My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Goblin Barrel
Giant Snowball
Bats Royal Hogs Goblin Barrel Witch
Zap
Bats Royal Hogs Goblin Barrel Witch
Barbarian Barrel
Valkyrie Royal Hogs Goblin Barrel Witch
The Log
Mini P.E.K.K.A Royal Hogs Goblin Barrel Witch
Earthquake
Royal Hogs Goblin Barrel Witch
Arrows
Bats Royal Hogs Goblin Barrel Witch
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Royal Hogs Goblin Barrel Witch
Fireball
Royal Hogs Goblin Barrel Witch
Poison
Bats Royal Hogs Witch
Lightning
Mini P.E.K.K.A Valkyrie Witch
Rocket
Valkyrie Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Goblin Barrel Mini P.E.K.K.A Valkyrie Royal Hogs Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Goblin Barrel

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mini P.E.K.K.A Royal Hogs Goblin Barrel
Arrows
Royal Hogs Mini P.E.K.K.A Goblin Barrel
Mini P.E.K.K.A
Bats Arrows Valkyrie Royal Hogs The Log
Valkyrie
Bats Goblin Barrel Mini P.E.K.K.A Royal Hogs Witch
Royal Hogs
Arrows Bats Mini P.E.K.K.A Valkyrie Goblin Barrel The Log
Goblin Barrel
Valkyrie Bats Arrows Royal Hogs
Witch
Valkyrie
The Log
Mini P.E.K.K.A Royal Hogs

Defense Synergies 1 10

Bats
Mini P.E.K.K.A Valkyrie The Log
Arrows
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
The Log Bats Arrows Valkyrie Witch
Valkyrie
Bats Arrows Mini P.E.K.K.A Witch The Log
Royal Hogs
Goblin Barrel
Witch
Mini P.E.K.K.A Valkyrie The Log
The Log
Mini P.E.K.K.A Bats Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log
Mini P.E.K.K.A Bats Valkyrie Witch The Log
Mini P.E.K.K.A Witch Bats Valkyrie
Mini P.E.K.K.A Witch Bats Valkyrie
Arrows Mini P.E.K.K.A Valkyrie The Log
Arrows The Log Bats Valkyrie
Bats Arrows Witch
Arrows Valkyrie The Log
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Valkyrie
Bats Valkyrie Witch Arrows The Log
Arrows Bats Witch
Mini P.E.K.K.A Bats Valkyrie Witch The Log
Valkyrie Bats Arrows Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Bats Arrows Mini P.E.K.K.A Valkyrie Witch
Arrows Bats Valkyrie Witch The Log
Arrows Valkyrie Witch The Log Bats
Mini P.E.K.K.A
Valkyrie Bats Arrows Mini P.E.K.K.A Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch
Arrows Mini P.E.K.K.A Valkyrie The Log
Bats Mini P.E.K.K.A Valkyrie Witch The Log
Mini P.E.K.K.A Valkyrie Bats The Log
Mini P.E.K.K.A Valkyrie Witch
Arrows Bats Witch
Mini P.E.K.K.A Bats Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Bats Mini P.E.K.K.A Valkyrie Witch The Log
Witch
Bats Mini P.E.K.K.A Valkyrie Witch
Arrows Valkyrie The Log
Mini P.E.K.K.A Valkyrie Witch
Valkyrie Witch
Witch Bats Mini P.E.K.K.A Valkyrie The Log
Bats Arrows Valkyrie Mini P.E.K.K.A Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie The Log
Arrows Valkyrie The Log
Arrows Bats Witch
Arrows Witch The Log
Arrows The Log
Arrows The Log
Bats Mini P.E.K.K.A
Arrows Valkyrie The Log
Arrows
The Log
Arrows
Arrows The Log
Arrows Witch The Log
Arrows The Log
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A The Log
Arrows Valkyrie Witch The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie Witch
Witch
Arrows The Log Witch
Arrows Witch The Log
Arrows The Log
Bats Arrows Witch
Bats Witch
Mini P.E.K.K.A
Arrows The Log
Arrows
Arrows The Log
Bats Witch
Arrows Witch
Arrows The Log
Mini P.E.K.K.A Valkyrie
Arrows The Log
Arrows
Bats Witch The Log
Bats Witch
Witch The Log

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