My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Musketeer X-Bow P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

X-Bow P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers
Giant Snowball
Bats Archers Musketeer
Zap
Bats Archers X-Bow
Barbarian Barrel
Archers Musketeer X-Bow Electro Wizard
The Log
Archers Musketeer X-Bow
Earthquake
Archers X-Bow
Arrows
Bats Archers
Royal Delivery
Bats Archers Musketeer P.E.K.K.A Electro Wizard
Fireball
Archers Musketeer X-Bow Electro Wizard
Poison
Bats Archers Musketeer X-Bow Electro Wizard
Lightning
Musketeer X-Bow Electro Wizard
Rocket
Musketeer X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Arrows Void Musketeer Electro Wizard X-Bow P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Archers Arrows Void

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
X-Bow P.E.K.K.A
Archers
Arrows X-Bow P.E.K.K.A
Arrows
Void P.E.K.K.A Archers X-Bow
Musketeer
X-Bow P.E.K.K.A
Void
Arrows
X-Bow
Bats Archers Arrows Musketeer
P.E.K.K.A
Arrows Electro Wizard Bats Archers Musketeer
Electro Wizard
P.E.K.K.A

Defense Synergies 0 13

Bats
Musketeer X-Bow P.E.K.K.A Electro Wizard
Archers
X-Bow P.E.K.K.A Electro Wizard
Arrows
Void P.E.K.K.A
Musketeer
Bats P.E.K.K.A Electro Wizard
Void
Arrows
X-Bow
Bats Archers Electro Wizard
P.E.K.K.A
Bats Archers Arrows Musketeer Electro Wizard
Electro Wizard
Bats Archers Musketeer X-Bow P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Void X-Bow Electro Wizard
P.E.K.K.A Bats Musketeer X-Bow Electro Wizard
P.E.K.K.A Bats Archers Musketeer Void Electro Wizard
P.E.K.K.A Bats Musketeer Electro Wizard
Arrows X-Bow P.E.K.K.A
Arrows Bats Archers Musketeer X-Bow Electro Wizard
Bats Musketeer Electro Wizard Archers Arrows Void X-Bow
Arrows Musketeer Void X-Bow P.E.K.K.A Electro Wizard
P.E.K.K.A Musketeer X-Bow
Archers Musketeer Electro Wizard
Bats Archers Electro Wizard Arrows Musketeer X-Bow
Arrows Musketeer Bats Archers Electro Wizard
P.E.K.K.A Bats Musketeer X-Bow Electro Wizard
Bats Arrows X-Bow P.E.K.K.A Electro Wizard
P.E.K.K.A X-Bow Electro Wizard
X-Bow P.E.K.K.A Electro Wizard
Bats Arrows Musketeer X-Bow P.E.K.K.A Electro Wizard
Arrows Bats Archers Musketeer X-Bow Electro Wizard
Arrows Bats Archers Musketeer Electro Wizard
P.E.K.K.A Musketeer Electro Wizard
Bats Archers Arrows Musketeer P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Void X-Bow P.E.K.K.A Electro Wizard
Void Electro Wizard Archers Arrows Musketeer X-Bow
P.E.K.K.A Bats Musketeer Electro Wizard
P.E.K.K.A Bats Musketeer X-Bow Electro Wizard
P.E.K.K.A Musketeer
Arrows Bats Archers Musketeer Electro Wizard
P.E.K.K.A Bats Archers Musketeer Void Electro Wizard
P.E.K.K.A
Void P.E.K.K.A Electro Wizard Bats X-Bow
P.E.K.K.A Musketeer
P.E.K.K.A Bats Musketeer
P.E.K.K.A Arrows Void Electro Wizard
P.E.K.K.A
Archers Musketeer
Electro Wizard Bats Archers Musketeer X-Bow P.E.K.K.A
Bats Arrows Archers Musketeer P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Musketeer X-Bow
Arrows Void Musketeer X-Bow Electro Wizard
Arrows Void X-Bow
Arrows Musketeer Void
Arrows
Arrows Bats Musketeer
Archers Arrows Musketeer
Arrows X-Bow
Arrows Void X-Bow
Bats Musketeer Void X-Bow Electro Wizard
Void Arrows Musketeer X-Bow Electro Wizard
Void Archers Arrows Musketeer
Musketeer Void
Arrows Musketeer Void X-Bow
Arrows Musketeer X-Bow
X-Bow Arrows Musketeer
Arrows Musketeer X-Bow
Arrows
Bats
Void Archers Arrows Musketeer X-Bow Electro Wizard
Arrows X-Bow
Musketeer Void X-Bow
Arrows Void
Void Musketeer X-Bow
Arrows Musketeer Void X-Bow
Arrows
Arrows Void X-Bow Musketeer Electro Wizard
Void Arrows Musketeer X-Bow
Void Arrows Musketeer X-Bow
Bats Archers Arrows Musketeer X-Bow Electro Wizard
Electro Wizard Bats Musketeer Void
Void
Void Arrows Musketeer X-Bow
Void Arrows Electro Wizard
P.E.K.K.A
Arrows
Electro Wizard Bats Archers Musketeer Void X-Bow
Archers Arrows Musketeer Electro Wizard
Arrows
Void Musketeer Electro Wizard
Arrows Musketeer
Void Arrows
Musketeer P.E.K.K.A
Bats Musketeer Electro Wizard
Bats Musketeer Void Electro Wizard
Void Musketeer X-Bow Electro Wizard

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