My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Goblin Barrel
Giant Snowball
Bats Goblin Gang Goblin Barrel Princess
Zap
Bats Goblin Gang Goblin Barrel Princess
Barbarian Barrel
Knight Goblin Gang Goblin Barrel Princess
The Log
Goblin Gang Goblin Barrel Princess
Earthquake
Goblin Gang Goblin Barrel
Arrows
Bats Goblin Gang Goblin Barrel Princess
Royal Delivery
Bats Knight Goblin Gang Goblin Barrel Princess
Fireball
Goblin Gang Goblin Barrel Princess
Poison
Bats Goblin Gang Princess
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Rocket Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Goblin Gang Goblin Barrel Princess Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Knight Goblin Gang

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Goblin Barrel
Arrows
Knight Goblin Barrel Mega Knight
Knight
Bats Goblin Gang Goblin Barrel Princess Arrows
Goblin Gang
Knight Goblin Barrel Princess
Rocket
Goblin Barrel
Knight Goblin Gang Bats Arrows Princess Mega Knight
Princess
Knight Goblin Gang Goblin Barrel Mega Knight
Mega Knight
Bats Arrows Goblin Barrel Princess

Defense Synergies 4 4

Bats
Knight Mega Knight
Arrows
Mega Knight Knight
Knight
Bats Goblin Gang Princess Arrows
Goblin Gang
Knight Princess
Rocket
Goblin Barrel
Princess
Knight Goblin Gang Mega Knight
Mega Knight
Arrows Bats Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight
Bats Knight Goblin Gang Mega Knight
Goblin Gang Rocket Mega Knight Bats Knight
Bats Knight Goblin Gang Mega Knight
Arrows Rocket Princess Mega Knight
Arrows Goblin Gang Bats Mega Knight
Bats Rocket Arrows Goblin Gang Princess
Rocket Arrows Mega Knight
Goblin Gang Princess
Knight Goblin Gang Mega Knight
Bats Goblin Gang Arrows Knight Princess Mega Knight
Arrows Bats Goblin Gang Princess
Mega Knight Bats Knight Goblin Gang Rocket
Rocket Mega Knight Bats Arrows Goblin Gang Princess
Knight Goblin Gang Mega Knight
Rocket Goblin Gang Mega Knight
Mega Knight Bats Arrows Knight Goblin Gang
Arrows Mega Knight Bats Knight Goblin Gang
Arrows Bats Knight Princess Mega Knight
Goblin Gang Mega Knight Bats Arrows Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight
Arrows Knight Goblin Gang Rocket Mega Knight
Goblin Gang Mega Knight Bats Knight Rocket
Goblin Gang Rocket Mega Knight Bats Knight
Knight Goblin Gang Mega Knight
Arrows Rocket Bats Goblin Gang Princess
Goblin Gang Rocket Bats Knight
Mega Knight Knight
Rocket Mega Knight Bats Knight
Goblin Gang
Mega Knight Bats Knight
Rocket Mega Knight Arrows
Rocket Mega Knight Knight Goblin Gang
Princess Mega Knight
Goblin Gang Bats Knight Rocket
Bats Arrows Mega Knight Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Rocket
Arrows Princess
Rocket Arrows
Arrows Knight Rocket
Rocket Arrows Mega Knight
Arrows Bats Rocket Princess
Arrows Princess
Arrows Princess
Arrows
Rocket Bats Goblin Gang
Rocket Arrows Knight Princess
Arrows Rocket Princess
Rocket Knight Princess
Arrows Rocket Princess
Princess Arrows
Rocket Arrows Princess
Arrows Rocket Princess Mega Knight
Arrows Rocket
Bats Rocket
Rocket Arrows Princess Mega Knight
Rocket Arrows Princess Mega Knight
Rocket Mega Knight
Rocket Arrows Princess
Rocket
Rocket Arrows
Arrows Princess Mega Knight
Arrows Princess
Arrows Princess Mega Knight
Rocket Arrows
Bats Arrows Princess
Rocket Bats
Arrows Rocket Mega Knight
Rocket Arrows Princess
Mega Knight
Rocket Arrows Princess
Bats Goblin Gang Rocket Princess
Rocket Arrows Princess
Arrows
Knight Goblin Gang Rocket Princess Mega Knight
Arrows Princess
Rocket Arrows
Mega Knight
Bats Goblin Gang Rocket Princess
Bats Rocket Princess
Rocket Princess Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: