My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Collector Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Barrel
Giant Snowball
Bats Minions Goblin Barrel
Zap
Bats Minions Goblin Barrel Goblin Giant
Barbarian Barrel
Goblin Barrel
The Log
Goblin Barrel
Earthquake
Elixir Collector Goblin Barrel
Arrows
Bats Minions Goblin Barrel
Royal Delivery
Bats Minions Goblin Barrel
Fireball
Minions Elixir Collector Goblin Barrel
Poison
Bats Minions Elixir Collector
Lightning
Elixir Collector
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Collector Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage The Log Minions Goblin Barrel Fireball Elixir Collector Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Rage The Log Minions

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Minions Rage Goblin Barrel Goblin Giant
Minions
Rage Bats Goblin Giant
Fireball
Goblin Giant The Log
Elixir Collector
Rage
Minions Bats Goblin Giant
Goblin Barrel
Bats Goblin Giant
Goblin Giant
Fireball Bats Minions Rage Goblin Barrel The Log
The Log
Fireball Goblin Giant

Defense Synergies 2 6

Bats
Minions Goblin Giant The Log
Minions
Bats Goblin Giant The Log
Fireball
Goblin Giant The Log
Elixir Collector
Rage
Goblin Barrel
Goblin Giant
Fireball Bats Minions The Log
The Log
Fireball Bats Minions Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Goblin Giant The Log
Bats Minions The Log
Bats Minions
Bats Minions
Fireball The Log
Fireball The Log Bats Minions
Bats Minions Fireball
Fireball Goblin Giant The Log
Minions
Bats Minions Fireball Goblin Giant The Log
Minions Bats Fireball
Bats Minions Fireball The Log
Fireball Bats Minions The Log
Fireball The Log
Bats Minions Fireball
Fireball Bats Minions The Log
The Log Bats Minions Fireball
Bats Minions Fireball Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball
Fireball The Log
Bats Minions Goblin Giant The Log
Bats Fireball Goblin Giant The Log
Goblin Giant
Fireball Bats Minions Goblin Giant
Bats Minions Fireball Goblin Giant
Goblin Giant
Bats Minions Fireball The Log
Goblin Giant
Bats Minions
Fireball Goblin Giant The Log
Fireball Goblin Giant
Fireball
Bats Minions Fireball Goblin Giant The Log
Bats Minions Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball Goblin Giant The Log
Fireball The Log
Fireball The Log
Fireball Bats Minions Goblin Giant
The Log
Fireball The Log
Fireball The Log
Bats Minions Fireball
Fireball The Log
Fireball
Fireball The Log
Minions Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Bats Minions
Fireball The Log
Fireball The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Bats Fireball
Bats Minions Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Bats Minions Fireball
Fireball
The Log Fireball
Fireball
The Log Fireball
Fireball
Bats Minions Fireball The Log
Bats Fireball
Fireball Goblin Giant The Log

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