My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant Goblin Barrel
Giant Snowball
Bats Goblin Gang Goblin Barrel
Zap
Bats Goblin Gang Goblin Barrel
Barbarian Barrel
Goblin Gang Wizard Goblin Barrel
The Log
Goblin Gang Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Bats Goblin Gang Goblin Barrel
Royal Delivery
Bats Goblin Gang Wizard Goblin Barrel
Fireball
Goblin Gang Wizard Goblin Barrel
Poison
Bats Goblin Gang Wizard
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Goblin Barrel Giant Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Goblin Barrel

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Mega Knight Goblin Barrel
Arrows
Giant Goblin Barrel Lightning Mega Knight
Goblin Gang
Goblin Barrel Giant
Giant
Bats Arrows Goblin Barrel Lightning Goblin Gang Wizard
Wizard
Giant Mega Knight
Goblin Barrel
Goblin Gang Giant Bats Arrows Mega Knight
Lightning
Giant Arrows
Mega Knight
Bats Arrows Wizard Goblin Barrel

Defense Synergies 1 3

Bats
Mega Knight
Arrows
Mega Knight Lightning
Goblin Gang
Giant
Wizard
Mega Knight
Goblin Barrel
Lightning
Arrows
Mega Knight
Arrows Bats Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard
Bats Goblin Gang Mega Knight
Goblin Gang Mega Knight Bats Lightning
Bats Goblin Gang Mega Knight
Lightning Arrows Mega Knight
Arrows Goblin Gang Bats Mega Knight
Bats Lightning Arrows Goblin Gang Wizard
Lightning Arrows Mega Knight
Goblin Gang
Goblin Gang Mega Knight
Bats Goblin Gang Arrows Wizard Mega Knight
Arrows Bats Goblin Gang Wizard
Mega Knight Bats Goblin Gang Wizard Lightning
Wizard Mega Knight Bats Arrows Goblin Gang
Goblin Gang Mega Knight
Goblin Gang Lightning Mega Knight
Wizard Mega Knight Bats Arrows Goblin Gang
Arrows Mega Knight Bats Goblin Gang Wizard
Arrows Wizard Bats Mega Knight
Goblin Gang Wizard Mega Knight Bats Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight
Arrows Goblin Gang Wizard Lightning Mega Knight
Goblin Gang Mega Knight Bats Lightning
Goblin Gang Lightning Mega Knight Bats
Goblin Gang Mega Knight
Arrows Wizard Bats Goblin Gang
Goblin Gang Bats Lightning
Mega Knight
Lightning Mega Knight Bats
Goblin Gang
Mega Knight Bats
Lightning Mega Knight Arrows
Lightning Mega Knight Goblin Gang Wizard
Wizard Mega Knight
Goblin Gang Bats Lightning
Bats Arrows Mega Knight Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows
Lightning Arrows
Lightning Arrows
Wizard Arrows Mega Knight
Arrows Wizard Bats
Arrows Wizard
Arrows Wizard Lightning
Arrows Wizard Lightning
Lightning Bats Goblin Gang
Lightning Arrows Wizard
Lightning Arrows Wizard
Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows Wizard
Lightning Arrows Wizard Mega Knight
Lightning Arrows
Bats Lightning
Lightning Arrows Wizard Mega Knight
Lightning Arrows Wizard Mega Knight
Lightning Mega Knight
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Wizard Mega Knight
Arrows Wizard Lightning
Lightning Arrows Wizard Mega Knight
Lightning Arrows
Lightning Bats Arrows Wizard
Lightning Bats Wizard
Lightning
Lightning Arrows Wizard Mega Knight
Lightning Arrows
Mega Knight
Arrows Wizard Lightning
Lightning Bats Goblin Gang
Lightning Arrows Wizard
Arrows
Lightning Goblin Gang Wizard Mega Knight
Arrows Wizard Lightning
Lightning Arrows
Mega Knight
Bats Goblin Gang Lightning
Bats Lightning
Lightning Mega Knight

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