My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Cage Executioner Princess Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Barbarians Goblin Barrel Princess
Zap
Bats Goblin Barrel Princess
Barbarian Barrel
Barbarians Goblin Cage Goblin Barrel Executioner Princess
The Log
Barbarians Goblin Cage Goblin Barrel Princess
Earthquake
Barbarians Goblin Cage Goblin Barrel
Arrows
Bats Goblin Barrel Princess
Royal Delivery
Bats Barbarians Goblin Cage Goblin Barrel Executioner Princess
Fireball
Barbarians Goblin Cage Goblin Barrel Executioner Princess
Poison
Bats Barbarians Goblin Cage Executioner Princess
Lightning
Goblin Cage Executioner
Rocket
Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Barrel Princess Goblin Cage Golden Knight Barbarians Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Barrel Princess

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Goblin Cage Goblin Barrel
Arrows
Goblin Barrel
Barbarians
Goblin Cage
Bats Goblin Barrel
Goblin Barrel
Bats Arrows Goblin Cage Princess Golden Knight
Executioner
Princess
Goblin Barrel
Golden Knight
Goblin Barrel

Defense Synergies 0 7

Bats
Goblin Cage Golden Knight
Arrows
Barbarians Golden Knight
Barbarians
Arrows
Goblin Cage
Bats Executioner Princess
Goblin Barrel
Executioner
Goblin Cage
Princess
Goblin Cage Golden Knight
Golden Knight
Bats Arrows Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Executioner Golden Knight
Barbarians Bats Goblin Cage Executioner
Barbarians Goblin Cage Bats Executioner
Barbarians Goblin Cage Bats
Arrows Barbarians Goblin Cage Princess
Arrows Bats Executioner
Bats Arrows Goblin Cage Executioner Princess
Arrows Barbarians Goblin Cage Golden Knight
Barbarians Goblin Cage Princess
Barbarians
Bats Barbarians Executioner Arrows Princess
Arrows Executioner Bats Princess
Barbarians Goblin Cage Bats
Executioner Bats Arrows Barbarians Goblin Cage Princess Golden Knight
Barbarians Goblin Cage
Barbarians Goblin Cage
Barbarians Bats Arrows Goblin Cage Executioner
Arrows Goblin Cage Bats Barbarians Executioner Golden Knight
Arrows Goblin Cage Executioner Bats Barbarians Princess
Barbarians Goblin Cage
Bats Arrows Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblin Cage
Arrows Executioner
Barbarians Bats Goblin Cage Golden Knight
Bats Barbarians Goblin Cage
Barbarians Goblin Cage Executioner
Arrows Executioner Bats Princess
Bats Barbarians Goblin Cage
Barbarians Goblin Cage
Goblin Cage Bats Barbarians
Barbarians Goblin Cage
Bats Barbarians Goblin Cage Golden Knight
Arrows Barbarians Goblin Cage
Barbarians Goblin Cage Executioner Golden Knight
Barbarians Goblin Cage Executioner Princess
Barbarians Bats Goblin Cage Executioner Golden Knight
Bats Arrows Executioner Barbarians Goblin Cage Princess Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Golden Knight
Arrows Executioner Princess Golden Knight
Arrows
Arrows Barbarians
Executioner Arrows
Arrows Executioner Bats Princess
Arrows Executioner Princess
Arrows Executioner Princess
Arrows Golden Knight
Bats
Arrows Princess Golden Knight
Arrows Executioner Princess
Executioner Princess Golden Knight
Arrows Princess
Princess Arrows
Arrows Executioner Princess Golden Knight
Arrows Executioner Princess
Arrows
Bats
Arrows Executioner Princess
Arrows Princess Golden Knight
Arrows Princess
Arrows Barbarians
Arrows Executioner Princess
Arrows Executioner Princess Golden Knight
Arrows Princess Golden Knight
Arrows Golden Knight
Bats Arrows Executioner Princess
Bats
Arrows
Arrows Princess
Arrows Princess
Bats Barbarians Princess
Arrows Executioner Princess
Arrows
Executioner Princess
Arrows Executioner Princess
Arrows
Executioner
Bats Princess Golden Knight
Bats Executioner Princess
Executioner Princess Golden Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: