My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Balloon P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Baby Dragon Balloon P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Balloon
Giant Snowball
Bats Dart Goblin Skeleton Army Baby Dragon Balloon
Zap
Bats Dart Goblin Skeleton Army Balloon
Barbarian Barrel
Dart Goblin Skeleton Army
The Log
Dart Goblin Skeleton Army
Earthquake
Skeleton Army
Arrows
Bats Dart Goblin Skeleton Army
Royal Delivery
Bats Dart Goblin Skeleton Army Baby Dragon Balloon P.E.K.K.A
Fireball
Dart Goblin Skeleton Army Baby Dragon Balloon
Poison
Bats Dart Goblin Skeleton Army Balloon
Lightning
Baby Dragon Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Baby Dragon P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Dart Goblin Skeleton Army Baby Dragon Balloon P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Dart Goblin Skeleton Army

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Mega Knight Baby Dragon P.E.K.K.A
Arrows
Balloon P.E.K.K.A Mega Knight
Dart Goblin
Baby Dragon Balloon P.E.K.K.A Mega Knight
Skeleton Army
Baby Dragon
Bats Dart Goblin Balloon P.E.K.K.A Mega Knight
Balloon
Bats Arrows Dart Goblin Baby Dragon Mega Knight
P.E.K.K.A
Arrows Bats Dart Goblin Baby Dragon
Mega Knight
Bats Arrows Dart Goblin Baby Dragon Balloon

Defense Synergies 1 11

Bats
Dart Goblin Baby Dragon P.E.K.K.A Mega Knight
Arrows
Mega Knight P.E.K.K.A
Dart Goblin
Bats Skeleton Army Baby Dragon P.E.K.K.A Mega Knight
Skeleton Army
Dart Goblin
Baby Dragon
Bats Dart Goblin P.E.K.K.A Mega Knight
Balloon
P.E.K.K.A
Bats Arrows Dart Goblin Baby Dragon
Mega Knight
Arrows Bats Dart Goblin Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Baby Dragon
Skeleton Army P.E.K.K.A Bats Dart Goblin Mega Knight
Skeleton Army P.E.K.K.A Mega Knight Bats Dart Goblin
Skeleton Army P.E.K.K.A Bats Dart Goblin Mega Knight
Arrows Skeleton Army P.E.K.K.A Mega Knight
Arrows Skeleton Army Bats Dart Goblin Baby Dragon Mega Knight
Bats Dart Goblin Arrows Baby Dragon
Arrows Dart Goblin Baby Dragon P.E.K.K.A Mega Knight
P.E.K.K.A Skeleton Army
Skeleton Army Dart Goblin Mega Knight
Bats Dart Goblin Skeleton Army Arrows Baby Dragon Mega Knight
Arrows Bats Dart Goblin Baby Dragon
Skeleton Army P.E.K.K.A Mega Knight Bats
Skeleton Army Mega Knight Bats Arrows Dart Goblin Baby Dragon P.E.K.K.A
Skeleton Army P.E.K.K.A Mega Knight
Skeleton Army P.E.K.K.A Mega Knight
Mega Knight Bats Arrows Skeleton Army P.E.K.K.A
Arrows Mega Knight Bats Dart Goblin Skeleton Army Baby Dragon
Arrows Baby Dragon Bats Dart Goblin Mega Knight
P.E.K.K.A Dart Goblin
Skeleton Army Mega Knight Bats Arrows Dart Goblin Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight P.E.K.K.A
Arrows Baby Dragon Mega Knight
Skeleton Army P.E.K.K.A Mega Knight Bats
Skeleton Army P.E.K.K.A Mega Knight Bats
P.E.K.K.A Skeleton Army Mega Knight
Arrows Bats Dart Goblin Baby Dragon
Skeleton Army P.E.K.K.A Bats Dart Goblin
P.E.K.K.A Mega Knight Skeleton Army
P.E.K.K.A Mega Knight Bats Skeleton Army Baby Dragon
P.E.K.K.A Dart Goblin Skeleton Army
P.E.K.K.A Mega Knight Bats Dart Goblin
Skeleton Army P.E.K.K.A Mega Knight Arrows
Skeleton Army P.E.K.K.A Mega Knight
Dart Goblin Skeleton Army Baby Dragon Mega Knight
Skeleton Army Bats Dart Goblin Baby Dragon P.E.K.K.A
Bats Arrows Mega Knight Dart Goblin Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin
Arrows Baby Dragon Mega Knight
Arrows Bats Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin
Bats
Arrows Dart Goblin
Arrows Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon Mega Knight
Arrows
Bats
Arrows Dart Goblin Baby Dragon Mega Knight
Arrows Dart Goblin Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows Dart Goblin Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows Dart Goblin Baby Dragon
Bats Arrows Dart Goblin Baby Dragon
Bats Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows
P.E.K.K.A Mega Knight
Arrows
Bats Dart Goblin Skeleton Army
Arrows Dart Goblin Baby Dragon
Arrows
Dart Goblin Baby Dragon Mega Knight
Arrows Dart Goblin Baby Dragon
Arrows
Dart Goblin P.E.K.K.A Mega Knight
Bats Dart Goblin Baby Dragon
Bats Dart Goblin
Dart Goblin Baby Dragon Mega Knight

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