My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Giant
Giant Snowball
Bats Goblin Gang Dart Goblin Hog Rider
Zap
Bats Goblin Gang Firecracker Dart Goblin
Barbarian Barrel
Goblin Gang Firecracker Dart Goblin Valkyrie
The Log
Goblin Gang Firecracker Dart Goblin Hog Rider
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Bats Goblin Gang Firecracker Dart Goblin
Royal Delivery
Bats Goblin Gang Firecracker Dart Goblin Valkyrie Hog Rider
Fireball
Goblin Gang Firecracker Dart Goblin Hog Rider
Poison
Bats Goblin Gang Firecracker Dart Goblin
Lightning
Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Firecracker Dart Goblin Valkyrie Hog Rider Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Firecracker

Attack Synergies 9 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Giant Firecracker
Arrows
Hog Rider Giant
Goblin Gang
Hog Rider Firecracker Dart Goblin Valkyrie Giant
Firecracker
Hog Rider Bats Goblin Gang Dart Goblin Valkyrie Giant
Dart Goblin
Valkyrie Goblin Gang Firecracker Hog Rider Giant
Valkyrie
Bats Dart Goblin Hog Rider Goblin Gang Firecracker Giant
Hog Rider
Bats Arrows Goblin Gang Firecracker Valkyrie Dart Goblin Giant
Giant
Bats Arrows Goblin Gang Firecracker Dart Goblin Valkyrie Hog Rider

Defense Synergies 1 9

Bats
Firecracker Dart Goblin Valkyrie
Arrows
Valkyrie
Goblin Gang
Firecracker Dart Goblin Valkyrie
Firecracker
Valkyrie Bats Goblin Gang Dart Goblin
Dart Goblin
Bats Goblin Gang Firecracker Valkyrie
Valkyrie
Firecracker Bats Arrows Goblin Gang Dart Goblin
Hog Rider
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Valkyrie
Bats Goblin Gang Firecracker Dart Goblin Valkyrie
Goblin Gang Bats Dart Goblin Valkyrie
Bats Goblin Gang Firecracker Dart Goblin Valkyrie
Arrows Firecracker Valkyrie
Arrows Goblin Gang Bats Firecracker Dart Goblin Valkyrie
Bats Dart Goblin Arrows Goblin Gang Firecracker
Arrows Dart Goblin Valkyrie
Goblin Gang
Goblin Gang Firecracker Dart Goblin Valkyrie
Bats Goblin Gang Dart Goblin Valkyrie Arrows Firecracker
Arrows Bats Goblin Gang Firecracker Dart Goblin
Bats Goblin Gang Valkyrie
Valkyrie Bats Arrows Goblin Gang Firecracker Dart Goblin
Goblin Gang
Goblin Gang
Bats Arrows Goblin Gang Firecracker Valkyrie
Arrows Bats Goblin Gang Firecracker Dart Goblin Valkyrie
Arrows Valkyrie Bats Firecracker Dart Goblin
Dart Goblin
Goblin Gang Valkyrie Bats Arrows Firecracker Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Arrows Goblin Gang Firecracker Valkyrie
Goblin Gang Bats Valkyrie
Goblin Gang Valkyrie Bats
Goblin Gang Valkyrie
Arrows Firecracker Bats Goblin Gang Dart Goblin
Goblin Gang Bats Dart Goblin Valkyrie
Valkyrie
Bats Firecracker Valkyrie
Goblin Gang Dart Goblin
Bats Dart Goblin Valkyrie
Arrows Valkyrie
Goblin Gang Valkyrie
Firecracker Dart Goblin Valkyrie
Goblin Gang Bats Firecracker Dart Goblin Valkyrie
Bats Arrows Valkyrie Firecracker Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Valkyrie
Arrows Firecracker Dart Goblin
Arrows Dart Goblin
Arrows Firecracker Dart Goblin Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Bats Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Bats Goblin Gang
Firecracker Arrows Dart Goblin Valkyrie
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Bats
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Valkyrie
Arrows
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Dart Goblin
Arrows
Arrows Firecracker Dart Goblin
Bats Arrows Firecracker Dart Goblin
Bats Firecracker Dart Goblin
Arrows Dart Goblin
Arrows Firecracker
Arrows Firecracker
Bats Goblin Gang Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Goblin Gang Firecracker Dart Goblin Valkyrie
Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin
Bats Goblin Gang Firecracker Dart Goblin
Firecracker Bats Dart Goblin
Firecracker Dart Goblin

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