My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Giant Sparky
Giant Snowball
Bats Minion Horde
Zap
Bats Firecracker Minion Horde Sparky
Barbarian Barrel
Firecracker Sparky
The Log
Firecracker Mini P.E.K.K.A Sparky
Earthquake
Firecracker
Arrows
Bats Firecracker Minion Horde
Royal Delivery
Bats Firecracker Minion Horde Mini P.E.K.K.A Sparky
Fireball
Firecracker Minion Horde Sparky
Poison
Bats Firecracker Minion Horde Sparky
Lightning
Mini P.E.K.K.A Sparky
Rocket
Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Void Mini P.E.K.K.A Minion Horde Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Void

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Firecracker Mini P.E.K.K.A Sparky
Arrows
Giant Void Sparky Mini P.E.K.K.A
Firecracker
Bats Mini P.E.K.K.A Giant Sparky
Minion Horde
Giant Sparky
Mini P.E.K.K.A
Giant Sparky Bats Arrows Firecracker
Giant
Bats Arrows Mini P.E.K.K.A Sparky Firecracker Minion Horde Void
Void
Arrows Giant
Sparky
Arrows Mini P.E.K.K.A Giant Bats Firecracker Minion Horde

Defense Synergies 0 8

Bats
Firecracker Mini P.E.K.K.A Sparky
Arrows
Mini P.E.K.K.A Void Sparky
Firecracker
Bats Mini P.E.K.K.A
Minion Horde
Sparky
Mini P.E.K.K.A
Bats Arrows Firecracker
Giant
Void
Arrows
Sparky
Bats Arrows Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Void Sparky
Minion Horde Mini P.E.K.K.A Sparky Bats Firecracker
Minion Horde Mini P.E.K.K.A Sparky Bats Void
Minion Horde Mini P.E.K.K.A Sparky Bats Firecracker
Arrows Firecracker Mini P.E.K.K.A Sparky
Arrows Bats Firecracker
Bats Minion Horde Arrows Firecracker Void
Arrows Void Sparky
Minion Horde Mini P.E.K.K.A Sparky
Firecracker Minion Horde Mini P.E.K.K.A Sparky
Bats Minion Horde Arrows Firecracker
Arrows Minion Horde Bats Firecracker
Minion Horde Mini P.E.K.K.A Sparky Bats
Sparky Bats Arrows Firecracker Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Sparky Minion Horde
Minion Horde Mini P.E.K.K.A Sparky
Minion Horde Sparky Bats Arrows Firecracker Mini P.E.K.K.A
Arrows Bats Firecracker Minion Horde
Arrows Bats Firecracker
Mini P.E.K.K.A Sparky
Bats Arrows Firecracker Minion Horde Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Void Sparky
Void Arrows Firecracker Mini P.E.K.K.A
Bats Minion Horde Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Bats Minion Horde Sparky
Minion Horde Mini P.E.K.K.A Sparky
Arrows Firecracker Bats Minion Horde
Mini P.E.K.K.A Sparky Bats Minion Horde Void
Mini P.E.K.K.A Minion Horde Sparky
Minion Horde Void Bats Firecracker Mini P.E.K.K.A Sparky
Minion Horde Sparky
Bats Minion Horde Mini P.E.K.K.A Sparky
Arrows Void
Mini P.E.K.K.A Minion Horde Sparky
Firecracker Minion Horde Sparky
Sparky Bats Firecracker Minion Horde Mini P.E.K.K.A
Bats Arrows Firecracker Minion Horde Mini P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Firecracker Minion Horde Sparky
Arrows Firecracker Void
Arrows Minion Horde Void Sparky
Arrows Firecracker Void Sparky
Arrows Firecracker Minion Horde Sparky
Arrows Firecracker Bats Minion Horde
Arrows Firecracker Minion Horde Sparky
Arrows Firecracker
Arrows Void Firecracker
Bats Minion Horde Mini P.E.K.K.A Void Sparky
Firecracker Void Arrows Minion Horde Sparky
Void Arrows Firecracker
Firecracker Void Sparky
Arrows Firecracker Minion Horde Void
Arrows Firecracker Sparky
Arrows Firecracker Minion Horde Sparky
Arrows Firecracker Minion Horde Sparky
Arrows Sparky
Bats Minion Horde Mini P.E.K.K.A Sparky
Void Arrows Firecracker Mini P.E.K.K.A Sparky
Arrows Firecracker
Minion Horde Void Sparky
Arrows Void
Void Sparky
Arrows Minion Horde Void
Arrows Firecracker Sparky
Minion Horde
Arrows Firecracker Void Sparky
Void Arrows Sparky
Void Arrows Firecracker Sparky
Bats Arrows Firecracker Minion Horde Sparky
Bats Firecracker Minion Horde Void
Minion Horde Mini P.E.K.K.A Void Sparky
Void Arrows Minion Horde Sparky
Void Arrows Firecracker Minion Horde Sparky
Minion Horde Sparky
Arrows Firecracker Sparky
Minion Horde Bats Void
Arrows Firecracker
Arrows
Void Firecracker Minion Horde Mini P.E.K.K.A Sparky
Arrows Firecracker
Void Arrows Sparky
Firecracker Minion Horde Sparky
Bats Firecracker Minion Horde Sparky
Firecracker Bats Void
Void Firecracker Sparky

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