
Giant Skeleton Tombstone Dark Prince
Arrows Wizard Bats
Dark Prince Bats Tombstone Giant Skeleton
Giant Skeleton Dark Prince
Giant Skeleton Bats Tombstone Barbarian Barrel Dark Prince
Tombstone
Bats Tombstone Dark Prince Giant Skeleton
Arrows Dark Prince Giant Skeleton
Dark Prince Giant Skeleton Tombstone Wizard
Wizard
Tombstone Bats Barbarian Barrel Dark Prince Giant Skeleton Little Prince
Bats Arrows Wizard Barbarian Barrel Dark Prince Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel Giant Skeleton
Arrows Barbarian Barrel
Arrows Barbarian Barrel Giant Skeleton
Arrows Barbarian Barrel Dark Prince Giant Skeleton
Wizard Arrows Barbarian Barrel Dark Prince
Arrows Wizard Bats
Arrows Wizard
Arrows Wizard Barbarian Barrel
Arrows Wizard
Bats
Arrows Wizard Barbarian Barrel Dark Prince
Arrows Wizard
Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel
Arrows Wizard Barbarian Barrel
Arrows Barbarian Barrel
Bats
Arrows Wizard Barbarian Barrel Dark Prince
Arrows Wizard Barbarian Barrel Little Prince
Giant Skeleton
Arrows Wizard
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel Dark Prince Little Prince
Arrows Wizard Barbarian Barrel
Arrows Wizard
Arrows Barbarian Barrel
Bats Arrows Wizard Little Prince
Bats Wizard
Arrows Wizard
Arrows
Giant Skeleton
Arrows Wizard
Bats Tombstone Barbarian Barrel Dark Prince
Arrows Wizard
Arrows Barbarian Barrel
Wizard Dark Prince
Arrows Wizard
Arrows Giant Skeleton
Dark Prince
Bats Giant Skeleton
Bats
Barbarian Barrel Dark Prince Giant Skeleton Little Prince

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