My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Elixir Golem
Giant Snowball
Bats
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Elite Barbarians Elixir Golem Valkyrie Wizard
The Log
Firecracker Elite Barbarians Elixir Golem
Earthquake
Firecracker Elixir Golem
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Elite Barbarians Elixir Golem Valkyrie Wizard
Fireball
Firecracker Elite Barbarians Elixir Golem Wizard
Poison
Bats Firecracker Elixir Golem Wizard
Lightning
Elite Barbarians Valkyrie Wizard
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Elixir Golem Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Firecracker Elixir Golem Valkyrie Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Firecracker

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Firecracker Elite Barbarians Elixir Golem
Arrows
Elite Barbarians Elixir Golem
Firecracker
Elixir Golem Bats Elite Barbarians Valkyrie
Elite Barbarians
Arrows Valkyrie Bats Firecracker Wizard The Log
Elixir Golem
Firecracker Bats Arrows Wizard The Log
Valkyrie
Bats Elite Barbarians Firecracker Wizard
Wizard
Elite Barbarians Elixir Golem Valkyrie
The Log
Elite Barbarians Elixir Golem

Defense Synergies 3 9

Bats
Firecracker Valkyrie The Log
Arrows
Valkyrie
Firecracker
Valkyrie The Log Bats
Elite Barbarians
Valkyrie Wizard The Log
Elixir Golem
Valkyrie
Firecracker Elite Barbarians Bats Arrows Wizard The Log
Wizard
Elite Barbarians Valkyrie The Log
The Log
Firecracker Bats Elite Barbarians Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard The Log
Elite Barbarians Bats Firecracker Valkyrie The Log
Bats Elite Barbarians Valkyrie
Elite Barbarians Bats Firecracker Valkyrie
Arrows Firecracker Elite Barbarians Valkyrie The Log
Arrows The Log Bats Firecracker Valkyrie
Bats Arrows Firecracker Wizard
Arrows Valkyrie The Log
Elite Barbarians
Elite Barbarians Firecracker Valkyrie
Bats Valkyrie Arrows Firecracker Wizard The Log
Arrows Bats Firecracker Wizard
Bats Elite Barbarians Valkyrie Wizard The Log
Valkyrie Wizard Bats Arrows Firecracker The Log
Elite Barbarians
Elite Barbarians The Log
Wizard Bats Arrows Firecracker Elite Barbarians Valkyrie
Arrows Bats Firecracker Elite Barbarians Valkyrie Wizard The Log
Arrows Valkyrie Wizard The Log Bats Firecracker
Elite Barbarians
Valkyrie Wizard Bats Arrows Firecracker Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians
Arrows Firecracker Elite Barbarians Valkyrie Wizard The Log
Bats Elite Barbarians Valkyrie The Log
Valkyrie Bats Elite Barbarians The Log
Elite Barbarians Valkyrie
Arrows Firecracker Wizard Bats
Bats Elite Barbarians Valkyrie
Elite Barbarians Valkyrie
Bats Firecracker Elite Barbarians Valkyrie The Log
Bats Elite Barbarians Valkyrie
Arrows Elite Barbarians Valkyrie The Log
Elite Barbarians Valkyrie Wizard
Wizard Firecracker Valkyrie
Elite Barbarians Bats Firecracker Valkyrie The Log
Bats Arrows Valkyrie Firecracker Elite Barbarians Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker Valkyrie The Log
Wizard Arrows Firecracker Valkyrie The Log
Arrows Firecracker Wizard Bats
Arrows Firecracker Wizard The Log
Arrows The Log Firecracker Wizard
Arrows The Log Firecracker Wizard
Bats Elite Barbarians
Firecracker Arrows Valkyrie Wizard The Log
Arrows Firecracker Wizard
Firecracker Elite Barbarians The Log
Arrows Firecracker
Arrows Firecracker Elite Barbarians The Log
Arrows Firecracker Wizard The Log
Arrows Firecracker Wizard The Log
Arrows
Bats
Arrows Firecracker Wizard The Log
Arrows Firecracker Valkyrie Wizard The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie Wizard
Arrows Firecracker The Log Wizard
Arrows Wizard The Log
Arrows Firecracker The Log
Elite Barbarians Bats Arrows Firecracker Wizard
Bats Firecracker Wizard
Elite Barbarians
Arrows Wizard The Log
Arrows Firecracker
Arrows Firecracker Wizard The Log
Bats
Arrows Firecracker Wizard
Arrows The Log
Firecracker Valkyrie Wizard
Arrows The Log Firecracker Wizard
Arrows
Firecracker Elite Barbarians
Bats Firecracker Elite Barbarians The Log
Firecracker Bats
Firecracker The Log

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