My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant
Giant Snowball
Bats Baby Dragon Witch
Zap
Bats Witch
Barbarian Barrel
Witch
The Log
Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Mini P.E.K.K.A Baby Dragon Witch
Fireball
Baby Dragon Witch
Poison
Bats Witch
Lightning
Mini P.E.K.K.A Baby Dragon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Arrows Fireball Mini P.E.K.K.A Baby Dragon Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Bats Arrows Fireball

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Mini P.E.K.K.A Baby Dragon
Arrows
Fireball Giant Mirror Mini P.E.K.K.A
Fireball
Arrows Mirror Giant Baby Dragon
Mini P.E.K.K.A
Giant Bats Arrows Mirror Baby Dragon
Giant
Bats Arrows Mini P.E.K.K.A Fireball Baby Dragon Witch
Mirror
Arrows Fireball Mini P.E.K.K.A
Baby Dragon
Bats Fireball Mini P.E.K.K.A Giant Witch
Witch
Giant Baby Dragon

Defense Synergies 2 9

Bats
Mini P.E.K.K.A Baby Dragon
Arrows
Mirror Fireball Mini P.E.K.K.A
Fireball
Mirror Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Arrows Fireball Mirror Baby Dragon Witch
Giant
Mirror
Arrows Fireball Mini P.E.K.K.A
Baby Dragon
Bats Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon
Mini P.E.K.K.A Bats Witch
Mini P.E.K.K.A Witch Bats
Mini P.E.K.K.A Witch Bats
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Bats Baby Dragon
Bats Arrows Fireball Baby Dragon Witch
Arrows Fireball Baby Dragon
Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Bats Witch Arrows Fireball Baby Dragon
Arrows Bats Fireball Baby Dragon Witch
Mini P.E.K.K.A Bats Fireball Witch
Fireball Bats Arrows Mini P.E.K.K.A Baby Dragon Witch
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A
Bats Arrows Fireball Mini P.E.K.K.A Witch
Arrows Fireball Bats Baby Dragon Witch
Arrows Baby Dragon Witch Bats Fireball
Mini P.E.K.K.A
Bats Arrows Fireball Mini P.E.K.K.A Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Witch
Fireball Arrows Mini P.E.K.K.A Baby Dragon
Bats Mini P.E.K.K.A Witch
Mini P.E.K.K.A Bats Fireball
Mini P.E.K.K.A Witch
Arrows Fireball Bats Baby Dragon Witch
Mini P.E.K.K.A Bats Fireball Witch
Mini P.E.K.K.A
Bats Fireball Mini P.E.K.K.A Baby Dragon Witch
Witch
Bats Mini P.E.K.K.A Witch
Arrows Fireball
Mini P.E.K.K.A Fireball Witch
Fireball Baby Dragon Witch
Witch Bats Fireball Mini P.E.K.K.A Baby Dragon
Bats Arrows Fireball Mini P.E.K.K.A Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Fireball Arrows Baby Dragon
Arrows Fireball Bats Baby Dragon Witch
Arrows Baby Dragon Witch
Arrows Fireball Baby Dragon
Arrows Fireball
Bats Fireball Mini P.E.K.K.A
Arrows Fireball
Fireball Arrows Baby Dragon
Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon Witch
Arrows Fireball Baby Dragon
Arrows Fireball
Bats Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Baby Dragon
Arrows Fireball Baby Dragon Witch
Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon Witch
Witch
Arrows Fireball Baby Dragon Witch
Fireball Arrows Baby Dragon Witch
Fireball Arrows Baby Dragon
Bats Arrows Fireball Baby Dragon Witch
Bats Fireball Witch
Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats Fireball Witch
Fireball Arrows Baby Dragon Witch
Arrows Fireball
Fireball Mini P.E.K.K.A Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Bats Fireball Baby Dragon Witch
Bats Fireball Witch
Fireball Baby Dragon Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: