My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Royal Giant Valkyrie Hunter Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Royal Giant
Giant Snowball
Bats Skeleton Barrel Witch
Zap
Bats Skeleton Barrel Royal Giant Witch
Barbarian Barrel
Skeleton Barrel Valkyrie Hunter Witch
The Log
Skeleton Barrel Royal Giant Hunter Witch
Earthquake
Witch
Arrows
Bats Skeleton Barrel Witch
Royal Delivery
Bats Skeleton Barrel Valkyrie Hunter Witch
Fireball
Skeleton Barrel Hunter Witch
Poison
Bats Skeleton Barrel Hunter Witch
Lightning
Valkyrie Hunter Witch
Rocket
Valkyrie Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Skeleton Barrel Valkyrie Hunter Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Skeleton Barrel

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Royal Giant Valkyrie
Arrows
Royal Giant Skeleton Barrel
Skeleton Barrel
Bats Royal Giant Arrows Valkyrie Witch
Royal Giant
Bats Arrows Skeleton Barrel Hunter Witch The Log
Valkyrie
Bats Skeleton Barrel Hunter Witch
Hunter
Royal Giant Valkyrie
Witch
Skeleton Barrel Royal Giant Valkyrie
The Log
Royal Giant

Defense Synergies 0 9

Bats
Valkyrie Hunter The Log
Arrows
Valkyrie
Skeleton Barrel
Royal Giant
Valkyrie
Bats Arrows Hunter Witch The Log
Hunter
Bats Valkyrie The Log
Witch
Valkyrie The Log
The Log
Bats Valkyrie Hunter Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Valkyrie The Log
Hunter Bats Valkyrie Witch The Log
Hunter Witch Bats Valkyrie
Hunter Witch Bats Valkyrie
Arrows Valkyrie The Log
Arrows The Log Bats Valkyrie Hunter
Bats Hunter Arrows Witch
Arrows Skeleton Barrel Valkyrie The Log
Hunter Witch
Valkyrie Hunter
Bats Valkyrie Witch Arrows Hunter The Log
Arrows Hunter Bats Witch
Hunter Bats Valkyrie Witch The Log
Valkyrie Bats Arrows Hunter Witch The Log
Hunter
Hunter The Log
Bats Arrows Valkyrie Hunter Witch
Arrows Bats Valkyrie Hunter Witch The Log
Arrows Valkyrie Hunter Witch The Log Bats
Hunter
Valkyrie Bats Arrows Hunter Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Arrows Skeleton Barrel Valkyrie Hunter The Log
Bats Valkyrie Hunter Witch The Log
Valkyrie Hunter Bats The Log
Valkyrie Hunter Witch
Arrows Bats Skeleton Barrel Hunter Witch
Bats Valkyrie Hunter Witch
Valkyrie Hunter
Bats Valkyrie Witch The Log
Witch
Bats Valkyrie Hunter Witch
Arrows Valkyrie The Log
Valkyrie Hunter Witch
Valkyrie Witch
Witch Bats Valkyrie Hunter The Log
Bats Arrows Valkyrie Hunter Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Valkyrie The Log
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel Valkyrie The Log
Arrows Valkyrie The Log
Arrows Bats Skeleton Barrel Hunter Witch
Arrows Witch The Log
Arrows The Log Skeleton Barrel Hunter
Arrows The Log Skeleton Barrel
Bats
Arrows Skeleton Barrel Valkyrie The Log
Arrows
Skeleton Barrel Hunter The Log
Arrows Skeleton Barrel
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel Hunter Witch The Log
Arrows Skeleton Barrel The Log
Arrows
Bats
Arrows Skeleton Barrel Hunter The Log
Arrows Skeleton Barrel Valkyrie Witch The Log
The Log
Arrows
The Log
Arrows Skeleton Barrel The Log
Arrows The Log Valkyrie Hunter Witch
Witch
Arrows The Log Skeleton Barrel Hunter Witch
Arrows Skeleton Barrel Witch The Log
Arrows Skeleton Barrel The Log
Bats Arrows Hunter Witch
Bats Skeleton Barrel Witch
Arrows Hunter The Log
Arrows
Arrows The Log
Skeleton Barrel Bats Witch
Arrows Hunter Witch
Arrows The Log
Valkyrie Hunter
Arrows The Log Skeleton Barrel
Arrows
Bats Witch The Log
Bats Witch
Skeleton Barrel Witch The Log

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