My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Baby Dragon Dark Prince Cannon Cart Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel Dark Prince Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Baby Dragon Dark Prince Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel Dark Prince Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Barrel Dark Prince Cannon Cart Miner
Giant Snowball
Skeleton Barrel Goblin Barrel Baby Dragon Miner
Zap
Skeleton Barrel Goblin Barrel Dark Prince Cannon Cart
Barbarian Barrel
Skeleton Barrel Goblin Barrel Dark Prince Cannon Cart Electro Wizard
The Log
Skeleton Barrel Goblin Barrel Dark Prince Cannon Cart
Earthquake
Goblin Barrel
Arrows
Skeleton Barrel Goblin Barrel
Royal Delivery
Skeleton Barrel Goblin Barrel Baby Dragon Dark Prince Cannon Cart Miner Electro Wizard
Fireball
Skeleton Barrel Goblin Barrel Baby Dragon Cannon Cart Electro Wizard
Poison
Skeleton Barrel Electro Wizard
Lightning
Baby Dragon Dark Prince Cannon Cart Electro Wizard
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Baby Dragon Dark Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Barrel Goblin Barrel Miner Baby Dragon Dark Prince Electro Wizard Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Skeleton Barrel Goblin Barrel Miner

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Goblin Barrel Miner Dark Prince Cannon Cart
Goblin Barrel
Skeleton Barrel Dark Prince Baby Dragon Cannon Cart Miner
Baby Dragon
Goblin Barrel Dark Prince Cannon Cart Miner Electro Wizard
Dark Prince
Goblin Barrel Skeleton Barrel Baby Dragon Miner Electro Wizard
Cannon Cart
The Log Skeleton Barrel Goblin Barrel Baby Dragon Miner Electro Wizard
The Log
Cannon Cart Miner
Miner
Skeleton Barrel Goblin Barrel Baby Dragon Dark Prince Cannon Cart The Log Electro Wizard
Electro Wizard
Baby Dragon Dark Prince Cannon Cart Miner

Defense Synergies 0 9

Skeleton Barrel
Goblin Barrel
Baby Dragon
Dark Prince Cannon Cart The Log
Dark Prince
Baby Dragon Cannon Cart The Log Electro Wizard
Cannon Cart
Baby Dragon Dark Prince Electro Wizard
The Log
Baby Dragon Dark Prince Miner Electro Wizard
Miner
The Log
Electro Wizard
Dark Prince Cannon Cart The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Skeleton Barrel Baby Dragon The Log Electro Wizard
Dark Prince Cannon Cart The Log Electro Wizard
Dark Prince Cannon Cart Electro Wizard
Dark Prince Cannon Cart Electro Wizard
Dark Prince The Log
The Log Baby Dragon Dark Prince Cannon Cart Electro Wizard
Electro Wizard Baby Dragon
Skeleton Barrel Baby Dragon Cannon Cart The Log Electro Wizard
Dark Prince Cannon Cart Miner Electro Wizard
Electro Wizard Baby Dragon Dark Prince Cannon Cart The Log
Baby Dragon Electro Wizard
Dark Prince Cannon Cart The Log Electro Wizard
Baby Dragon Dark Prince Cannon Cart The Log Electro Wizard
Cannon Cart Electro Wizard
The Log Electro Wizard
Dark Prince Cannon Cart Electro Wizard
Baby Dragon Dark Prince Cannon Cart The Log Electro Wizard
Baby Dragon The Log Dark Prince Cannon Cart Electro Wizard
Cannon Cart Electro Wizard
Dark Prince Baby Dragon Cannon Cart The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Cannon Cart Electro Wizard
Electro Wizard Skeleton Barrel Baby Dragon Cannon Cart The Log Miner
Dark Prince Cannon Cart The Log Electro Wizard
Dark Prince Cannon Cart The Log Electro Wizard
Dark Prince Cannon Cart
Skeleton Barrel Baby Dragon Electro Wizard
Dark Prince Cannon Cart Electro Wizard
Dark Prince Cannon Cart
Electro Wizard Baby Dragon Dark Prince Cannon Cart The Log
Dark Prince Cannon Cart
Dark Prince The Log Electro Wizard
Dark Prince Cannon Cart
Baby Dragon Cannon Cart
Electro Wizard Baby Dragon Dark Prince Cannon Cart The Log
Baby Dragon Dark Prince Cannon Cart The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Baby Dragon The Log
Skeleton Barrel Baby Dragon The Log Miner Electro Wizard
Skeleton Barrel Baby Dragon Cannon Cart The Log Miner
Cannon Cart Skeleton Barrel Dark Prince The Log
Baby Dragon Dark Prince The Log
Skeleton Barrel Baby Dragon
Baby Dragon The Log
The Log Skeleton Barrel Baby Dragon
The Log Miner Skeleton Barrel
Electro Wizard
Miner Skeleton Barrel Dark Prince Cannon Cart The Log Electro Wizard
Baby Dragon
Skeleton Barrel Baby Dragon Cannon Cart The Log Miner
Skeleton Barrel Baby Dragon Cannon Cart
Skeleton Barrel Baby Dragon Cannon Cart The Log
Skeleton Barrel Baby Dragon Cannon Cart The Log
Skeleton Barrel Baby Dragon Cannon Cart The Log
Skeleton Barrel Baby Dragon Dark Prince The Log Electro Wizard
Skeleton Barrel Baby Dragon The Log Miner
Baby Dragon The Log
The Log
Skeleton Barrel Baby Dragon Cannon Cart The Log
The Log Baby Dragon Dark Prince
The Log Miner Skeleton Barrel Baby Dragon Electro Wizard
Skeleton Barrel Baby Dragon The Log Miner
Miner Skeleton Barrel Baby Dragon The Log
Baby Dragon Electro Wizard
Electro Wizard Skeleton Barrel
The Log Miner
Electro Wizard
The Log
Skeleton Barrel Electro Wizard Dark Prince Cannon Cart
Baby Dragon Electro Wizard
The Log
Miner Baby Dragon Dark Prince Cannon Cart Electro Wizard
The Log Skeleton Barrel Baby Dragon
Dark Prince Cannon Cart
Baby Dragon The Log Electro Wizard
Electro Wizard
Skeleton Barrel Baby Dragon Dark Prince Cannon Cart The Log Miner Electro Wizard

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