My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Army
Giant Snowball
Bats Goblin Gang Dart Goblin Skeleton Army Witch
Zap
Bats Goblin Gang Dart Goblin Skeleton Army Witch
Barbarian Barrel
Goblin Gang Dart Goblin Skeleton Army Witch
The Log
Goblin Gang Dart Goblin Skeleton Army Witch
Earthquake
Goblin Gang Skeleton Army Witch
Arrows
Bats Goblin Gang Dart Goblin Skeleton Army Witch
Royal Delivery
Bats Goblin Gang Dart Goblin Skeleton Army Witch
Fireball
Goblin Gang Dart Goblin Skeleton Army Witch
Poison
Bats Goblin Gang Dart Goblin Skeleton Army Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Golem Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Dart Goblin Skeleton Army Witch Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Dart Goblin

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Golem
Arrows
Golem Mega Knight
Goblin Gang
Dart Goblin Golem
Dart Goblin
Goblin Gang Golem Mega Knight
Skeleton Army
Witch
Golem Mega Knight
Golem
Arrows Bats Goblin Gang Dart Goblin Witch
Mega Knight
Bats Arrows Dart Goblin Witch

Defense Synergies 1 7

Bats
Dart Goblin Mega Knight
Arrows
Mega Knight
Goblin Gang
Dart Goblin Skeleton Army
Dart Goblin
Bats Goblin Gang Skeleton Army Mega Knight
Skeleton Army
Goblin Gang Dart Goblin
Witch
Mega Knight
Golem
Mega Knight
Arrows Bats Dart Goblin Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin
Skeleton Army Bats Goblin Gang Dart Goblin Witch Mega Knight
Goblin Gang Skeleton Army Witch Mega Knight Bats Dart Goblin
Skeleton Army Witch Bats Goblin Gang Dart Goblin Mega Knight
Arrows Skeleton Army Mega Knight
Arrows Goblin Gang Skeleton Army Bats Dart Goblin Mega Knight
Bats Dart Goblin Arrows Goblin Gang Witch
Arrows Dart Goblin Mega Knight
Witch Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Dart Goblin Mega Knight
Bats Goblin Gang Dart Goblin Skeleton Army Witch Arrows Mega Knight
Arrows Bats Goblin Gang Dart Goblin Witch
Skeleton Army Mega Knight Bats Goblin Gang Witch
Skeleton Army Mega Knight Bats Arrows Goblin Gang Dart Goblin Witch
Skeleton Army Goblin Gang Mega Knight
Skeleton Army Goblin Gang Mega Knight
Mega Knight Bats Arrows Goblin Gang Skeleton Army Witch
Arrows Mega Knight Bats Goblin Gang Dart Goblin Skeleton Army Witch
Arrows Witch Bats Dart Goblin Mega Knight
Dart Goblin
Goblin Gang Skeleton Army Mega Knight Bats Arrows Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Mega Knight Witch
Arrows Goblin Gang Mega Knight
Goblin Gang Skeleton Army Mega Knight Bats Witch
Goblin Gang Skeleton Army Mega Knight Bats
Goblin Gang Skeleton Army Witch Mega Knight
Arrows Bats Goblin Gang Dart Goblin Witch
Goblin Gang Skeleton Army Bats Dart Goblin Witch
Mega Knight Skeleton Army
Mega Knight Bats Skeleton Army Witch
Witch Goblin Gang Dart Goblin Skeleton Army
Mega Knight Bats Dart Goblin Witch
Skeleton Army Mega Knight Arrows
Skeleton Army Mega Knight Goblin Gang Witch
Dart Goblin Skeleton Army Witch Mega Knight
Goblin Gang Skeleton Army Witch Bats Dart Goblin
Bats Arrows Mega Knight Dart Goblin Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Mega Knight
Arrows Bats Dart Goblin Witch
Arrows Dart Goblin Witch
Arrows Dart Goblin
Arrows Dart Goblin
Bats Goblin Gang
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Witch
Arrows Dart Goblin Mega Knight
Arrows
Bats
Arrows Dart Goblin Mega Knight
Arrows Dart Goblin Witch Mega Knight
Mega Knight
Arrows
Arrows
Arrows Witch Mega Knight
Witch
Arrows Dart Goblin Witch
Arrows Witch Mega Knight
Arrows Dart Goblin
Bats Arrows Dart Goblin Witch
Bats Dart Goblin Witch
Arrows Dart Goblin Mega Knight
Arrows
Mega Knight
Arrows
Bats Goblin Gang Dart Goblin Skeleton Army Witch
Arrows Dart Goblin Witch
Arrows
Goblin Gang Dart Goblin Mega Knight
Arrows Dart Goblin
Arrows
Dart Goblin Mega Knight
Bats Goblin Gang Dart Goblin Witch
Bats Dart Goblin Witch
Dart Goblin Witch Mega Knight

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