My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Minion Horde Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem Three Musketeers Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Elixir Golem Three Musketeers Sparky
Giant Snowball
Bats Minion Horde Three Musketeers
Zap
Bats Firecracker Minion Horde Three Musketeers Sparky
Barbarian Barrel
Firecracker Elixir Golem Three Musketeers Sparky
The Log
Firecracker Elixir Golem Three Musketeers Sparky
Earthquake
Firecracker Elixir Golem
Arrows
Bats Firecracker Minion Horde
Royal Delivery
Bats Firecracker Minion Horde Elixir Golem Three Musketeers Sparky
Fireball
Firecracker Minion Horde Elixir Golem Three Musketeers Sparky
Poison
Bats Firecracker Minion Horde Elixir Golem Three Musketeers Sparky
Lightning
Three Musketeers Sparky
Rocket
Minion Horde Three Musketeers Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Elixir Golem Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Elixir Golem Golden Knight Minion Horde Sparky Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Elixir Golem

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Elixir Golem Sparky
Arrows
Sparky Elixir Golem
Firecracker
Elixir Golem Bats Three Musketeers Sparky
Minion Horde
Sparky
Elixir Golem
Firecracker Bats Arrows Three Musketeers Sparky
Three Musketeers
Firecracker Elixir Golem Golden Knight
Sparky
Arrows Bats Firecracker Minion Horde Elixir Golem Golden Knight
Golden Knight
Three Musketeers Sparky

Defense Synergies 0 8

Bats
Firecracker Sparky Golden Knight
Arrows
Sparky Golden Knight
Firecracker
Bats Golden Knight
Minion Horde
Sparky
Elixir Golem
Three Musketeers
Sparky
Bats Arrows Minion Horde Golden Knight
Golden Knight
Bats Arrows Firecracker Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Sparky Golden Knight
Minion Horde Sparky Bats Firecracker Three Musketeers
Minion Horde Three Musketeers Sparky Bats
Minion Horde Three Musketeers Sparky Bats Firecracker
Arrows Firecracker Sparky
Arrows Bats Firecracker
Bats Minion Horde Three Musketeers Arrows Firecracker
Arrows Sparky Golden Knight
Minion Horde Three Musketeers Sparky
Firecracker Minion Horde Sparky
Bats Minion Horde Arrows Firecracker
Arrows Minion Horde Three Musketeers Bats Firecracker
Minion Horde Sparky Bats Three Musketeers
Three Musketeers Sparky Bats Arrows Firecracker Minion Horde Golden Knight
Sparky Minion Horde Three Musketeers
Minion Horde Three Musketeers Sparky
Minion Horde Three Musketeers Sparky Bats Arrows Firecracker
Arrows Bats Firecracker Minion Horde Three Musketeers Golden Knight
Arrows Bats Firecracker
Sparky Three Musketeers
Bats Arrows Firecracker Minion Horde Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Sparky
Arrows Firecracker
Bats Minion Horde Sparky Golden Knight
Bats Minion Horde Sparky
Minion Horde Three Musketeers Sparky
Arrows Firecracker Bats Minion Horde Three Musketeers
Sparky Bats Minion Horde
Minion Horde Sparky
Minion Horde Bats Firecracker Sparky
Minion Horde Three Musketeers Sparky
Bats Minion Horde Sparky Golden Knight
Arrows
Minion Horde Three Musketeers Sparky Golden Knight
Firecracker Minion Horde Three Musketeers Sparky
Sparky Bats Firecracker Minion Horde Three Musketeers Golden Knight
Bats Arrows Firecracker Minion Horde Sparky Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Minion Horde Sparky Golden Knight
Arrows Firecracker Golden Knight
Arrows Minion Horde Sparky
Arrows Firecracker Sparky
Arrows Firecracker Minion Horde Sparky
Arrows Firecracker Bats Minion Horde
Arrows Firecracker Minion Horde Sparky
Arrows Firecracker
Arrows Firecracker Golden Knight
Bats Minion Horde Three Musketeers Sparky
Firecracker Arrows Minion Horde Sparky Golden Knight
Arrows Firecracker
Firecracker Three Musketeers Sparky Golden Knight
Arrows Firecracker Minion Horde
Arrows Firecracker Sparky
Arrows Firecracker Minion Horde Three Musketeers Sparky Golden Knight
Arrows Firecracker Minion Horde Three Musketeers Sparky
Arrows Three Musketeers Sparky
Bats Minion Horde Sparky
Arrows Firecracker Three Musketeers Sparky
Arrows Firecracker Golden Knight
Minion Horde Sparky
Arrows
Sparky
Arrows Minion Horde
Arrows Firecracker Sparky
Minion Horde
Arrows Firecracker Sparky Golden Knight
Arrows Sparky Golden Knight
Arrows Firecracker Sparky Golden Knight
Bats Arrows Firecracker Minion Horde Sparky
Bats Firecracker Minion Horde
Minion Horde Sparky
Arrows Minion Horde Sparky
Arrows Firecracker Minion Horde Sparky
Minion Horde Sparky
Arrows Firecracker Sparky
Minion Horde Bats
Arrows Firecracker Three Musketeers
Arrows
Firecracker Minion Horde Three Musketeers Sparky
Arrows Firecracker
Arrows Sparky
Firecracker Minion Horde Three Musketeers Sparky
Bats Firecracker Minion Horde Sparky Golden Knight
Firecracker Bats
Firecracker Sparky Golden Knight

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