My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Furnace Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Furnace Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Ice Golem Mini P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Furnace
Zap
Bats Mortar Furnace
Barbarian Barrel
Mortar Furnace Magic Archer
The Log
Mini P.E.K.K.A Furnace
Earthquake
Mortar Furnace
Arrows
Bats Furnace
Royal Delivery
Bats Mini P.E.K.K.A Magic Archer
Fireball
Mortar Furnace Magic Archer
Poison
Bats Mortar Furnace Magic Archer
Lightning
Mortar Ice Golem Mini P.E.K.K.A Furnace Magic Archer
Rocket
Mortar Furnace Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Fireball Furnace Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Ice Golem Fireball Furnace Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Ice Golem Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Arrows Mortar Fireball Mini P.E.K.K.A Furnace Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Ice Golem Arrows Mortar

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Mortar Mini P.E.K.K.A
Arrows
Fireball Mortar Mini P.E.K.K.A
Mortar
Bats Arrows Ice Golem Fireball
Ice Golem
Bats Mortar Mini P.E.K.K.A Furnace Magic Archer
Fireball
Arrows Mortar Magic Archer
Mini P.E.K.K.A
Bats Arrows Ice Golem Furnace Magic Archer
Furnace
Ice Golem Mini P.E.K.K.A
Magic Archer
Ice Golem Fireball Mini P.E.K.K.A

Defense Synergies 0 18

Bats
Mortar Ice Golem Mini P.E.K.K.A
Arrows
Mortar Ice Golem Fireball Mini P.E.K.K.A Furnace
Mortar
Bats Arrows Ice Golem Fireball
Ice Golem
Bats Arrows Mortar Fireball Mini P.E.K.K.A Furnace Magic Archer
Fireball
Arrows Mortar Ice Golem Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Arrows Ice Golem Fireball Furnace Magic Archer
Furnace
Arrows Ice Golem Mini P.E.K.K.A Magic Archer
Magic Archer
Ice Golem Mini P.E.K.K.A Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Ice Golem Fireball Magic Archer
Mini P.E.K.K.A Bats Mortar Furnace
Mortar Mini P.E.K.K.A Furnace Bats
Mini P.E.K.K.A Bats Mortar Furnace
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Bats Furnace Magic Archer
Bats Furnace Arrows Mortar Fireball Magic Archer
Arrows Ice Golem Fireball Magic Archer
Mini P.E.K.K.A Mortar Furnace
Ice Golem Mini P.E.K.K.A
Bats Arrows Ice Golem Fireball Furnace Magic Archer
Arrows Bats Fireball Furnace Magic Archer
Mortar Mini P.E.K.K.A Furnace Bats Fireball
Fireball Bats Arrows Mortar Mini P.E.K.K.A Furnace Magic Archer
Mini P.E.K.K.A Mortar Furnace
Mortar Fireball Mini P.E.K.K.A Furnace
Bats Arrows Mortar Fireball Mini P.E.K.K.A Furnace
Arrows Mortar Fireball Bats Furnace Magic Archer
Arrows Mortar Furnace Bats Ice Golem Fireball Magic Archer
Mini P.E.K.K.A Mortar
Bats Arrows Fireball Mini P.E.K.K.A Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Ice Golem Fireball Furnace
Fireball Arrows Mortar Ice Golem Mini P.E.K.K.A Magic Archer
Bats Ice Golem Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Bats Ice Golem Fireball
Mini P.E.K.K.A
Arrows Fireball Furnace Bats Ice Golem Magic Archer
Mini P.E.K.K.A Bats Ice Golem Fireball Furnace
Mini P.E.K.K.A
Bats Mortar Ice Golem Fireball Mini P.E.K.K.A Magic Archer
Bats Mini P.E.K.K.A
Arrows Fireball
Mini P.E.K.K.A Ice Golem Fireball
Fireball Furnace Magic Archer
Bats Mortar Ice Golem Fireball Mini P.E.K.K.A Furnace Magic Archer
Bats Arrows Ice Golem Fireball Mini P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Arrows Mortar Ice Golem
Arrows Mortar Fireball Magic Archer
Arrows Fireball Magic Archer
Arrows Ice Golem Fireball
Fireball Arrows Mortar Furnace Magic Archer
Arrows Fireball Bats Ice Golem Furnace Magic Archer
Arrows Mortar Furnace Magic Archer
Arrows Fireball Ice Golem Magic Archer
Arrows Fireball Mortar
Bats Fireball Mini P.E.K.K.A
Arrows Mortar Fireball Magic Archer
Fireball Arrows Magic Archer
Mortar Ice Golem Fireball Magic Archer
Arrows Mortar Fireball Magic Archer
Arrows Mortar Ice Golem Fireball Furnace Magic Archer
Arrows Mortar Fireball Furnace Magic Archer
Magic Archer Arrows Mortar Fireball Furnace
Arrows Mortar Fireball
Bats Mini P.E.K.K.A
Arrows Mortar Fireball Mini P.E.K.K.A Magic Archer
Arrows Mortar Fireball Magic Archer
Fireball Magic Archer
Arrows Fireball
Arrows Mortar Fireball
Arrows Ice Golem Mortar Fireball Furnace Magic Archer
Arrows Mortar Fireball Magic Archer
Fireball Arrows Mortar Magic Archer
Fireball Arrows Mortar Magic Archer
Bats Arrows Ice Golem Fireball Furnace Magic Archer
Bats Fireball
Fireball Mini P.E.K.K.A
Arrows Mortar Fireball Magic Archer
Arrows Fireball Magic Archer
Arrows Fireball Magic Archer
Bats Fireball Magic Archer
Fireball Arrows Magic Archer
Arrows Fireball
Fireball Mini P.E.K.K.A Magic Archer
Arrows Mortar Ice Golem Fireball Magic Archer
Arrows Fireball
Bats Fireball Magic Archer
Bats Fireball Magic Archer
Mortar Fireball Magic Archer

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